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Announcements and Notices / Re: [Announcements from the Gendarmerie]
« Last post by Clinton on Today at 05:13:02 PM »


⚜ MILICE NATIONALE MANDAT DE COMPARUTION! ⚜

The following individuals in the Milice are hereby summoned to the Gendarmerie de Port-à-Lucine:

Mlle. Melindera "Songbird" Auvrea'arnith
M. Roland Steele
M. Kyros Rasta
Mlle. Brianna Ogder
M. Valeka'rossin'duul'sso
Mlle. Annie McDubeineh
M. Rahimus Patter
Mlle. Lucille Kelter

Report to Gendarme Norman Smith as soon as possible so the roster can be verified to be up to date.


Pour la République,
 ⚜ THE GENDARMERIE NATIONALE DE DEMENTLIEU ⚜ 
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Bug Reports / Re: Drain rentable rooms / carpet placeable issue after reset
« Last post by EO on Today at 12:40:56 PM »
Alright, I found a workaround for this that should be in next update.
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Bug Reports / Re: Healing domain spells broken by new update
« Last post by EO on Today at 12:40:41 PM »
Thanks, will fix this in the next update.
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Module Feedback and Suggestions / Re: Weapon Stat Discrepencies
« Last post by aprogressivist on Today at 06:37:28 AM »
Yeah.  So bludgeoning is probably a great PvE choice but depending on the loot tables, maybe not such a great PvP choice.

Not that I'm saying that's what influenced the re-design, but for anyone looking to make characters, might be worth bearing in mind...
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Module Feedback and Suggestions / Re: Weapon Stat Discrepencies
« Last post by HighPrimate on Today at 06:25:21 AM »
Only thing that has significant bludgeon damage reduction is dry lich.
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Module Feedback and Suggestions / Re: Weapon Stat Discrepencies
« Last post by aprogressivist on Today at 05:35:01 AM »
One thing that's worth noting is that bludgeoning resistance is perhaps one of the easiest to get for players (or at least, it was 5 years ago). So bludgeoning was going to be relatively weak in PvP.

I'm not sure of what resistance looks like across hostile mobs on the server; though obviously warhammers are good when going up against skeletons.
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Setting and Lore Discussion / IC Timeline
« Last post by aprogressivist on Today at 05:25:30 AM »
Hi folks!

Since we have a lot of new players about, I imagine perhaps not everyone knows we have an IC timeline which help represents some knowledge that might be known on the server through tavern gossip, etc.

https://nwnravenloft.fandom.com/wiki/IC_Timeline

The DMs use this too, so it's all legit. It's a great way to preserve your stories (at least, the parts of your stories that might be public knowledge) for posterity after the fact, especially a change to regale those of us who've been too far removed from events to appreciate them in their depth.  (I'm looking at you, Krofburg!)  So please do contribute!
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Bug Reports / Re: Healing domain spells broken by new update
« Last post by SardineTheAncestor on Today at 05:07:53 AM »
Yeah, for a high level it's fine, because you have access to that circle anyway. But someone who is not high enough level to cast the spell normally should be able to, since their domain lets them. Sunbeam is just not a Cleric spell in general, so it doesn't have this problem. If it did, level 15 clerics would be casting it at 8th circle willy nilly and nobody would take Sun domain.
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Bug Reports / Re: Healing domain spells broken by new update
« Last post by QDS on Today at 04:55:11 AM »
Lexica is talking about the spells which are being lowered because of domains. Healing domain takes the 3rd circle Cure Serious Wounds and makes it a 2nd circle Cure Serious Wounds. However, since a level 3 doesn't know the 3rd circle, they're being prevented from casting it, which is an error.

Even if this is fixed, be aware that after this update goes through, the default behaviour of NWN disallows you from spontaneously casting Cure Serious Wounds as a level 2 spell, at least if I remember correctly. You have to prep it. I got into the habit of having at least one as a result.

You also can't cast non-Cleric spells from scrolls even if you have a domain that grants it. Dunno if that's intentional.

Sun domain lowers the level required for Searing Light and Sunbeam, but if the actual level of the spell is lowered, then yes, might be a problem.
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Bug Reports / Re: Healing domain spells broken by new update
« Last post by SardineTheAncestor on Today at 04:48:12 AM »
Lexica is talking about the spells which are being lowered because of domains. Healing domain takes the 3rd circle Cure Serious Wounds and makes it a 2nd circle Cure Serious Wounds. However, since a level 3 doesn't know the 3rd circle, they're being prevented from casting it, which is an error.

Even if this is fixed, be aware that after this update goes through, the default behaviour of NWN disallows you from spontaneously casting Cure Serious Wounds as a level 2 spell, at least if I remember correctly. You have to prep it. I got into the habit of having at least one as a result.

You also can't cast non-Cleric spells from scrolls even if you have a domain that grants it. Dunno if that's intentional.
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