April 10th, 2024 - Server updated to version 2.30gApril 2nd, 2024 - Server updated to version 2.30fMarch 20th, 2024 - Server updated to version 2.30e
Ok, so I fully checked out the medical building at the dementlieu uni and let me just say: wow.The amount of detail in there, the rooms, the incinerator, and I loved totally loved finding that magically chilled morgue. Whoever designed that deserves a pat on the back (even if just from themselves).
Looking over the list of changes announced today but not yet having a chance to try them out, I want to say thanks for all the hard work and listening to player concerns.Both the bug fixes and the new development are responsive to those priorities it seems to me a large share of players were most clamoring for.
Today was the first time I noticed the polling thread about things players would like to see implemented by devs that was made almost a year ago, around when I started playing. I wanted to give the devs props for tackling a lot of things people seemed to express interest in! Truly, a job well done in helping create this fun play house to get lost in for a few hours at a time.
Scripting and System changes:- Implemented automatic cleaning up of store for junk items to improve performance.- Did various stability and performance improvements.
Cosmic/Erebus!I love the randomized traps dropped in all those common looting places. It makes it much more interesting and dangerous! Nothing more exhilarating than getting a str drain from an aura becoming slowed as you are running away invis while also rolling to fail your save versus trap on something that you didn't expect to be in your path of escape!Much better experience! Much more immersive and less predictable.
Server has been up for more than 100 hours without a crash, and I have not noted any lag the last few times I've played.This even though players are going to town with placeables.
Those dying dummies in Krezk and Leucine ... life-changing