Recent Posts

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Bug Reports / Re: Able to run while stealthed
« Last post by Philos on Today at 02:26:51 PM »
If you put on stealth, then activate and deactivate @walk mode, then click on any node on the map (say gather node, transition node, etc.) you will run to it while stealthed.

Tested and confirmed.
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Local Gossip / Re: Port--Lucine - Baie de Sable
« Last post by urathraviel on Today at 01:34:09 PM »
Occasionaly it seems that sorrowfull singing might be heard from Baie de sables farthest point during the night hours....
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Bug Reports / Able to run while stealthed
« Last post by Rakiov on Today at 01:23:32 PM »
If you put on stealth, then activate and deactivate @walk mode, then click on any node on the map (say gather node, transition node, etc.) you will run to it while stealthed.
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Systems / Re: Har'Akir tombs and Adventures
« Last post by Syl on Today at 12:34:42 PM »
Fir the love of all things holy and unholy not another pitfall trap.. the one in hotep is frustrating enough with the push back

Oh yeah I almost forgot about that one. The spikey pit can trap you hard...
Do you think a giant rolling boulder would be too tricky to implement?

I'm not sure how it could be added in. I could probably see more, extremely deadly snakes or maybe those brain burrowing scarabs in the mummy. I have seen a few servers with traps that are more actual puzzles to since like, you have to walk a specific path or you die trap.
(You had to spell out the person's name by walking on the tiles which was the safe path and if you stepped on the wrong letter instead death.

There could be deadly poison darts trap, or maybe a statue comes to life if you fail a test as a trap.

Or perhaps something could be put in to where say if a certain statue of a good is destroyed those that damaged it are afflicted by a heavy curse or mummy rott. (Looking at you people who destroy that Sobek statue just fur exp :P) then again I REALLY wish mummy rot functioned like it should with it being a magical curse so needs remove curse before remove disease can truely remove it.

That said Har'akir is often one of the few places where I like the dungeons even if they are a bit lackluster in some departments.
These are places where WE are the intruders and grave robbers with deadly traps to and puzzles to keep intruders out
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Bug Reports / Re: Bervis the Beekeeper House-Inaccessible
« Last post by Silas Rotleaf on Today at 12:13:45 PM »
No more crazy gnome who claims to telepathically speak to the colony queen? :O
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Systems / Re: Har'Akir tombs and Adventures
« Last post by Silas Rotleaf on Today at 11:39:49 AM »
Fir the love of all things holy and unholy not another pitfall trap.. the one in hotep is frustrating enough with the push back

Oh yeah I almost forgot about that one. The spikey pit can trap you hard...
Do you think a giant rolling boulder would be too tricky to implement?
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Systems / Re: Har'Akir tombs and Adventures
« Last post by Iridni Ren on Today at 11:29:02 AM »
I don't read derkot's post as merely wanting the dungeon to be harder. The point is to give more of the sense that you are desecrating a tomb/temple.
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Bug Reports / Re: Bervis the Beekeeper House-Inaccessible
« Last post by Iridni Ren on Today at 11:15:20 AM »
And be ready to be surprised when it does 😉

Spoiler: show

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Biographies / Imrae's Journal pg 33
« Last post by Super Sugar on Today at 10:28:11 AM »
I didn't go into the city last night to rest, I just needed some time to think.  It's been so long since I slept in the wilderness, to lay here on the grass next to the fire and watch the alien sky.  I miss the solitude.

I'm so tired of hearing of Joachim's past from others; what he's done, who he is.  Dimitrie has reminded me of this again while at camp last night, but I don't blame him.  He seeks justice for Melina, as would most people.  But, am I wrong in believing that Joachim can be forgiven?  I am starting to wonder if I am somehow making a mistake.  Don't I deserve some happiness?  Don't I deserve some reprieve after being caged within the mists for so long?

I can't help but to be drawn to him, as he is like me.  We have so much in common, finishing each other's sentences, often speaking at the same time, saying the same thing.  We are also at the same stage in our abilities as Paladins.  But, did I allow myself to become immersed with this emotional need for him when I should have remained true to my oath?  The Girded Healers would have forsaken me for such a thing, being with someone like him.  Someone who tried to barter with a daemon.

Dimitrie also spoke of Torm.  And, he is right, even though he didn't come right out and say it; I don't hear anything.  When I pray, silence greets me with open arms, as it always has.  Torm doesn't guide me any longer.  All I have from him are my powers, but recently, I've even been questioning if it is truly Torm that is granting me these gifts.  The books that tormented me are burned, but I still see the words upon their shadow pages.

What do I do about all of this?  Who do I seek to guide me along when I need someone to talk to?  Tessaryn understood me, guided me, provided clarity when needed.  But, she's gone now, with Arianwen.  I can't blame them though, after being surrounded by evil for so long.  Joanna and Adalia are all I have left, but where have they gone to?  Did they also leave together?

I need my old friends back.
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Systems / Re: Har'Akir tombs and Adventures
« Last post by Syl on Today at 09:09:25 AM »
Fir the love of all things holy and unholy not another pitfall trap.. the one in hotep is frustrating enough with the push back
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