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Author Topic: Props to the Developers / Designers!  (Read 146707 times)

Gorasin

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Re: Props to the Developers / Desginers!
« Reply #150 on: October 21, 2011, 10:44:10 AM »
I thank you for the weekend in hell. I faced Elketh at max spawn. The cinematic story was beyond belief and then came facing the lord of the tower.
There was no DM there but the danger and chance of life loss was beyond belief. The strength to face the lord of the tower took everything I had and more. There was no way to guess the kind of power shown there. His guards proved their mettle as Elketh slammed me with spell after spell. Their strength was immense as they tore my flesh and he my mind.
I lived and relish this challenge. Never again shall I walk alone to face a true opponent on maximum spawn as Elketh. I tip my hat to you.
The dark side is always there, waiting for us to enter, waiting to enter us.
Until next time, try to enjoy the daylight.

Emomina

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Re: Props to the Developers / Desginers!
« Reply #151 on: October 21, 2011, 10:12:34 PM »
Quote
- Made the gates of Vallaki lock at night.
awesome  :lightbulb:
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monsinyana

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Re: Props to the Developers / Desginers!
« Reply #152 on: October 22, 2011, 12:52:06 AM »
Quote
- Made the gates of Vallaki lock at night.
awesome  :lightbulb:

yeah

you implemented that fast from initial concept to inclusion. kudos
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Norture

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Re: Props to the Developers / Desginers!
« Reply #153 on: October 29, 2011, 04:15:04 AM »
Hazlan is really awesome, I'm looking forward to it being fully added and accessible by players.

Corvus

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Re: Props to the Developers / Desginers!
« Reply #154 on: October 29, 2011, 04:55:24 AM »
Hazlan is really awesome, I'm looking forward to it being fully added and accessible by players.


[Takes a bow] Working on it!
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Strigoi

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Re: Props to the Developers / Desginers!
« Reply #155 on: November 09, 2011, 08:01:25 PM »
not sure if this was recognized yet, but i love the changes to the dining room area at the Blue water Inn :)

Emomina

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Re: Props to the Developers / Desginers!
« Reply #156 on: December 31, 2011, 02:45:08 AM »
Quote from: Søren
Changelog - December 30th 2011 Version BETA 1.90q title "Bark Syrup."

Area, Item and NPC changes:
- Added new spawn types to some Hazlan areas.
- Revised the treasure setup of the Sullen Woods.
- Made the herbalist in the Hala hospice in Port-a-Lucine sell certain potions.  = :) 

Scripting and System changes:
- Made death of familiars and animal companions require raise or resurrection.  = :)
- Made using crowbars break stealth and invisibility.    = :)
All changes are nearly always good, but this update is quite awesome. The three I smilied are fantastic additions.
I survived the Blue Water Inn Massacre and all I got was this t-shirt.

Norture

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Re: Props to the Developers / Desginers!
« Reply #157 on: December 31, 2011, 02:59:36 AM »
The familiar thing is pretty well done, I was just testing it out with Tarokka. It hit me right away that the familiar became more like a companion. I have to think about my companion and its health, letting it die is expensive. 100g per level btw, so everyone knows.

Heretic

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Re: Props to the Developers / Desginers!
« Reply #158 on: January 01, 2012, 01:33:42 AM »
Lets post under 'Systems' for feedback on the new changes concerning familiars.

http://www.nwnravenloft.com/forum/index.php?topic=26628.0

Cheers.

Norture

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Re: Props to the Developers / Desginers!
« Reply #159 on: February 09, 2012, 12:00:50 PM »
- Made it possible to store the entire inventory of container items at once at a faction storage.


I'm not even in the Vardo anymore and I'm thanking you for this one. No more herbs, one by one by one.

DM Tarokka

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Re: Positive system experience
« Reply #160 on: February 23, 2012, 01:01:18 AM »
Always sincerly amazed at how fast some things are implemented, and after a very few tweaks, working pretty correctly; and how the idea of the general balance is always kept in mind. Saying this from DM perspective but also from that of the player client on which often I have a go.
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Amon-Si

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Re: Positive system experience
« Reply #161 on: February 23, 2012, 01:03:18 AM »
Always sincerly amazed at how fast some things are implemented, and after a very few tweaks, working pretty correctly; and how the idea of the general balance is always kept in mind. Saying this from DM perspective but also from that of the player client on which often I have a go.

+... at least 7million, and I've been here a long, -long- time :)

monsinyana

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Re: Positive system experience
« Reply #162 on: March 11, 2012, 08:49:19 PM »
Yeah seriously.. the whole team from DMs to codes really goes all out.

Youre all very patient and very professional as well.
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Frothy! - Devout drunk of Wenta the Alewife, Oerth

Springer

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Re: Props to the Developers / Desginers!
« Reply #163 on: May 26, 2012, 11:57:07 AM »
Noticed today that lake turns into ice during the winter. Its amazing!
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monsinyana

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Re: Props to the Developers / Desginers!
« Reply #164 on: May 26, 2012, 04:30:32 PM »
i noticed that in the vistani area too and was really impressed as well!
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Sister Anne - Hallowed Witch of Hala, Mordentshire
Frothy! - Devout drunk of Wenta the Alewife, Oerth

herkles

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Re: Props to the Developers / Desginers!
« Reply #165 on: June 09, 2012, 02:06:11 AM »
Heretic, you are simple awesome! when the watcher place goes IG, wow just wow that is an awesome place. kudos to all the good work  :D


Feronius

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Re: Positive system experience
« Reply #166 on: June 21, 2012, 04:25:15 AM »
Yeah, just want to give a general thumbs up in this thread for the constant updates to the server. Amazing how dedicated you guys are.

herkles

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Re: Props to the Developers / Desginers!
« Reply #167 on: June 26, 2012, 11:46:48 AM »
Thanks to all the devolopers who continue to make this place amazing  :mrgreen:


Feronius

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Re: Props to the Developers / Desginers!
« Reply #168 on: June 26, 2012, 11:55:02 AM »
Noticed today that lake turns into ice during the winter. Its amazing!

..doesn't seem to happen for me. Unless it's only visible with the "shiny water" option on and is supposed to be glitching like a texturebug..?

Winter83

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Re: Props to the Developers / Desginers!
« Reply #169 on: June 27, 2012, 04:32:35 AM »
Noticed today that lake turns into ice during the winter. Its amazing!

..doesn't seem to happen for me. Unless it's only visible with the "shiny water" option on and is supposed to be glitching like a texturebug..?

No shiny-water needed. Just watch, observe young padawan and bow the to pixel-miracles brought to us by the Dev-side of the Power!


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Merrien

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Re: Props to the Developers / Desginers!
« Reply #170 on: June 27, 2012, 01:58:04 PM »
Spotted it last night!  Was super cool and made me think cold cold thoughts!

herkles

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Re: Props to the Developers / Desginers!
« Reply #171 on: June 27, 2012, 02:08:34 PM »
also whats neat is that the garda now emote [blows the garda horn] when the NPCs do it :)


monsinyana

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Re: Positive system experience
« Reply #172 on: July 26, 2012, 09:07:24 PM »
The latest update allowing melee spells to apply to gloves and projectiles is just genius

thanks so much for that!
Loremaster Clydessa G.F. Swift, Toril - Deceased
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Frothy! - Devout drunk of Wenta the Alewife, Oerth

Strigoi

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Re: Props to the Developers / Desginers!
« Reply #173 on: August 10, 2012, 03:30:25 PM »
Thanks for fixing the faction bugs with the feats!  :rock:

Feronius

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Re: Props to the Developers / Desginers!
« Reply #174 on: August 14, 2012, 03:57:33 AM »
Passive jobs seem to finally be put to use more effectively with the lower statistics required, props for that.

It really makes it much more possible for me to RP a lower level character in Dementlieu and level through RP. Since the stat requirements there haven't been made much higher, which is great.
I also like how Dementlieu jobs have slightly higher wages, which makes sense, because everything there is generally a lot more expensive than in Vallaki. (Food, rooms, etc.)