Ravenloft: Prisoners of the Mist

Public (OOC) => Setting and Lore Discussion => Topic started by: firelord111 on May 12, 2020, 05:42:37 PM

Title: Port sorcerers and bards
Post by: firelord111 on May 12, 2020, 05:42:37 PM
From what I have gathered in port sorcerers are not liked because the source of their power is unknown and feared which is understandable but from what I know bards also get their powers in similar way as sorcerers is there a reason behind how sorcerers and bards are treated differently?
Title: Re: Port sorcerers and bards
Post by: Revenant on May 12, 2020, 06:31:35 PM
I've always found it odd that NPCs can determine off the street the difference between Sorcerous and Wizardly magic, since the incantations and materials are generally the same. I always took the source material to mean that a magician found out (through skulking, rumor, etc) to not be using traditional wizardly studies would be distrusted.
Title: Re: Port sorcerers and bards
Post by: Asous on May 12, 2020, 06:36:29 PM
I've always found it odd that NPCs can determine off the street the difference between Sorcerous and Wizardly magic, since the incantations and materials are generally the same. I always took the source material to mean that a magician found out (through skulking, rumor, etc) to not be using traditional wizardly studies would be distrusted.

I'm pretty sure the NPCs scream about casting magic without a book or scroll, which Wizards need..?
Title: Re: Port sorcerers and bards
Post by: Revenant on May 12, 2020, 06:39:54 PM
I've always found it odd that NPCs can determine off the street the difference between Sorcerous and Wizardly magic, since the incantations and materials are generally the same. I always took the source material to mean that a magician found out (through skulking, rumor, etc) to not be using traditional wizardly studies would be distrusted.

I'm pretty sure the NPCs scream about casting magic without a book or scroll, which Wizards need..?

Wizards in DnD prepare spells by memorization from their book, but the casting is comprised of somatic, verbal, and sometimes material components - which should not differ appreciably between a wizard and a sorcerer, as far as I understand. One is not required to hold a book or scroll in hand.
Title: Re: Port sorcerers and bards
Post by: zDark Shadowz on May 12, 2020, 06:42:13 PM
Probably best for a DM to chime in on acceptable port behaviour for NPCs, but

In my opinion [cue spam trail of arguments after this post I wont reply to]

Dementlieuse have an academy where they do research magic, and my opinion was that Dementlieuse considered it at best parlour tricks which is why you have shops selling primarily illusion magic scrolls in the same area as their guard barracks lair in, with conjuration and transmutation sold in the backwater alleys.

They know of magic and they don't look unfavourably on it, bards primarily use enchantment/illusion type magic which fits the theme of what they perceive magic to be and if a sorcerer follows using those spells at most in public (you have a magic entertainer in the publique section as it is thats been theŕe for a while) there's no particular reason to be reviled aside from rumours from Barovia on the origins of caliban etc.

They aren't nearly as superstitious and there's gendarme that use magic too so [shrug] magic is acceptable if it's not causing a public disturbance, regardless of origin.

But thats my just my opinion. PC Dementlieuse are free to have their own opinions and RP on magic but the general populace have their own too that doesnt always coincide.
Title: Re: Port sorcerers and bards
Post by: SardineTheAncestor on May 12, 2020, 07:06:33 PM
I vaguely remember something about books and scrolls being shouted about when I witnessed this happening once. The thing is, a spellbook is indeed memorised like Revenant says. That means the wizard doesn't necessarily need to have the book in his hand to cast the spell.

Clerics and Paladins don't need books or scrolls either, they just pray or meditate for their spells. Some of those spells also require a holy symbol but I think we're pretty open with how we flavour it here since the SRD is very simplistic and reduces the game to its simulation. Druids are likely much the same but depending on setting might simply use some other kind of talisman or fetish alongside the material components that are generally just assumed to be accounted for in NWN. Yet the only class that gets screamed at is Sorcerors, why is that?

Maybe a developer can comment about this decision. There must be an enforced difference between Bards and Sorcerers that makes it so even commoner NPCs know the difference. Bards have this whole thing going on for them, like Shadowz comments, where they're performers; that is, they can pass it off as them being stage magicians and the whimsy surrounding them dispels any (outward) fear and loathing.
Title: Re: Port sorcerers and bards
Post by: Iridni Ren on May 12, 2020, 07:19:12 PM
Magic. Can wizards publically say, I am a wizard?

Wizards are tolerated but looked down with disdain and a lack of respect. Magic is considered frivolous in Dementlieu and most Dementlieu mages are either enchanters or illusionists and specialize in stage magic and the likes. It's not taken seriously. Wizards are generally enchanters or illusionists - as these schools are the most appropriate for performance magic - but are not well respected.

Sorcerers on the other hand are looked with suspicion. While arcane magic learnt from a book is accepted, sorcerous powers arising in the untrained is considered abnormal, and such people are often forced into seclusion.
Title: Re: Port sorcerers and bards
Post by: Revenant on May 12, 2020, 07:21:12 PM
Magic. Can wizards publically say, I am a wizard?

Wizards are tolerated but looked down with disdain and a lack of respect. Magic is considered frivolous in Dementlieu and most Dementlieu mages are either enchanters or illusionists and specialize in stage magic and the likes. It's not taken seriously. Wizards are generally enchanters or illusionists - as these schools are the most appropriate for performance magic - but are not well respected.

Sorcerers on the other hand are looked with suspicion. While arcane magic learnt from a book is accepted, sorcerous powers arising in the untrained is considered abnormal, and such people are often forced into seclusion.

Yes, that explains the higher societal reasoning for why an outed sorcerer would be ostracized - not why a street noble or waitstaff could tell the difference between a wizard's illusion and a sorcerer's.
Title: Re: Port sorcerers and bards
Post by: Iridni Ren on May 12, 2020, 07:25:22 PM
From reading that it seems that *any* display of arcane magic for purposes other than, say, entertainment would be viewed with suspicion. (And even for entertainment as something a little gauche.)

If the arcanist was discovered to achieve this magic through innate means, then the arcanist would be viewed with even more suspicion and perhaps as a little freakish ("abnormal").
Title: Re: Port sorcerers and bards
Post by: FinalHeaven on May 12, 2020, 08:48:42 PM
From reading that it seems that *any* display of arcane magic for purposes other than, say, entertainment would be viewed with suspicion. (And even for entertainment as something a little gauche.)

If the arcanist was discovered to achieve this magic through innate means, then the arcanist would be viewed with even more suspicion and perhaps as a little freakish ("abnormal").

The point of contention however is that presently, wizards can cast their spells in front of NPCs in Port-a-Lucine without any sort of drawback but Sorcerers cannot.  People seem to be curious why that is, since the (general/common) NPCs shouldn't really be able to tell the difference.
Title: Re: Port sorcerers and bards
Post by: Iridni Ren on May 12, 2020, 08:54:40 PM
From reading that it seems that *any* display of arcane magic for purposes other than, say, entertainment would be viewed with suspicion. (And even for entertainment as something a little gauche.)

If the arcanist was discovered to achieve this magic through innate means, then the arcanist would be viewed with even more suspicion and perhaps as a little freakish ("abnormal").

The point of contention however is that presently, wizards can cast their spells in front of NPCs in Port-a-Lucine without any sort of drawback but Sorcerers cannot.  People seem to be curious why that is, since the (general/common) NPCs shouldn't really be able to tell the difference.

*nod* Understood (although the OP is about bards versus sorcs).

Regardless, from EO's post I would say it should have more to do with the use of the magic. The nature of the caster should come into play only if "outed."
Title: Re: Port sorcerers and bards
Post by: firelord111 on May 12, 2020, 10:55:37 PM
From the response i got the way sorcerers cast is different from way wizards cast which is why i am asking about bards rather than wizards because both bards and sorcerers are innates
Title: Re: Port sorcerers and bards
Post by: Emomina on May 12, 2020, 11:03:30 PM
Sorcerers, if known to be spell adept from innate means, are not hunted/killed/banned by Dementlieuse people. I know its a subtle distinction but its also important. Its not so far fetched that a sorcerer will stand out to a populace that associates magic with antisocial genius people. Mostly because a sorcerer will not seem genius and definitely will not seem antisocial.

The source material makes this distinction for a couple of reasons that may not seem obvious. Sorcerers are usually much more charismatic people (easy to guess eh) and they tend toward flamboyant, flashy, ostentatious and sometimes even obnoxious displays of magical prowess. The persona and personality of the two classes are supposed to come across as very distinct and different. To a player its just a difference between INT-based or CHA-based and prepared or spontaneous spellcasting. But in roleplaying the classes I think many let the lines blur a bit and lose this distinctness. The two classes are more subtly different to behold face to face. Sorcerers are much less book-wormish, much more socially adept and likeable, quippy, charming even.  A wizard might dress in drab robes, mutter under his breath, believe everyone around him is an idiot. A sorcerer on the other hand is at home among the people. He can work a crowd, charm the opposite sex, make a tavern room full of revelers laugh.

All I am pointing out is that both of the following things are true:
   - Its not a case that the common denizen of Dementlieu needs to have intimate knowledge of magic to find a sorcerer odd (as compared to their own expectations of wizards)
   - Its also not the case that once "outed" that a sorcerer is forfeit of freedom in Dementlieu. It just means that their usual ability to charm and be likeable is now trumped by suspicion. An already motivated group or person might then become hostile, but a muttered prayer to Ezra and hastily drawn curtains as you walk by would be the more common response. This can help the roleplay of the sorcerer if you lean into it, because nearly all sorcerers cannot actually point to the source of their powers their self. Its a mystery to them too, if really leaned into it can also be a source of torment and horror.

All of this should be completely applicable to bards too.
..And all three classes share real risk if they use necromancy openly.
Title: Re: Port sorcerers and bards
Post by: Iridni Ren on May 12, 2020, 11:17:36 PM
   - Its also not the case that once "outed" that a sorcerer is forfeit of freedom in Dementlieu.

Per EO:

Quote
While arcane magic learnt from a book is accepted, sorcerous powers arising in the untrained is considered abnormal, and such people are often forced into seclusion.

I will leave it to the two of you to debate the distinction between "forfeit of freedom" and "forced into seclusion" :D
Title: Re: Port sorcerers and bards
Post by: FinalHeaven on May 12, 2020, 11:28:40 PM
From reading that it seems that *any* display of arcane magic for purposes other than, say, entertainment would be viewed with suspicion. (And even for entertainment as something a little gauche.)

If the arcanist was discovered to achieve this magic through innate means, then the arcanist would be viewed with even more suspicion and perhaps as a little freakish ("abnormal").

The point of contention however is that presently, wizards can cast their spells in front of NPCs in Port-a-Lucine without any sort of drawback but Sorcerers cannot.  People seem to be curious why that is, since the (general/common) NPCs shouldn't really be able to tell the difference.

*nod* Understood (although the OP is about bards versus sorcs).

Regardless, from EO's post I would say it should have more to do with the use of the magic. The nature of the caster should come into play only if "outed."
Yes, Bards are in the same place as wizards currently which I think is what adds to the confusion.  And I agree, the nature of the caster should have the most affect after the character is outed.  If I had to make a wild guess I'd assume that as far as the OCR system is concerned (at least in Port-a-Lucine) it has nothing to do with spells being cast, the trigger is actually based on character class.

Personally I'd rather see the common rabble react to spellcasting overall, based on how the lore seems to paint things.
Title: Re: Port sorcerers and bards
Post by: Phantasia on May 12, 2020, 11:31:20 PM
Honestly, if we're just going to have such a blunt OCR system there should be ways for smart players to circumvent these suspicions with the use of Influence or Perform. While run of the mill Dementlieuse nobles and even "merchant class" individuals are some of the most educated in the Core, they still shouldn't be able to tell the difference between a Sorcerer or Bard that can "fib" it, or pass their trade off as "street magic" in difficult moments.

This change literally destroyed Sorcerous street performers in one swoop. Whether it is carrying a book in your inventory (some kind of fake Wizard's book), or a book in hand, there should be a prompt for Perform/Influence, if these NPCs are going to be so omniscient.

They should at least perceive a book and an attempt to mask the fact that these spells are not being conjured through superstitious power, but deliberate study and method. Something that Sorcerers can easily replicate--they're not just fools that don't know how their own magic of choice works.

Commoners/poorfolk should have no idea what is and what isn't either, unless I missed somewhere that even Dementlieuse commoners are this educated.

On the matter of fake books and methods, it's not exempt from PCs investigating an individual, which is a RP generator if someone's suspicious of your use of magic. Instead of having it tied to a system you can't do anything about.

Spoiler: show
don't mind the tactical relocation
Title: Re: Port sorcerers and bards
Post by: Phantomswake on May 13, 2020, 07:47:50 AM
Typical port flavor to distinguish between  what is considered civilized and uncivilized. Something Port if you notice constantly portrays.  Separating what is accepted and what is taboo. Generally speaking, and this being  one among them, it is a bit Hypocritical.

However logically speaking, its like many things in this game you have to suspend disbelief to get there. I think it a good question that the OP brings up about how they can tell the difference, perhaps maybe the ritual of the magic is what is offensive or scary. I mean if you drew a pentagram on the ground and poured blood into a skull while your entire body was tattooed like Darth Maul, wouldn't that raise a red flag? Typically the word Sorcery is associated with black magic bringing with it a more sinister connotation.
Title: Re: Port sorcerers and bards
Post by: ObsidianOrb on May 15, 2020, 11:36:14 AM
The reason they put it in was because they made a compromise, there was no way for them to actually simulate the NPC's knowing Sorcerer & Wizards apart, so they just used a Draconian system for the sake of doing something. Personally, I think it should be taken out, it doesn't serve any particular purpose, other than to prevent Sorcerers casting any spells within range of an NPC in a meta sort of way.

If it where possible, I think changing it so ANY Arcane spell Level 3 or Higher should create a negative reaction, one can assume the spell would be more complex and alarming than the first two levels of spells, that way Sorcerers,Wizards, and Bards have a level playing field, but they can't cast powerful spells. It is another compromise, but I feel it's a better one.
Title: Re: Port sorcerers and bards
Post by: Marcus Weyland on May 15, 2020, 12:18:51 PM
If it where possible, I think changing it so ANY Arcane spell Level 3 or Higher should create a negative reaction, one can assume the spell would be more complex and alarming than the first two levels of spells

There are a handful of spells that Port NPCs will react negatively toward, regardless of character class. Besides the obvious necromancy, various other "dangerous" looking spells trigger an OCR bump.
Title: Re: Port sorcerers and bards
Post by: Rainor on May 15, 2020, 02:26:16 PM
My character, an experienced adventurer that constantly interacts with other magic users, has trouble telling what kind of magic user a person is. I only figured out one character was a sorcerer (Originally I thought they were a cleric, just met them) because they cast bull's strength and a port commoner started freaking out.

It takes quite a bit of watching a person, or sometimes having to straight up ask them, to find out if they're a wizard or sorcerer. A single Bull's strength only tells me that they can atleast cast circle 2 magic.
Title: Re: Port sorcerers and bards
Post by: EO on May 15, 2020, 11:18:59 PM
It's an imperfect system but it achieves the intended purpose, which is to make it clear sorcerers are outcasts in Dementlieu, unlike wizards who are seen either as inoffensive or absorbed in their studies. In a PnP campaign obviously the DM would be there to react with NPCs but on a PW with hundreds of players, the OCR system essentially replaces that need for constant DM oversight.

Also, a misunderstanding I see here is thinking wizards = sorcerers. They are drastically different and sorcerers have a sort of magnetism, a force of personality that draws attention, often negative. They stand out. Here's a detailed description from Complete Arcane (3E core supplement) that better explains the DnD stance on them:

Quote from: Complete Arcane
Like bards, sorcerers tend to attract attention, but (unlike bards) rarely of the positive kind. Where a wizard might hobble into town and seem little more than a weatherbeaten traveler, revealing his true nature only at his own discretion, a sorcerer tends not to remain anonymous for long, because his personal intensity and charisma draw the eye and linger in the memory. An indefinable but tangible difference often separates the sorcerer from the rest of the world - and when difference is sown, suspicion often grows.

Where a high noble might look to her court wizard for advice and scholarly insight into the doings of her rivals, sorcerers generally have little in the way of a wizard's formal education and training. Though most sorcerers rarely feel the need to find themselves a patron or to place themselves at a lord's disposal, those who do often find themselves regarded as more of an arcane weapon than a fount of knowledge, less suited to roles as counselor and tutor than as an elite bodyguard or highly valued special agent.

In the end, whether they are evil or good, most sorcerers simply choose to exist outside the normal circles of human society. Like elemental forces of nature, the most powerful sorcerers will never be directed, either by the concerns of the common folk or the commands of a king.
Title: Re: Port sorcerers and bards
Post by: LivingWasteland on May 16, 2020, 10:33:38 AM
That doesn't really answer the question of 'how' it serves it purpose, though. ti primary question being asked here is how some random streetwalking noble is going to discern between a what kind of magic is being cast. Using Bulls Strength as an example because it was mentioned above:

A cleric is not required to hold their holy symbol to cast a spell. They can cast Bulls Strength.

Paladin: See above. Can cast Bulls.

Druid: Same dealio.

Wizard: Also able to cast the very same spell as those divine casters above

Bard: Can also cast those spells, innately at that, much like the sorcerer.

Sorcerer: Can *also* cast the same spell with the same verbal and somatic components as every single class listed above.

How would generic noble be able to tell the difference between any of these classes and their methods of casting when the verbal and somatic components are the same globally? Sorcerers being outcasted in Port is all well and good. It's nice flavor. But there is no reasonable or logical reason why a spell being cast in public would suddenly oust them.

EO, your quote states the massive personality differences between the two prime arcane casters. It also details that sorcerers tend to draw more negative attention. But wouldn't that be due to how they act rather than being identified as a sorcerer on sight? In a land such as the Core, wouldn't hiding and practicing hiding things that are taboo be the norm for those that cross into the taboo? I'm just really struggling to understand how untrained generic civilians can tell the difference between spells that half the casting classes can cast.
Title: Re: Port sorcerers and bards
Post by: EO on May 16, 2020, 11:08:14 AM
Quote
EO, your quote states the massive personality differences between the two prime arcane casters. It also details that sorcerers tend to draw more negative attention. But wouldn't that be due to how they act rather than being identified as a sorcerer on sight? In a land such as the Core, wouldn't hiding and practicing hiding things that are taboo be the norm for those that cross into the taboo? I'm just really struggling to understand how untrained generic civilians can tell the difference between spells that half the casting classes can cast.

That quote explicitly says sorcerers can't really hide who they are; that players don't play that is not our fault. That magnetism, force of personality that makes them stand out makes people feel odd around them. It generates suspicion. It's clearly stated a sorcerer wouldn't hide it for long, even moreso if they cast in public. That's why they tend to avoid societies overall and are more loners.

I'll reiterate what I said though; it's not a perfect system and I wouldn't implement that way in PnP, where I'd likely have people feel a bit off about him, make him uncomfortable from the getgo, like the first person to blame when something goes wrong because he stands out (even without casting spells), but in a PW setting, where DMs can't micromanage every player, it serves the purpose it's intended for, which is to make sorcerers have to be secretive or be in outcast roles in Port-à-Lucine.

Quote
How would generic noble be able to tell the difference between any of these classes and their methods of casting when the verbal and somatic components are the same globally? Sorcerers being outcasted in Port is all well and good. It's nice flavor. But there is no reasonable or logical reason why a spell being cast in public would suddenly oust them.

Technically there are some differences between how spells are cast. Among arcane casters, as per the PHB, every bard spell has a verbal component (singing, reciting, or music). I don't know if our bard players go to great lengths to represent that but it's part of the core features of the class.
Title: Re: Port sorcerers and bards
Post by: FinalHeaven on May 16, 2020, 11:33:32 AM
That quote explicitly says sorcerers can't really hide who they are; that players don't play that is not our fault. That magnetism, force of personality that makes them stand out makes people feel odd around them. It generates suspicion. It's clearly stated a sorcerer wouldn't hide it for long, even moreso if they cast in public. That's why they tend to avoid societies overall and are more loners.

This answers the question for me.  I think perhaps this is where the most hangup lies as players here are often told not to imply their character is "special" or in some way more than what they appear to be, else it might fall in the realm of cheesing.  This does answer why common NPCs may be suspicious, however.
Title: Re: Port sorcerers and bards
Post by: EO on May 16, 2020, 11:42:47 AM
This answers the question for me.  I think perhaps this is where the most hangup lies as players here are often told not to imply their character is "special" or in some way more than what they appear to be, else it might fall in the realm of cheesing.  This does answer why common NPCs may be suspicious, however.

Indeed, the problem lies with forcing reactions upon other players and NPCs, including or emoting for them. A player can't start emoting how NPCs react around him, but ultimately Charisma is a stat, much like Strength or Dexterity. In the case of sorcerers source books say their high Charisma is related to their force of personality, that "je ne sais quoi" they have that makes them stand out. That's why in PnP I'd have NPCs reacting properly around a sorcerer but can't expect DMs to micromanage that all the time.
Title: Re: Port sorcerers and bards
Post by: firelord111 on May 16, 2020, 11:49:46 AM
Thanks for the response but my main question that i started the thread over was how bards and sorcerers are simmilar in both being innate casters but sorcerers are hated but bards are not . for example Bard is entertainer but if a sorcerer would be an entertainer too would port like him ?
Title: Re: Port sorcerers and bards
Post by: Maelithii on May 16, 2020, 11:55:55 AM
I think the point is that their magic is inherently different.

Sorcerers are portrayed as a wild maelstrom of power in their heights - whereas bards are magically enchanted creatures possessing spellsong.

The bottom line is that the OCR fills in for individual actions. And a lot of classes lead to restricted play - same with races. I do personally wish the NPCs in port were less spammy as it disrupts other people's role play significantly, but there we have it.

There is a reputation system build in. I do not know if its possible to earn negative reputation through DM events etc to earn an individual PC some leeway before hitting rating 16 and triggering a lot of angry NPCs. Better to ask EO.

Title: Re: Port sorcerers and bards
Post by: EO on May 16, 2020, 11:59:07 AM
Thanks for the response but my main question that i started the thread over was how bards and sorcerers are simmilar in both being innate casters but sorcerers are hated but bards are not . for example Bard is entertainer but if a sorcerer would be an entertainer too would port like him ?

Yeah, my quotes above illustrate the differences. First of all, as I mentioned, bard spellcasting is different, they cast by singing, reciting and or playing music, so that's a clear difference with the sorcerer. Also, I quoted the sorcerer fluff in Complete Arcane, here's the bard one, with emphasis on the first sentence/paragraph, but also somewhat the second:

Spoiler: show
Quote from: Complete Arcane
Unless it's by her own intent, a bard is never mistaken for another type of arcane spellcaster, and although the common folk might fear the sudden appearance of an unknown mage, the arrival of a new bard in town is often a cause for celebration. A bard's skills promise new songs, new stories, and new music so powerful and magical that listeners can forget for a short time the cares and troubles of their lives. When a bard of great skill sings her songs in the common room of the village inn, her listeners enjoy for a short time entertainment fit for a king - an hour or two of dreams and splendor in which even the lowest laborer can indulge.

Of course, some bards also have reputations as thieves and liars, being all too quick to flee town leaving behind a string of false promises and broken hearts. Though the motives of such characters will always be questioned, people know that even the most blackhearted bard lacks the power to unleash magical plagues or other arcane devastations. Though people often fear magical power, they know that the bard's brand of magic carries significantly fewer risks to them than those of other arcanists.

Bards move easily in circles of nobility and power, and even a bard of modest skill can show up at the door of the king’s hall and expect to trade a few songs for a seat at the banquet table and a bed for the night. In some cultures, nobles retain bards as advisors, entertainers, spymasters, and tutors to their children; these house bards, or hallsingers, often become permanent members of a noble’s household. In exchange for room, board, and a monthly retainer, a house bard serves as a trusted lieutenant, working assiduously to advance the noble’s interests and guard the family to whom she has given her loyalty. Just as a noble wins renown for the quality of the bard in his household, bards win renown for the elevation of their patrons, and to be the court bard of a high king is a great honor indeed.

Bards with noble patrons can still spend much of their time adventuring, but they are expected to devote at least some of their efforts to advancing their patron’s causes and to report back at regular intervals what they have heard and observed during their travels. In general, a bard with a patron must spend at least one week per month at the noble’s residence, but after every few years of service, a bard is expected to forego travel for a time, spending several consecutive months in attendance at her lord’s court.
Title: Re: Port sorcerers and bards
Post by: Phantasia on May 16, 2020, 12:14:54 PM
Okay but none of this explains how Sorcerer magic is different from Wizard magic to the eyes of commoners/noble NPCs. Only that the Sorcerer is so "forceful" that it leaves an impactful memory of them, and somehow cultivates superstition in people's minds where a Bard with similar force of will does not just because he can bard song? What if my Wizard has high charisma before and after being buffed? Should they be treated with suspicion because they leave an impactful memory?

I know this is a wild thought, but maybe a Sorcerer is fully aware of societal expectations and superstitions, so maybe with that incredible force of will, they use it to downplay their abilities and keep under the radar using disguises, and largely staying away from populated areas, as well as avoiding using their powers too much in front of people who can indeed tell the difference?

Are we saying all noblemen and commoners are secretly Bards with maxed out spellcraft? This should be handled on a case-by-case and left to the trust of players.
Title: Re: Port sorcerers and bards
Post by: Day Old Bread on May 16, 2020, 12:29:49 PM
I think what EO is suggesting is that you're all doing it wrong!

Not really.  But I think what it boils down to is the character flavor.  If a sorcerer is casting in Port, are they emoting that they are casting like a wizard who would do so with precision and practice, or are they winging it and just tapping into their natural abilities.

Could a sorcerer cast like a wizard, yes.  Do they always, I don't think so.  Personally, and I might be wrong in how I interpret this, but I've always assumed there were differences in the way casters cast spells.  Praying clerics and paladins, singing bards, repetition of memorized actions and speech of wizards, freewheeling sorcerers who just do it naturally.  Those differences might be profound in some cases, and subtle in others, but I've always believed each class tapped into their magic in a distinctly different way.

In NwN, however, it all looks the same so we have difficulty distinguishing.  Just my 2 cents for whatever they're worth.
Title: Re: Port sorcerers and bards
Post by: SardineTheAncestor on May 16, 2020, 12:34:19 PM
It seems to me that the gist of what people want here is to be able to have their sorceror pretend to be a wizard when they're casting. Without DM oversight, people want to be allowed to use influence or perform or some other skill to try and get away with it and not be outed immediately even if it's going to happen later. The DC could be affected by the circle of the spell (higher = more difficult). Maybe some tie in with disguises "shielding" you temporarily from OCR gains, since they don't know it's you unless they break the disguise, but that might be getting complicated for what is essentially an addition to the OCR system to allow sorcerors to roll just like monstrous races and classes.
Title: Re: Port sorcerers and bards
Post by: Iridni Ren on May 16, 2020, 12:35:05 PM
I know this is a wild thought, but maybe a Sorcerer is fully aware of societal expectations and superstitions, so maybe with that incredible force of will, they use it to downplay their abilities and keep under the radar using disguises, and largely staying away from populated areas, as well as avoiding using their powers too much in front of people who can indeed tell the difference?

Not only are force of will (inward, one's self) and force of personality (outward, others) two different things, but EO has explicitly stated a couple of times now...no.

We can't choose to turn off our Cha modifier, for example.
Title: Re: Port sorcerers and bards
Post by: Phantasia on May 16, 2020, 12:40:45 PM
Okay.
Title: Re: Port sorcerers and bards
Post by: Revenant on May 16, 2020, 12:55:52 PM
It would be cool if we could get something for higher-Charisma wizards, then. If arcane casting + having a strong force of personality is what causes sorcerers to be subject to ostracizing, then that should also apply to bards and to wizards with sufficient force of personality.

Maybe tie it to spell circle - a 14 Charisma wizard casting a 4th or lower circle spell would be indistinguishable from a 14 Charisma sorcerer, for example.
Title: Re: Port sorcerers and bards
Post by: SardineTheAncestor on May 16, 2020, 12:57:05 PM
Well, I was thinking that you could have the DC start out at 20, raise by 2 for every character level you have, and raise by 1 per circle of the spell you're casting. There could be other factors too. So a level 20 sorceror casting a 9th circle spell would need to beat a DC of 49. In other words he would probably need to invest in Influence, buff his charisma, use glibness, and wear some influence gear if he really needs to cast in public. Then if you want it even more difficult, that's where the other factors come in. Like every spell you cast in a row (1 minute cooldown?) adding +3 to the DC as you battle to tame that "maelstrom of power."

I feel like this sort of freedom, allowing players to spend points in an otherwise not very useful stat, but gain some utility for it in the rare case he needs it, can only help with character individuality.

As sorcerors must remain mindful about casting but now have a mechanic to avoid being outed immediately, they might mention their differences to traditional, inoffensive wizards more. Since it's a rare class as is, we can't expect them to have good examples of PHB-abiding players out of the gates, because there is no mention of the PHB only lore unless you go digging, and not everyone bothers doing so. But if confronted with this mechanic, and the sheer difficulty of it, they may inquire with others and read up as to why it exists, rather than just surrendering to its uninteractive nature as it is now, mentioning it once as an off-note, "I'm a sorceror I can't do magic in Port" but consciously investing skills & money into gear so that they can do that -- whenever people model their play around something they usually take it quite seriously and mindfully. Wishful thinking?

edit: fixed an obvious error
Title: Re: Port sorcerers and bards
Post by: Kleomenes on May 16, 2020, 04:27:00 PM
I am pretty sure sorcerer and wizard spells are cast the same way with the same rules effect in 3.5e, and there are no defined differences. The difference is only in preparation - the same components are required (verbal, somantic, material) and there is no indication at all that the verbal of a sorcerer is different to that of a wizard. There's no indication its -not- either, other than its not specifically mentioned. I imagine it might be setting specific. Its not surprising given the class is basically born entirely from D&D and 3.0/3.5 mechanics, not from roleplay.

For the current OCR system to make absolute sense for individual PCs, it would require:

- Sorcerer and wizard casting to be different.
- Sorcerer and wizard casting to be sufficiently homogeneous that even the uneducated can tell them apart.

Its definitely a round peg in a square hole at the moment (which could be made square by a house rule on the nature of sorcerer's magic) but I can see how it serves the purpose set. Its one of those situations where Dev solutions work on a  macro level but not on a micro, but one must take a wider perspective given its the only solution available.
Title: Re: Port sorcerers and bards
Post by: Maelithii on May 16, 2020, 05:43:58 PM
I will say that the NPCs outside Vallaki do roll Influence checks before being alarmed by OCR.

This is not the case in Port I believe? Can anyone verify?

An alternative thread could be started to discuss the merits of that - any ideas to improve the system should really be in it's own thread.
Title: Re: Port sorcerers and bards
Post by: Iridni Ren on May 16, 2020, 05:47:11 PM
For the current OCR system to make absolute sense for individual PCs, it would require:

- Sorcerer and wizard casting to be different.
- Sorcerer and wizard casting to be sufficiently homogeneous that even the uneducated can tell them apart.


heterogeneous :)
Title: Re: Port sorcerers and bards
Post by: SardineTheAncestor on May 16, 2020, 06:05:23 PM
I will say that the NPCs outside Vallaki do roll Influence checks before being alarmed by OCR.

This is not the case in Port I believe? Can anyone verify?

An alternative thread could be started to discuss the merits of that - any ideas to improve the system should really be in it's own thread.

They do, but casting a spell is different. It gives OCR, there's no way to prevent that from happening with an influence check.
Title: Re: Port sorcerers and bards
Post by: Kleomenes on May 16, 2020, 06:25:46 PM
For the current OCR system to make absolute sense for individual PCs, it would require:

- Sorcerer and wizard casting to be different.
- Sorcerer and wizard casting to be sufficiently homogeneous that even the uneducated can tell them apart.


heterogeneous :)

I didn't explain well - I meant homogeneous internally, but distinct from each other. So every sorcerer  casting the same, every wizard casting the same, but both being clearly different.

If every wizard cast differently and every sorcerer cast differently it would stretch credibility for uneducated persons to be able to identify the differences clearly between the two "approaches" as the overall picture would be so complicated.

Either way, its a tangent at this point!
Title: Re: Port sorcerers and bards
Post by: Emomina on May 20, 2020, 07:24:42 AM
Subtle things always prove really difficult for people to incorporate into their roleplay. Its really just being willing to take an obtuse system like OCR and translate it to something that shapes your characters behavior and go with the flow.

Here is my analogy as a guide.
Lets say you have owned dogs all your life, and ever since you were young your dogs have always slept on the bed with you. Its been going on so long you take it for granted and don't think about it on a daily basis....  and then one day at work you and your coworkers are sharing stories about your pets and you share a funny story about something your dog did in bed.... and as a response you just get a lot of "Ew gross, your dog sleeps with you??" etc.  This experience has now made you self aware that many people think that practice is gross and that its not as common as you may have once believed. So now in future situations you may be loathe to share that detail in such a setting.

A sorcerer, especially one from other settings perhaps, may have taken it for granted that people would be be in awe or wonder that they can just do what they can do. But all it takes is for one suspicious Dementlieuse inquiry that fuels a rumor-mill about how exactly you do what you do and then suddenly one of your primary strengths (being able to manipulate or charm people) is negated. If the rumors grow, or have other instances that further place suspicions on you (OCR increases) then not only does your charm no longer get you by but people are downright hostile. Whether they do this because you overused your magic, or whether its because no one has ever seen you even read a book, or whether its just that you are the furthest thing from a studious person in dress and mannerism. Such details are up to you, but really are not even really needed to be stated or played out in-game explicitly. Its the modified behavior of more-caution and less cocksure confidence that is the real reward for the experience of playing a sorcerer in Dementlieu. Thats my take on it anyway. This mindset works for a ton of other OCR laden character ideas. Just incorporate it into your characters reaction to his world and roleplay onward.