Ravenloft: Prisoners of the Mist

Suggestions, Feedback & Bug Reports (OOC) => Module Feedback and Suggestions => Topic started by: APorg on February 05, 2013, 02:56:46 PM

Title: No attack of opportunity mode
Post by: APorg on February 05, 2013, 02:56:46 PM
I've heard of this being implemented in other servers, any chance we could have it done here?

Really useful for us sneaks who don't want to break invisi/sneak with accidental attacks.
Title: Re: No attack of opportunity mode
Post by: Ovidiu_Lacusta on February 05, 2013, 03:01:37 PM
 :bow:
Title: Re: No attack of opportunity mode
Post by: Zhernebog on February 05, 2013, 04:51:10 PM
I know a bunch of backliners who would love this.
But itd make dungeons laughably easy especially for ninja looters
Title: Re: No attack of opportunity mode
Post by: Lucadia on February 05, 2013, 05:05:00 PM
Well thats the thing..an ninja looter woudnt be breaking stealth in the first place.

Having mobs on transitions that provoke attacks is more of a mechanical flaw when rp wise your character would been able  to hear/see or what ever other tricks they had for detecting things at a door and not reach out and try punch what was moving in the dark.
Title: Re: No attack of opportunity mode
Post by: Ovidiu_Lacusta on February 05, 2013, 05:10:15 PM
Auto attack/AoO mode "off" would help in RP situations, deadly escape situations, and it makes sense because in pen and paper you're never MADE to make an attack of opportunity if you don't want to.
Title: Re: No attack of opportunity mode
Post by: Ophie Kitty on February 06, 2013, 08:26:10 PM
Temporary fix: Equipping a sling/ranged weapon without having any ammunition.