By adding crafting support to flag/holy items, do you mean they can be created from raw materials, or just have their appearance modified in the rest/crafting menu?
Polymorphing into an owl specifically made my character disattach from the camera and turn invisible, the bug persists then cancelling the transformation. Fixed with a relog.Spoiler: show
Also, Blackguards get access to cleric domains which I don't believe is intentional.
Thanks for those reports. I've tried to replicate the Owl thing but can't. Can you try again?
I'll fix the blackguards issue.
Is there a particular reason why the duration of grease is being shortened?
I've never felt it was long enough to delay level appropriate creatures at any given level, so always cast it extended, so I'm curious.
-Updated the list of new heads since we added quite a few more since the previous version and removed the duplicates.
-Updated the Wolf companion to a less janky model.
-Fixed spellcasting issues for PrCs, bug with Nimble Bones and other reported bugs.
-For now the panther's model is still slightly broken; may or may not be fixed with the next hak update since it's minor.
-Updated the list of new heads since we added quite a few more since the previous version and removed the duplicates.
-Updated the Wolf companion to a less janky model.
-Fixed spellcasting issues for PrCs, bug with Nimble Bones and other reported bugs.
-For now the panther's model is still slightly broken; may or may not be fixed with the next hak update since it's minor.
Updated the main post with the following three changes:
-Removed the message "You cannot rest while there are enemies nearby"
-Removed True Seeing from the Summoned Helm Horror (Mordenkein's)
-Fixed the Rocking Chair sitting animation
Illusion magic to change appearance, nice one. Do these stack with each other? I could easily see shadier characters using their entire list of cantrips on just Minor Disguise and refreshing it whenever they get a chance.
Any thoughts on adding either of those spells to the Trickery Domain? Seems fitting that it would have at least either of those, as well as Disguise in it's Divine Trickery, as it already has Influence.
The disguise self scrolls are sold at caster level 1, which limits the duration for rogues using UMD to 12 minutes, which is rather disappointing since roleplay moves at a very slow speed and the skill connected to this spell is meant for social camouflage. I thought to mention it in case it is an oversight.
This update has, seemingly, caused a floating torch, no longer anchored to a building, between two buildings just north of the Vallaki Trading Hall (south of the gate into the Nobles District). Might be just that torch, might be a waaaaaay off origin point in the torch mesh.
Any thoughts on adding either of those spells to the Trickery Domain? Seems fitting that it would have at least either of those, as well as Disguise in it's Divine Trickery, as it already has Influence.