Suggestions, Feedback & Bug Reports (OOC) > Module Feedback and Suggestions
Undeath to Death
tzaeru:
Why was this spell altered in such a drastic way? (Many many PCs are past level 9. I'd say that -every- non-PC undead you'd fight at the time you get this spell are over level 9.)
--- Quote ---Undeath to Death
Spell Level: Cleric 6, Wizard / Sorcerer 6
Innate Level: 6
School: Necromancy
Component(s): Verbal, Somatic
Range: Medium
Save: Will negates
Spell Resistance: Yes
Area of Effect/Target: Colossal
Duration: Instantaneous
Description: This spell slays 1d4 HD worth of undead creatures per caster level (maximum 20d4). Creatures with the fewest HD are affected first; among creatures with equal HD, those closest to the point of origin of the burst are affected first. Creatures with 9 or more hit dice are unaffected.
--- End quote ---
I can understand that it's a bit overpowered for being a level 6 spell especially when comparing to Circle of Death, also a level 6 spell aimed at living creatures but now for wizards and sorcerers, only one undead-only spell remains (control undead) while there are like over 10 non-undead spells. (FoD, Hold Monster, Hold Person, Confusion, Fear, Weird, Phantasmal Killer, Wail Of The Banshee, Power Word: Kill, Dominate Person, Dominate Monster, Energy Drain and so on..)
In my opinion this is horribly unbalancing for wizards and sorcerers. If it really is considered too powerful to be left like it is in NWN, then make it level 7 or make it work against a single target only.
Rex:
Considering this is one of the FEW anti Undead spells, and nearly EVERY other useful Cleric Spell has been Nerfed and Nerfed badly (Even the Light spells are Nerfed) this is a terrible terrible thing to do to the clerics.
~Rex
DM Shadowspawn:
Not agreeing or disagreeing but it leaves (for wizards) with Sunburst as best undead killing spell. I think it's lvl 8 spell.
tzaeru:
--- Quote from: DM Shadowspawn on June 10, 2008, 02:11:27 PM ---Not agreeing or disagreeing but it leaves (for wizards) with Sunburst as best undead killing spell. I think it's lvl 8 spell.
--- End quote ---
1d6 damage per level to undead (totally not worth it for a level 8 spell. Horrid does 1d8 per level and works vs. -everyone-) and kills all vampires if they fail their reflex save. So, got one anti-undead spell aside of control undead and it only works vs. vampires -and- is level 8..
EDIT, forgot to say it's 1d6 per level x-d
EDIT, and forgot more things - it also blinds all enemies if they fail reflex saving throw. Maybe not all useless spell. But still doesn't make the situation very balanced.
Rex:
If someone wants to know what I really wanted to post, I'll PM it. Send request.
Also, Reflex save spells are kinda turdish against things with evasion and or massive save levels. Still an awesome spell. It's 8th level. Seriously ALL an undead has to do to protect itself from Undeath to Death, is have some zombie or Skeleton minions around. No need to Nerf it.
~Rex
Navigation
[0] Message Index
[#] Next page
Go to full version