Ravenloft: Prisoners of the Mist

Suggestions, Feedback & Bug Reports (OOC) => Module Feedback and Suggestions => Topic started by: ZanathKariashi on December 31, 2021, 03:59:04 AM

Title: the three resistance shirts seem backwards in their benefits
Post by: ZanathKariashi on December 31, 2021, 03:59:04 AM
the Shirt of Chains (-/3 pierce), Shirt of Bones (-/3 blunt), and Shirt of Treant (-/3 cut) really don't make any sense, since they give you -/3 vs the damage type they should actually be weakest against considering their material.

Should really be Chains = Cut, Bone = Pierce, Treant = Blunt
Title: Re: the three resistance shirts seem backwards in their benefits
Post by: Death on December 31, 2021, 09:34:11 AM
I think the choices were more thematic than anything else.
Title: Re: the three resistance shirts seem backwards in their benefits
Post by: McNastea on December 31, 2021, 03:33:10 PM
I've thought this every time I see one of those I just never felt bothered to bring it up, but have my upvote  :lol:
Title: Re: the three resistance shirts seem backwards in their benefits
Post by: ZanathKariashi on December 31, 2021, 06:54:34 PM
How would it be thematic???

Chainmail and similar concept armor is weakest against piercing attacks which can penetrate between/push apart it's links. it's best vs slashing attacks.

Skeletons are highly resistant to pierce and always vulnerable to blunt.

A treant's damage reduction is literally by-passed by any slashing weapon (and on the other side of things, slashing weapons are used for felling trees). I'd give the blunt reduction to the tree armor as piercing tools are sometimes used for felling trees IRL but less common, but blunt tools never are unless they're no other choice as it's highly inefficient since the trees squish pulp is quite shock absorbing.


It's more ironic than thematic, as the resistances are all opposite of what they should be given the material/design style.
Title: Re: the three resistance shirts seem backwards in their benefits
Post by: MAB77 on December 31, 2021, 07:09:54 PM
Only the submitter of these items knows the truth, but my bet is indeed on irony and that makes them perfect as is.
Title: Re: the three resistance shirts seem backwards in their benefits
Post by: ObsidianOrb on January 03, 2022, 11:07:46 AM
the Shirt of Chains (-/3 pierce), Shirt of Bones (-/3 blunt), and Shirt of Treant (-/3 cut) really don't make any sense, since they give you -/3 vs the damage type they should actually be weakest against considering their material.

Should really be Chains = Cut, Bone = Pierce, Treant = Blunt

I never noticed this, and I agree with you. My bet is whoever submitted it just got the resistance qualities wrong, but if the development team want to leave as is then it's a very small thing to overlook, good call though.
Title: Re: the three resistance shirts seem backwards in their benefits
Post by: Anarcoplayba on January 03, 2022, 02:02:44 PM
Only the submitter of these items knows the truth, but my bet is indeed on irony and that makes them perfect as is.

I always wonder about the choice of the name and we could admit that they are the shirts that protect against the creature vulnerability.

A treant would be naturally resistant to piercing and bludgeoning, therefore needing protection against slashing.
Title: Re: the three resistance shirts seem backwards in their benefits
Post by: Maffa on January 03, 2022, 02:09:45 PM
Only the submitter of these items knows the truth, but my bet is indeed on irony and that makes them perfect as is.

I always wonder about the choice of the name and we could admit that they are the shirts that protect against the creature vulnerability.

A treant would be naturally resistant to piercing and bludgeoning, therefore needing protection against slashing.

A shirt for treants, uh? thats a xmas idea a week too late.
Title: Re: the three resistance shirts seem backwards in their benefits
Post by: ObsidianOrb on January 08, 2022, 11:49:53 AM
Treants wearing Treant armour? Halloween more like  :bat: :GRIM2A: