Author Topic: Props to the Developers / Designers!  (Read 145350 times)

Syl

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Re: Props to the Developers / Desginers!
« Reply #225 on: January 29, 2015, 02:16:46 PM »
and the Alpha Wolf Pack Leader who suddenly and quite unexpectedly turned into a greater werewolf while I was collecting herbs. That was exciting. Good work.

That was me, sorry. I forgot to remove it due to several player requests coming up.

Should keep it in place lol Makes me nerves to gather herbs at night now XD

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Dumas

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Re: Props to the Developers / Desginers!
« Reply #226 on: February 23, 2015, 10:43:54 PM »
I LOVE Revolutionary Dementlieu!!! You guys and gals have done a fantastic job with this!!! I only hope it stays for a while!!

You really captured the taste and flavor of a revolution here... if I didn't know any better, I'd say this was the French Terror!!! Very well done. All of the little details are so creative!

monsinyana

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Re: Props to the Developers / Desginers!
« Reply #227 on: February 23, 2015, 10:59:51 PM »
I LOVE Revolutionary Dementlieu!!! You guys and gals have done a fantastic job with this!!! I only hope it stays for a while!!

You really captured the taste and flavor of a revolution here... if I didn't know any better, I'd say this was the French Terror!!! Very well done. All of the little details are so creative!

Yes. Please more of this- evolution that makes sense for the setting. There is only 5 years left until the time of unparalleled darkness.

1st what you did with the Wachters and now the Revolution in Port

The changes have been great. Its nice to see PCs being allowed to make a difference in the world.

Can't wait to see what new hell springs from the PC's good intentions.
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Dumas

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Re: Props to the Developers / Desginers!
« Reply #228 on: March 27, 2015, 11:27:34 AM »
Glad to see the changes for the Mist Camp! I love it when things like this that are major player hubs are changed. We get too comfortable with our familiarity! Very cool, and I enjoy the larger areas available now for more RP.

Dumas

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Re: Props to the Developers / Desginers!
« Reply #229 on: March 27, 2015, 11:51:43 AM »
I'm in an exploring mood right now, lol. Very nice work on the Foothill Springs Cave in Hazlan! I think the atmosphere is perfect there, especially in the back chamber with the bones! Great detail, love to see little niches like this!  :mrgreen: :mrgreen:

Iluvatar / Madness

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Re: Positive system experience
« Reply #230 on: March 27, 2015, 12:09:14 PM »
Honestly one of my favorite things is the custom POTM gui LOL

Tried that custom gui once... I lasted 2 min then went back to the default one lol
I'm just unable to change a design I've been always using, can't stop focusing on the little detail and AHHHHH it gives me a headache lol
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Corvus

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Re: Props to the Developers / Desginers!
« Reply #231 on: March 27, 2015, 01:02:57 PM »
I'm in an exploring mood right now, lol. Very nice work on the Foothill Springs Cave in Hazlan! I think the atmosphere is perfect there, especially in the back chamber with the bones! Great detail, love to see little niches like this!  :mrgreen: :mrgreen:

Thanks! So, did you go there at night?  ;)
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Dumas

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Re: Props to the Developers / Desginers!
« Reply #232 on: March 27, 2015, 02:24:23 PM »
I'm in an exploring mood right now, lol. Very nice work on the Foothill Springs Cave in Hazlan! I think the atmosphere is perfect there, especially in the back chamber with the bones! Great detail, love to see little niches like this!  :mrgreen: :mrgreen:

Thanks! So, did you go there at night?  ;)

Ah, no, in the morning! Hehe, will check there when the moon is up, too  :D

Corvus

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Re: Props to the Developers / Desginers!
« Reply #233 on: March 27, 2015, 03:13:49 PM »
I'm in an exploring mood right now, lol. Very nice work on the Foothill Springs Cave in Hazlan! I think the atmosphere is perfect there, especially in the back chamber with the bones! Great detail, love to see little niches like this!  :mrgreen: :mrgreen:

Thanks! So, did you go there at night?  ;)

Ah, no, in the morning! Hehe, will check there when the moon is up, too  :D

Well you see, something's been snacking in that cave, haha
Thanks for the feedback!  :)
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Minami

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Re: Props to the Developers / Desginers!
« Reply #234 on: March 27, 2015, 05:26:44 PM »
Whomever made the abandoned lab on the lake Zarovich - I love you.

Never have my companions and I felt so much like adventurers as we explored this small abandoned shack, and read through creepy pieces of paper detailing strange experiments - to be topped off by huddling around a candle upstairs as we waited out the night. Overall, a fantastic atmosphere.

peps

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Re: Props to the Developers / Desginers!
« Reply #235 on: March 27, 2015, 08:08:10 PM »
Whomever made the abandoned lab on the lake Zarovich - I love you.

Never have my companions and I felt so much like adventurers as we explored this small abandoned shack, and read through creepy pieces of paper detailing strange experiments - to be topped off by huddling around a candle upstairs as we waited out the night. Overall, a fantastic atmosphere.

Wait till you venture up towards the mountain where the Ice Queen lies. Something similar like that exists.

Also, I am pretty sure that lab was where a recently killed vampire PC was housing their self, so you just dodged a bullet.

Troukk

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Re: Positive system experience
« Reply #236 on: May 14, 2015, 12:21:33 PM »
I gotta say, whoever is working the other domains to have OCR, I love it. It's so much better for immersion. Now my wombfreak is truly an outcast.

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Telkar

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Re: Props to the Developers / Desginers!
« Reply #237 on: May 16, 2015, 09:56:38 AM »
Nice touch upping the AC of the desert trolls to fit them better, just hope I'm getting a bit more XP for them, takes ages to cut them down without very serious buffs. :p

An interesting thought:
Two desert trolls decide to fight eachother to death. Will the fight ever have a victor?

McNastea

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Re: Props to the Developers / Desginers!
« Reply #238 on: May 16, 2015, 12:52:34 PM »
Nice touch upping the AC of the desert trolls to fit them better, just hope I'm getting a bit more XP for them, takes ages to cut them down without very serious buffs. :p

An interesting thought:
Two desert trolls decide to fight eachother to death. Will the fight ever have a victor?

I believe they were made more difficult because they were thought to be giving too much xp, so instead of reducing xp they made them harder. I doubt you're getting more than you were before.

Hard to say for sure since I haven't fought them much since they had their AC increased, but I -suspect- that there would be. Their AB is pretty solid and I doubt they'd need to roll a 20 to hit each other even with beefed up AC. They deal a good amount of damage so even with their regen I think they'd whittle away at each other. There wouldn't be a way to determine which would win though, unless they were different types of trolls of course

edit: you could use dominate monster on one to have them fight another if you wanted to find out :D
« Last Edit: May 16, 2015, 12:54:05 PM by McNastea »
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Telkar

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Re: Props to the Developers / Desginers!
« Reply #239 on: May 16, 2015, 01:12:30 PM »
I'm assuming Desert Troll Chieftains. :) I figured their AC and AB and sort of know the damage. If I knew their regeneration rate it'd be interesting to do the math...but I do know even they would find it fairly hard to hit eachother, so they get a good while to regenerate.

The answer of course is yes with endless time given.  One would be bound to get a 20 roll on all his blows. The question would more specifically be if we also include non-mechanical stuff:  "Will the fight ever have a victor before either of them starves to death?". Theoretically, they could just eat each other while they fight and the question would be more about dying of old age than starving I suppose. I don't want to derail this thread with this though. xD
« Last Edit: May 16, 2015, 01:25:32 PM by Telkar »

Angryvet

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Re: Props to the Developers / Desginers!
« Reply #240 on: May 22, 2015, 10:30:04 AM »
I don't know which member of the dev team came up with the alchemy flasks and herbal bags but they are awesome incarnate! Thanks!

DrXavierTColtrane

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Re: Props to the Developers / Desginers!
« Reply #241 on: June 14, 2015, 02:13:48 PM »
Kudos for all the work of moving everything, dealing with the DM client crash bug, and then the darkness / time problem. Yesterday during the auction and all day today, I've not noticed any problems.

Easy to take it for granted when everything is working right, but thanks for sticking with it  and making it happen.
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Telkar

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Re: Positive system experience
« Reply #242 on: July 10, 2015, 02:56:39 PM »
Quote
- Made it possible to tell whether a creature is trying to hide (stealth mode) or alert (detect mode).

Super! Tried it out. Now we can detect stealth on examine. =)

Arcibel

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Re: Props to the Developers / Desginers!
« Reply #243 on: August 08, 2015, 02:26:32 PM »
i think that it would be better if the commands could work like  !command instead of [command], its more simple and shorter with same results.

Tycat

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Re: Props to the Developers / Desginers!
« Reply #244 on: August 08, 2015, 03:50:45 PM »
i think that it would be better if the commands could work like  !command instead of [command], its more simple and shorter with same results.
But then it wouldn't flow well in RP, where your emote uses the animation. [He sits down heavily] [He stands up ubruptly] [He rubs his chin]. with ! it becomes awkward and you will either have to enter a separate command or have a harder to read emote. [he !stands abruptly] [he !rubs his chin]. Also, the commands are really @. Like @seatme, @findseat, @familiar, @follows, @read 10.

Lastly, I think this suggestion belongs in Systems Wishlist instead of a thread designed to praise the people who work hard on our lovely server. :)
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herkles

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Re: Props to the Developers / Desginers!
« Reply #245 on: August 11, 2015, 02:42:02 PM »
Props to the Ezrite church redone, sure it isn't finished, but it looks so freaking awesome so far. I can't wait to see it in its full glory. :D


julienchab

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Re: Props to the Developers / Desginers!
« Reply #246 on: August 15, 2015, 11:06:33 PM »
First time to Perfidus this week, and I'm very impressed with the quality of the underground complex. Was very immersing!

MJ_Johansson

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Re: Props to the Developers / Desginers!
« Reply #247 on: October 11, 2015, 04:37:49 PM »
<3 the new flowers
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modderpunk

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Re: Props to the Developers / Desginers!
« Reply #248 on: October 14, 2015, 08:06:35 AM »
I went to the invidian excavations for the first time and i was realy impressed by how it looks. Also i realy kove the house of wax in Port



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Satyricon

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Re: Props to the Developers / Desginers!
« Reply #249 on: October 14, 2015, 06:23:26 PM »
I'd just like to give cred to everyone involved in the new stuff on the server.

That new dungeon really got my heart pumping at times. Pretty intense!
The overall areas looks nice and has a good atmosphere, and I love the new herbs and potions.

Thanks for all this new candy.. now give us MORE! :P