Ravenloft: Prisoners of the Mist

Suggestions, Feedback & Bug Reports (OOC) => Module Feedback and Suggestions => Topic started by: Mrjunkie on January 06, 2013, 07:05:22 PM

Title: Kettle of Fish, Barrel of Monkeys.
Post by: Mrjunkie on January 06, 2013, 07:05:22 PM
I love a good jape, but these items add little to the server and are seemingly only used for pranks.

Spammed far and wide across the server, all they add is lagg that brings the server to a crawl, especially with the number of players now being hosted.

Title: Re: Kettle of Fish, Barrel of Monkeys.
Post by: Bluebomber4evr on January 06, 2013, 07:32:58 PM
I've fixed both items to be less common, the factions of the creatures should now be hostile to the summoners, and the kettle of fish has less charges.
Title: Re: Kettle of Fish, Barrel of Monkeys.
Post by: Daboomer on January 06, 2013, 10:28:44 PM
Is it supposed to only be hostile to the summoners or actually to others to? I know chars have easily been able to walk by the monkeys.
Title: Re: Kettle of Fish, Barrel of Monkeys.
Post by: Kaspar on January 06, 2013, 10:35:46 PM
I want to point out the ability for the summoner to spam the fish, and then kill them to gain experience. Is there a way to end this?
Title: Re: Kettle of Fish, Barrel of Monkeys.
Post by: Feronius on January 06, 2013, 10:36:26 PM
Seriously, just remove the items already. They add absolutely nothing to the setting and the joke has gotten old already.
They're easily the most immersion shattering things I've witnessed on the server (there might be worse items, but I couldn't name any.)

I like a lot of the new items, but these two simply don't belong on an RP server and scream to be abused or used in lame not very IC "pranks".
Title: Re: Kettle of Fish, Barrel of Monkeys.
Post by: Kaspar on January 06, 2013, 10:48:44 PM
I tested it with the barrel of monkey's and they don't award experience, just the fish.
Title: Re: Kettle of Fish, Barrel of Monkeys.
Post by: Bluebomber4evr on January 07, 2013, 02:40:53 AM
Is it supposed to only be hostile to the summoners or actually to others to? I know chars have easily been able to walk by the monkeys.
They should be hostile to all PCs
Title: Re: Kettle of Fish, Barrel of Monkeys.
Post by: Jalthex on January 07, 2013, 02:57:34 AM
Is it supposed to only be hostile to the summoners or actually to others to? I know chars have easily been able to walk by the monkeys.
They should be hostile to all PCs

Neither the monkeys or fish have ever been hostile to any of my characters.
Title: Re: Kettle of Fish, Barrel of Monkeys.
Post by: Mrjunkie on January 07, 2013, 06:14:39 AM
Seriously, just remove the items already. They add absolutely nothing to the setting and the joke has gotten old already.
They're easily the most immersion shattering things I've witnessed on the server (there might be worse items, but I couldn't name any.)

I like a lot of the new items, but these two simply don't belong on an RP server and scream to be abused or used in lame not very IC "pranks".
Title: Re: Kettle of Fish, Barrel of Monkeys.
Post by: Daboomer on January 07, 2013, 06:26:43 AM
Is it supposed to only be hostile to the summoners or actually to others to? I know chars have easily been able to walk by the monkeys.
They should be hostile to all PCs

Neither the monkeys or fish have ever been hostile to any of my characters.

Confirming this above, hear others who simply could stroll by a bunch to
Title: Re: Kettle of Fish, Barrel of Monkeys.
Post by: Bluebomber4evr on January 07, 2013, 11:08:37 AM
The fix hasn't been uploaded yet, should be in the next update. As for people using the item OOC or deliberately trying to create lag, they will be dealt with harshly; it's a small group of players and I've already issued a weeklong ban to one of them.

Title: Re: Kettle of Fish, Barrel of Monkeys.
Post by: Bardboy on January 07, 2013, 11:13:38 AM
I've tried hard to find a good potential IC scene where pulling a giant herring from a barrel would make sense and I couldn't find one. My heartfelt suggestion would be to remove the items completely and avoid the temptation and the grief.
Title: Re: Kettle of Fish, Barrel of Monkeys.
Post by: DangerousToGoAlone on January 07, 2013, 11:18:39 AM
I've tried hard to find a good potential IC scene where pulling a giant herring from a barrel would make sense and I couldn't find one. My heartfelt suggestion would be to remove the items completely and avoid the temptation and the grief.

This. I have seen absolutely no real RP come from these items. It feels OOC, and breaks immersion alot.
Title: Re: Kettle of Fish, Barrel of Monkeys.
Post by: herkles on January 07, 2013, 11:23:25 AM
I've tried hard to find a good potential IC scene where pulling a giant herring from a barrel would make sense and I couldn't find one. My heartfelt suggestion would be to remove the items completely and avoid the temptation and the grief.

This. I have seen absolutely no real RP come from these items. It feels OOC, and breaks immersion alot.

agreed
Title: Re: Kettle of Fish, Barrel of Monkeys.
Post by: Badelaire on January 07, 2013, 12:46:49 PM
What's so immersion-breaking about happening on giant, floating, blank-stare catfish in the tser pool, mist camp, visitor's tent, governer's hotel room and various other public places within 30 mins?
Title: Re: Kettle of Fish, Barrel of Monkeys.
Post by: Bluebomber4evr on January 07, 2013, 01:33:42 PM
Guys, I get that you had a bad experience. I'm sorry it's buggy and not working properly and that people used it to be jerks. But being snarky and petulant does not help in anyway whatsoever.

Anything can be used to break immersion if the person acts OOC: virtually any spell, summoned creature, and the whole shifter class can be immersion-breaking if the person behind it is motivated OOC to be a jackass, and I've seen them all used in that manner here and elsewhere.
Title: Re: Kettle of Fish, Barrel of Monkeys.
Post by: herkles on January 07, 2013, 01:44:04 PM
curious what sort of immersion improvement these are supposed to help add to the server though.
Title: Re: Kettle of Fish, Barrel of Monkeys.
Post by: Bluebomber4evr on January 07, 2013, 01:50:07 PM
curious what sort of immersion improvement these are supposed to help add to the server though.
they are meant to be a cursed item (because the summoned creatures are also supposed to be hostile to the summoner) that can also be used as a distraction to escape enemies or avoid them

Obviously, I misjudged the performance issues these can cause, so I will probably reduce them to 4-5 uses each.

I had originally set the monsters summoned to an incorrect faction, that should be fixed in the next update so they should be hostile after that. If not, I'll have to check the script (it's basically the same script that Guiseppe's Doll uses), but I think it's probably because the factions were wrong.
Title: Re: Kettle of Fish, Barrel of Monkeys.
Post by: BahamutZ3RO on January 07, 2013, 02:37:26 PM
I still like the item, just don't like the people abusing it. They'll make for wonderfully malicious pranks.
Title: Re: Kettle of Fish, Barrel of Monkeys.
Post by: Squeak on January 07, 2013, 02:43:41 PM
I still like the item, just don't like the people abusing it. They'll make for wonderfully malicious pranks.

Quoting this because I whole heartily agree with it.

curious what sort of immersion improvement these are supposed to help add to the server though.

Obviously, I misjudged the performance issues these can cause, so I will probably reduce them to 4-5 uses each.


That there will fix the biggest issue I have with the items, 50 uses... is simply insane more so when folk get there hands on them to simply cause chaos... I'd also suggest making them somewhat less common as well if possible even with the lower uses.

Cheers for working to try and fix the issue everybody has with the item Blue.

Squeak.
Title: Re: Kettle of Fish, Barrel of Monkeys.
Post by: Kaspar on January 07, 2013, 07:15:31 PM
Can we make the fish smaller in size?
Title: Re: Kettle of Fish, Barrel of Monkeys.
Post by: Bluebomber4evr on January 07, 2013, 07:33:36 PM
Can we make the fish smaller in size?
There's a smaller catfish, but it's higher up off of the ground. The catfish summoned by the kettle are supposed to be a monstrous version of this real-world animal:

[youtube=425,350]http://www.youtube.com/watch?v=m4a-ckzpD0I[/youtube]

The monstrous version is lower to the ground and thus can pass for a "walking catfish." They're also the same CR as the carnivorous apes.

In PnP the item summoned flying fish. While there's no model currently like a flying fish in NWN at the moment, the CEP stingrays are basically modified bat models and thus look more like they are flying than swimming. If you guys would prefer that, I can replace the catfish with a "flying fish" instead. They just seemed sillier than a walking catfish.
Title: Re: Kettle of Fish, Barrel of Monkeys.
Post by: What does the scanner see on January 07, 2013, 07:36:29 PM
I really don't see these contributing to the atmosphere in any way. Items here have always been great, some bonus, equivalent negative but I really fail to see how being attacked by a monkey or fish is cursed. When I see these items, I think of a magician pulling a rabbit out of a hat or a bunch of clowns leaving a clown car. They haven't been used in a serious fashion by any of the players who actually use them and they should just be removed.
Title: Re: Kettle of Fish, Barrel of Monkeys.
Post by: Amon-Si on January 07, 2013, 07:46:18 PM
I have no personal experience with these items as yet, but looking at some of the pics of primates and Giant catfish on the net... If you keep the look of these RL things in mind IC... it's pretty scary. The abuse is currently the fault of the players, since we're making efforts to tone them down a bit.

(http://4.bp.blogspot.com/_qlLcZnbaijo/THoOdS9ypVI/AAAAAAAAG0g/0gg9k8r1wqE/s1600/Goonch-catfish-mouth4.jpg)
(http://4.bp.blogspot.com/_6u6A3LIMxMY/S-6s5zEQbEI/AAAAAAAAA0U/-q2tUBcCnSU/s1600/Chacma+Baboon.JPG)
Title: Re: Kettle of Fish, Barrel of Monkeys.
Post by: Kaspar on January 07, 2013, 07:48:09 PM
Can we make the fish smaller in size?
There's a smaller catfish, but it's higher up off of the ground. The catfish summoned by the kettle are supposed to be a monstrous version of this real-world animal:

[youtube=425,350]http://www.youtube.com/watch?v=m4a-ckzpD0I[/youtube]

The monstrous version is lower to the ground and thus can pass for a "walking catfish." They're also the same CR as the carnivorous apes.

In PnP the item summoned flying fish. While there's no model currently like a flying fish in NWN at the moment, the CEP stingrays are basically modified bat models and thus look more like they are flying than swimming. If you guys would prefer that, I can replace the catfish with a "flying fish" instead. They just seemed sillier than a walking catfish.

I would prefer a catfish closer to the ground. I think catfish flying in the air would be a bit much; not that pyxies are any different really.

I do agree that the item is easy to be abused, as I was the main victim in that cat fish parade by the Vistani Camp, but I could see these barrels/fish being used in dungeons effectively to distract things or perhaps as some silly (thought out) prank with some realistic IC role play. I suppose time will have to tell? I really don't see the DMs keeping these items in game for long if they just keep being subjected to abuse.
Title: Re: Kettle of Fish, Barrel of Monkeys.
Post by: Ipes on January 07, 2013, 07:59:46 PM
I actually think adding these two items to the server are the worst thing I've ever seen, and the fact that you guys didn't even test it to get it working properly before you put it in is dumb. It has already caused alot more grief than it will ever make up for in practical use. If you want these catfish add them as spawn to some areas, I've seen places in Hazlan and other spots that are desolate of any hostile npcs, and could use something like that. Furthermore adding in something so easily abusable with no OOC or IC warning what so ever, and then blaming us for finding out it's against the rules for putting them down, I mean the catfish are huge.
Title: Re: Kettle of Fish, Barrel of Monkeys.
Post by: kalcibone on January 07, 2013, 08:02:11 PM
The main issue I see is people using them then people claiming it was an OOC reason as well as causing bans BECAUSE the item did what it was made to, either it should be removed to stop said issues altogether or they should not complain because they WILL get people using it since it is a usable item. Joke item or not it has already caused many OOC issues, including temp bans & people attacking eachother OOC.
Title: Re: Kettle of Fish, Barrel of Monkeys.
Post by: Ipes on January 07, 2013, 08:04:52 PM
I'm in total agreement kalcibone, they denied my shifter application because "This is because the Shifter class is very easily abuseable in a manner that is detrimental to the setting atmosphere and you have displayed behaviour on characters such as Scox and with items such as Barrel of Monkeys suggesting that you would not use the Shifter class in a responsible manner." That was the only reason my app was denied, it was pretty well written.
Title: Re: Kettle of Fish, Barrel of Monkeys.
Post by: Amon-Si on January 07, 2013, 08:11:10 PM
I'm in total agreement kalcibone, they denied my shifter application because "This is because the Shifter class is very easily abuseable in a manner that is detrimental to the setting atmosphere and you have displayed behaviour on characters such as Scox and with items such as Barrel of Monkeys suggesting that you would not use the Shifter class in a responsible manner." That was the only reason my app was denied, it was pretty well written.


So... not to get personal here, but you object to this item because you abused it previously (possibly unknowingly) and it cost you a character application for the least granted class on the server? I can understand that, but again, the root is perhaps in your own behaviour.
I don't really like these items, and I wouldn't personally use them, but when they're here and when they are used, it's our own responsibility to look ahead and think "Is this action going to bite me in the ass like a carnivorous ape riding a giant catfish?" and act accordingly :)

Sorry for the semi-derailment, but you all know I can't help myself.
Title: Re: Kettle of Fish, Barrel of Monkeys.
Post by: Ipes on January 07, 2013, 08:15:42 PM
I abused it like a Caliban would.
Title: Re: Kettle of Fish, Barrel of Monkeys.
Post by: Amon-Si on January 07, 2013, 08:19:35 PM
I abused it like a Caliban would.

An easy source of food?
Title: Re: Kettle of Fish, Barrel of Monkeys.
Post by: Ipes on January 07, 2013, 08:21:31 PM
Yep, and to mess with the topsiders.
Title: Re: Kettle of Fish, Barrel of Monkeys.
Post by: Ovidiu_Lacusta on January 07, 2013, 08:35:05 PM
I can definitely see a Caliban or even some Gnome Outlander, or any of the wide multitude of PCs that seem to play only for humor's sake, impishly enjoying using these items ICly.

However, I see so many PCs that play only for humor, it's almost as if "Gothic Relief" happens to punctuate the relentless comedies.

Given a tool like these new items... Well, none of my PCs have any reason to touch them, so they won't.

Title: Re: Kettle of Fish, Barrel of Monkeys.
Post by: Kaspar on January 07, 2013, 08:37:13 PM
To see a dozen or two giant catfish flying around shatters the atmosphere.
Title: Re: Kettle of Fish, Barrel of Monkeys.
Post by: Amon-Si on January 07, 2013, 08:39:30 PM
Yep, and to mess with the topsiders.
It's easy to break rule #1 with these- Impairing the role play of others. To see a dozen or two giant catfish flying around shatters the atmosphere.

Also, they count as a summon for the purposes of PvP, so if Messing with topsiders means leaving them about, you better hostile the whole server.
Title: Re: Kettle of Fish, Barrel of Monkeys.
Post by: Ipes on January 07, 2013, 08:42:01 PM
It's just a rediculous idea altogether, why would anyone want to put this in the game? As for gothic horror, I really think the atmosphere is no where close, diminished completely already by ignorant players. The fact that they aren't hostile to anyone is the most broken part, they are just harmless lambs to the slaughter.
Title: Re: Kettle of Fish, Barrel of Monkeys.
Post by: Major Tom on January 07, 2013, 08:59:55 PM
Time to collect on some bet money~
Title: Re: Kettle of Fish, Barrel of Monkeys.
Post by: airengale on January 07, 2013, 09:03:32 PM
I have to agree.

The first time I saw the catfish dead and still laying about, I thought it very detrimental to the atmosphere. They were in strange places, and you had to just ignore them. Secondly the monkey in a barrel, I can't even imagine what use it has and how one would go about using it. Fifty charges with a 100 pounds to carry it around. Even for just a one time use, it doesn't make sense to me.

Not that someone can't make sense of how to use it, but so far I've only heard and seen it cause grief more than story or any atmosphere even when sincerely used to do so.

I certainly can live without these in the server.

Edit: The only solution I gave was to remove them, but it's really over my head in terms with its purpose as a cursed item. I've seen the Doll in use before by an AMPC wight that summoned it to aid him. It caused a distraction for us long enough for someone to get near him, as the doll had attacked him and he was too busy trying to get it to attack us but couldn't. It caused a rewarding comical moment in the scene that wasn't too detrimental, and it passed quickly. These monkeys and catfish, however, seem to be a little too over the top.
Title: Re: Kettle of Fish, Barrel of Monkeys.
Post by: Norture on January 07, 2013, 09:24:37 PM
It's like a Tarokka plot gone awry....

Actually, there's an idea. I like the idea of an item used for a distraction or to aid horror encounters, would it be possible to have an item that summons a various sort of animated object depending on the sort of zone the person is in? Like if they're indoors, it could summon an animated table or chair. Outdoors, a scarecrow. In a cave, a pile of rocks. RPly the spell could be that it animates a nearby object. That would be pretty fun for flavour.
Title: Re: Kettle of Fish, Barrel of Monkeys.
Post by: RigorMortis on January 07, 2013, 09:38:38 PM
The use I have found out of these items is as follows;

- When I need a distraction, much like a summon to gtfo of where I'm at with relative safety.

-Use to block passages from my enemies, the catfish make perfect walls.

 Limiting the charges has already been priority #1 it seems, we need to give Blue some breathing room. It probably takes a long time to code these sort of things and package it into an update.

Everyone needs to take a deep breath, it's obvious he understands and hears your concerns, and stop taking it so personally.
Title: Re: Kettle of Fish, Barrel of Monkeys.
Post by: Snowflame on January 07, 2013, 11:27:20 PM
The main issue I see is people using them then people claiming it was an OOC reason as well as causing bans BECAUSE the item did what it was made to, either it should be removed to stop said issues altogether or they should not complain because they WILL get people using it since it is a usable item. Joke item or not it has already caused many OOC issues, including temp bans & people attacking eachother OOC.

^ This. Just this.

In all seriousness though should this item even exist in this type of setting? I mean we get lucky if we find anything that's like +1. The setting is low magic... these things they summon animals and stuff like 50 times in a jar. I mean this would make a good rare drop/artifact from like an undead prankster or something. but something that's common or even simply "Less Common" kind of bends the setting some at least in my honest oppinion. Everything has + sides and - Sides. Sometimes good items fall into the hands of wild and crazy characters who will use it in their own way. The fish can be used to save a village from raiders or it could be used to raid a village. It's a double edgesword. It's just spawning stuff, like pretty powerful and useful stuff, very useful. too useful. I'm not even sure such an item like this exists even in high magic settings like ebberron.
Title: Re: Kettle of Fish, Barrel of Monkeys.
Post by: Ehver on January 07, 2013, 11:44:33 PM
To be honest... I'm just blatantly ignoring them. I run into these apes and catfish all over the place and just pretend they aren't there. I'm not really sure what their purpose is on the server, but they pretty much shatter immersion for me. : )
Title: Re: Kettle of Fish, Barrel of Monkeys.
Post by: Bluebomber4evr on January 07, 2013, 11:55:43 PM
I actually think adding these two items to the server are the worst thing I've ever seen, and the fact that you guys didn't even test it to get it working properly before you put it in is dumb. It has already caused alot more grief than it will ever make up for in practical use. If you want these catfish add them as spawn to some areas, I've seen places in Hazlan and other spots that are desolate of any hostile npcs, and could use something like that. Furthermore adding in something so easily abusable with no OOC or IC warning what so ever, and then blaming us for finding out it's against the rules for putting them down, I mean the catfish are huge.
Considering you were one of the people abusing it and did nothing to report the bugs/problems, I think you should consider yourself lucky that you were not banned as well.

The items were not working as intended, the item's description lays out clearly how they were supposed to work, and if you knew the summoned creatures weren't hostile like it says in the description, then you should have filed a bug report sooner so it would be fixed instead of continuing to use it.

So it comes off as rather hypocritical of you to complain about the item causing grief when you were one of the people causing that grief.
Title: Re: Kettle of Fish, Barrel of Monkeys.
Post by: kalcibone on January 08, 2013, 01:11:00 AM
Considering you were one of the people abusing it and did nothing to report the bugs/problems, I think you should consider yourself lucky that you were not banned as well.

The items were not working as intended, the item's description lays out clearly how they were supposed to work, and if you knew the summoned creatures weren't hostile like it says in the description, then you should have filed a bug report sooner so it would be fixed instead of continuing to use it.

So it comes off as rather hypocritical of you to complain about the item causing grief when you were one of the people causing that grief.

Honestly I am glad he made it come to light how stupid and useless these items are.  ya. they CAN have a use.. if this wasn't a roleplay server. Seriously, get rid em of please. it causes nothing but issues between people and DM's.
Title: Re: Kettle of Fish, Barrel of Monkeys.
Post by: Lockleed on January 08, 2013, 04:38:55 AM
The catfish models are persistant after death, and ludicrously oversized.  They're almost as big as the Aboleth model.

I've seen carnivorous apes all over the Port, thought it was a ... very bizarre DM plot till I found out about the items. 

I just can't see these being used immersivelly.
Title: Re: Kettle of Fish, Barrel of Monkeys.
Post by: Zhernebog on January 08, 2013, 05:16:52 AM
I want the next summoning item to summon giant killer tomatoes. They'll fit right in with the airfish.
Title: Re: Kettle of Fish, Barrel of Monkeys.
Post by: Honoun on January 08, 2013, 05:18:46 AM
Oh yes please, Bring on the Giant Killer Tomatoes  :mrgreen:
Title: Re: Kettle of Fish, Barrel of Monkeys.
Post by: Soren / Zarathustra217 on January 08, 2013, 06:34:16 AM
Let's not ridicule an earnest attempt to provide something for us all. I think the point has been made clear by now :)

I think we'll reflect on it dev-wise and see how we can take the concerns into account.
Title: Re: Kettle of Fish, Barrel of Monkeys.
Post by: Feronius on January 08, 2013, 08:09:37 AM
Let's not ridicule an earnest attempt to provide something for us all. I think the point has been made clear by now :)

I think we'll reflect on it dev-wise and see how we can take the concerns into account.

Thank you for the consideration, I fully understand someone put work into these items.


And I would personally love to see the script used in a different variant. Like a reckless necromancer tome or cursed object that summons lower level (smaller) bone bats or ghosts of which the owner has no direct control over. Or a similar thing with demons, magically animated objects or something else that fits the setting better. The script and item itself still have brilliant potential when the charges, spawns (and their size) and possibly the weight are reduced. I'd love to see the item script put to use in a way more contributing to the atmosphere of the server, rather than a prank item, as the script deserves to be used for more than that.

On a sidenote, like I said, most of the other new items are a pleasant addition to the server.
Reading the description on that Falkovnian wine-bread was wonderful. And I admire the weapons from other parts of the Core, like the Borcan Stiletto.
Title: Re: Kettle of Fish, Barrel of Monkeys.
Post by: Soldier0fortunE on January 08, 2013, 08:10:14 AM
I do agree that they are pretty immersion shattering, and do reckon they should be taken out.

But i suppose limiting them to a handful of uses is a good enough step.
Title: Re: Kettle of Fish, Barrel of Monkeys.
Post by: Kendaric on January 08, 2013, 10:33:47 AM

And I would personally love to see the script used in a different variant. Like a reckless necromancer tome or cursed object that summons lower level (smaller) bone bats or ghosts of which the owner has no direct control over. Or a similar thing with demons, magically animated objects or something else that fits the setting better. The script and item itself still have brilliant potential when the charges, spawns (and their size) and possibly the weight are reduced. I'd love to see the item script put to use in a way more contributing to the atmosphere of the server, rather than a prank item, as the script deserves to be used for more than that.

That's a rather good suggestion :)

I'm not a fan of the barrel either (didn't know about the fish item), so I add my voice on the side of changing those items to something that adds to the horror atmosphere.
Title: Re: Kettle of Fish, Barrel of Monkeys.
Post by: Major Tom on January 08, 2013, 02:01:54 PM
And I would personally love to see the script used in a different variant. Like a reckless necromancer tome or cursed object that summons lower level (smaller) bone bats or ghosts of which the owner has no direct control over. Or a similar thing with demons, magically animated objects or something else that fits the setting better.

Just a minor tidbit on that: such items would result in a DP check, due to their nature, as such.
Title: Re: Kettle of Fish, Barrel of Monkeys.
Post by: Fen'lo Taaran on January 08, 2013, 02:09:30 PM
While they are yes, immersion breaking. I highly doubt the Devs deserve to be abused for adding in a god damn item. If people can't control themselves, ban them. Easy. People that do perform extreme acts of stupidity qualify for Darwinism tbh.
Title: Re: Kettle of Fish, Barrel of Monkeys.
Post by: APorg on January 08, 2013, 02:16:43 PM
I do think the loot tables would be better-served by some of the ideas proposed; the idea of an undead-summoning book that summons uncontrolled undead spawns does sound wicked!
Title: Re: Kettle of Fish, Barrel of Monkeys.
Post by: RedwizardD on January 08, 2013, 02:20:58 PM
...would personally love to see the script used in a different variant. Like a reckless necromancer tome or cursed object that summons lower level (smaller) bone bats or ghosts of which the owner has no direct control over. Or a similar thing with demons, magically animated objects or something else that fits the setting better....

That actually sounds like it could be a pretty cool use for this kind of item. Heck, Any self-respecting crazy wizard should tote around a cursed book that can summon angry spirits..Or animated chairs, demons and misc rotting/skeletal creatures or anything else detrimental to their own safety.
Title: Re: Kettle of Fish, Barrel of Monkeys.
Post by: BalorVale on January 08, 2013, 02:21:50 PM
The Necronomicon was a book made to do just this to full up the realms of the living with undeath.

Lesser varieties of the book becoming common sound like fun and even if they are used for griefing, if you make it just decrepit skeletons or bonebats, it adds to the atmosphere more.
Title: Re: Kettle of Fish, Barrel of Monkeys.
Post by: Feronius on January 08, 2013, 02:51:05 PM
It was only an example of how the script could be used.


Heck, you could go as far as to make it an item that attracts a certain kind of animal through bait, sound or scent somehow.
That would make a brilliant ranger / druid only item, who can then try to use animal empathy on the animal they called forth to soothe it.
(Not sure if this already exists with the bird whistle / cage, never actually tried buying and using such an item.)

The best use would argueably be a superstitious object given to native characters, which upon use forms an angry mob of native NPCs.
Although in both cases you'd probably need to implement a requirement or restriction so that it can only be used in specific areas, be it wilderness or rural.


Either way, this kind of scripted item has so many great potential uses that can add to the server in ways a carnivorous ape or monstrous catfish can't.
Title: Re: Kettle of Fish, Barrel of Monkeys.
Post by: Snowflame on January 08, 2013, 03:04:39 PM
I want the next summoning item to summon giant killer tomatoes. They'll fit right in with the airfish.

(http://samsonblackwell.files.wordpress.com/2010/01/attack_of_the_killer_tomato4.jpg)

this post required a picture. therefore I have added it.

Ah childhood...

I like a lot of the minor summoning items, maybe not giant big silly gorillas and things. but like ghosts, maybe animals, vermin. etc. Like instead of a Kettle Fish. A jar of souls which summons hostile ghosts/angry vengeful spirits. Such an item while it is spawning undead you also free captured souls from jars at that same time.  Animals would make druid/ranger only items.
Title: Re: Kettle of Fish, Barrel of Monkeys.
Post by: Ovidiu_Lacusta on January 08, 2013, 03:19:35 PM
Djinn in a bottle!  That'd make for an interesting angry house guest.
Title: Re: Kettle of Fish, Barrel of Monkeys.
Post by: Major Tom on January 08, 2013, 03:22:53 PM
'Cept the djinni would thus be trapped in Ravenloft.. and probably more than a little pissed at you for doing so.

Amusing idea would be.. just make the one Necronomicon - then make it unique-power'd, able to summon something utterly badass (hostile to all), and then on the one use, it vanishes from the character's inventory, and jumps into another character's inventory instead, 'spreading its evil', as it were.
Title: Re: Kettle of Fish, Barrel of Monkeys.
Post by: dutchy on January 08, 2013, 03:35:20 PM
'Cept the djinni would thus be trapped in Ravenloft.. and probably more than a little pissed at you for doing so.

Amusing idea would be.. just make the one Necronomicon - then make it unique-power'd, able to summon something utterly badass (hostile to all), and then on the one use, it vanishes from the character's inventory, and jumps into another character's inventory instead, 'spreading its evil', as it were.

Faulth found.

what if it jumps to an inactive or permad/closured char?
Title: Re: Kettle of Fish, Barrel of Monkeys.
Post by: Major Tom on January 08, 2013, 03:46:08 PM
..are you implying that items can be placed on characters that are not logged on at the time?
Title: Re: Kettle of Fish, Barrel of Monkeys.
Post by: dutchy on January 08, 2013, 04:22:13 PM
vanishes from the character's inventory, and jumps into another character's inventory instead

another character.

would be hilarious though poof book found its way magicly in ones inventory.
Title: Re: Kettle of Fish, Barrel of Monkeys.
Post by: Badelaire on January 08, 2013, 04:25:16 PM
I would have thought a cursed book of the undead served better as a plot device than random loot that cropped up. There was a particular demonic library that would serve as the perfect receptacle for items like this, provided you could get past the un-disarmable beyond epic damage traps it's protected with. I technically have a physical copies of the demon and undead arcane ritual books that were within on a certain plucky Westhavian. The possibility for more and greater of the same there is limited only by player imagination and a little planning with one another for a bit of an adventure. Putting in the work to acquire something like that gives it far more prestige than just happening on it on a good loot spawn.
Title: Re: Kettle of Fish, Barrel of Monkeys.
Post by: Major Tom on January 08, 2013, 04:28:59 PM
vanishes from the character's inventory, and jumps into another character's inventory instead

another character.

would be hilarious though poof book found its way magicly in ones inventory.

Yeah, another character.. I'm not seeing your point here. The stipulation for the other character would be that said character would be logged in on the server in order to be a receptacle for the book in the first place. You can't transfer items between two players when one player isn't logged on, even as a DM, so why would you be somehow able to do it now?

And I agree with you, Badeleire, that rarity and effort put into the obtaining of something (even to the point of that 'something' being one-of-a-kind) increases the inherent roleplay value of the item - it makes it stand out. It gives a sort of prestige to it, particularly if it's something you roleplayed a great deal towards obtaining. S'why I once questioned why so many legendary items were now mass-produced when, as I understand it, they used to be one-of-a-kind even on this server - if they were all unique, there'd be all kinds of legacies you could attach to them; they could be stolen from the bodies of dead heroes, wielded by monstrous villains, or just 'lost to the mists' at the DM's discretion.

But that's just me and my hopeful and imaginative nature getting the better of me again. Nasty habit. Best ignore it.
Title: Re: Kettle of Fish, Barrel of Monkeys.
Post by: Feronius on January 08, 2013, 07:03:35 PM
I'm not sure if this has been mentioned or not, but I guessed I might as well state it here.

I've been wondering why the server seemed to need so many resets lately, more often than usual it seems.
Like, seriously bad lagg after being up for 24 hours without many people online, at all.
Does this have relation to these items and the fact their massive corpses do not seem to despawn at all? At least the monstrous catfish does not.
Title: Re: Kettle of Fish, Barrel of Monkeys.
Post by: Bluebomber4evr on January 08, 2013, 07:10:24 PM
I'm not sure if this has been mentioned or not, but I guessed I might as well state it here.

I've been wondering why the server seemed to need so many resets lately, more often than usual it seems.
Like, seriously bad lagg after being up for 24 hours without many people online, at all.
Does this have relation to these items and the fact their massive corpses do not seem to despawn at all? At least the monstrous catfish does not.
Possibly.

The items in question will be reduced to 4 charges each. The monsters will have properly hostile factions. The catfish will be replaced with something else (probably the "flying fish" from the PnP version of the item), and the items will be placed in a special loot table that only has a 1% chance of spawning.

Hopefully this will fix all the issues.
Title: Re: Kettle of Fish, Barrel of Monkeys.
Post by: eyeofpestilence on January 08, 2013, 07:20:52 PM
I'm not sure if this has been mentioned or not, but I guessed I might as well state it here.

I've been wondering why the server seemed to need so many resets lately, more often than usual it seems.
Like, seriously bad lagg after being up for 24 hours without many people online, at all.
Does this have relation to these items and the fact their massive corpses do not seem to despawn at all? At least the monstrous catfish does not.
Possibly.

The items in question will be reduced to 4 charges each. The monsters will have properly hostile factions. The catfish will be replaced with something else (probably the "flying fish" from the PnP version of the item), and the items will be placed in a special loot table that only has a 1% chance of spawning.

Hopefully this will fix all the issues.

One last bug is that on death the monsters don't despawn. Will making them properly hostile correct this so they do disappear on death? I think the dead fish all over the place is one of the causes of lag.
Title: Re: Kettle of Fish, Barrel of Monkeys.
Post by: Snowflame on January 08, 2013, 07:37:20 PM
I'm not sure if this has been mentioned or not, but I guessed I might as well state it here.

I've been wondering why the server seemed to need so many resets lately, more often than usual it seems.
Like, seriously bad lagg after being up for 24 hours without many people online, at all.
Does this have relation to these items and the fact their massive corpses do not seem to despawn at all? At least the monstrous catfish does not.
Possibly.

The items in question will be reduced to 4 charges each. The monsters will have properly hostile factions. The catfish will be replaced with something else (probably the "flying fish" from the PnP version of the item), and the items will be placed in a special loot table that only has a 1% chance of spawning.

Hopefully this will fix all the issues.

One last bug is that on death the monsters don't despawn. Will making them properly hostile correct this so they do disappear on death? I think the dead fish all over the place is one of the causes of lag.

This happens because the fish have loot. The fish give Exp and loot. The catfish drop about... 5 Fish items or so. So the summons were capable of fighting for you, leveling you, and providing you with a meal. To be fair the spawns really shouldn't give loot. I like 4 charges and 1% chance of spawn, this is much more manageable, less ab-usable, and with hostiles working properly they won't be quite so crazy.

If they continue dropping loot however it would be important to remember that people grab their fish or whatever when done with their animals, or they could just drop nothing at all. Basically, it's not a bug it's that nobodies looting the fish :P

Now if we do some mathematics... if each fish drops 5 Fish, and the thing has fifty charges 5*50= 250 Edible Fish.

[youtube=425,350]http://www.youtube.com/watch?v=XIgbPTBINhk[/youtube]
Title: Re: Kettle of Fish, Barrel of Monkeys.
Post by: Feronius on January 08, 2013, 08:03:59 PM
No, it is a bug. At least I have seen Monstrous Catfish that weren't lootable at all.
Unless their humongous model hides their clickable area very well, which I find a bit of a far stretch as you can usually click the entire model.
Title: Re: Kettle of Fish, Barrel of Monkeys.
Post by: eyeofpestilence on January 08, 2013, 08:11:48 PM
No, it is a bug. At least I have seen Monstrous Catfish that weren't lootable at all.
Unless their humongous model hides their clickable area very well, which I find a bit of a far stretch as you can usually click the entire model.

I've only seen non-lootable catfish that don't despawn. I see it as a bug as well.
Title: Re: Kettle of Fish, Barrel of Monkeys.
Post by: Snowflame on January 08, 2013, 08:13:21 PM
No, it is a bug. At least I have seen Monstrous Catfish that weren't lootable at all.
Unless their humongous model hides their clickable area very well, which I find a bit of a far stretch as you can usually click the entire model.

I've only seen non-lootable catfish that don't despawn. I see it as a bug as well.

Lootable for me [shrugs]
Title: Re: Kettle of Fish, Barrel of Monkeys.
Post by: Bluebomber4evr on January 08, 2013, 09:06:00 PM
I'm pretty sure it's because the monstrous catfish have food items that are lootable.

The flying fish won't.
Title: Re: Kettle of Fish, Barrel of Monkeys.
Post by: Soldier0fortunE on January 08, 2013, 09:40:58 PM
'Cept the djinni would thus be trapped in Ravenloft.. and probably more than a little pissed at you for doing so.

Amusing idea would be.. just make the one Necronomicon - then make it unique-power'd, able to summon something utterly badass (hostile to all), and then on the one use, it vanishes from the character's inventory, and jumps into another character's inventory instead, 'spreading its evil', as it were.


That...is an absolutely bloody brilliant idea.

''Wait...whats this book i dont remember picking this up? Let me give it a read...oh shit. Oh shit. Oh what the HELL IS THAT!? AND WHERES IT GONE!?!?!?!!? OH NO!!!1!1!11!1one!'
Title: Re: Kettle of Fish, Barrel of Monkeys.
Post by: Major Tom on January 08, 2013, 09:52:58 PM
The other fun roleplay quality would perhaps be that the book is the only thing that has the resources to get rid of the creature it summons.

Another fun thing would be that it hits you with a -5~10 alignment drop towards Evil.. 'cause, really now, you're reading the Necronomicon. No matter your good intentions, your naivety or innocence, that thing will corrupt you when you read it.
Title: Re: Kettle of Fish, Barrel of Monkeys.
Post by: Feronius on January 08, 2013, 09:56:26 PM
It sounds like a worse idea and more chance of grief than... say... a barrel of carnivorous monkeys or a kettle of monstrous catfish.
Title: Re: Kettle of Fish, Barrel of Monkeys.
Post by: Major Tom on January 08, 2013, 10:02:37 PM
Yeah, I can see how a one-use item that can obliterate the user, and all around him, that jumps from one person to the next, but only one of the item ever existing, whilst at the same time punishing the player for using it is comparably worse than every player having the ability to summon a swarm of catfish and apes to the same effect, without any kind of backlash for doing so, only both apes and catfish are quite easily destroyed and farmed for experience. Clearly this is an item that can be repeatedly abused by player-- oh wait, it's one use, one of a kind, punishes you for using it, and it jumps randomly. :roll:

(http://katrinarasbold.com/wp/wp-content/uploads/2011/03/youropinion.jpg)
Title: Re: Kettle of Fish, Barrel of Monkeys.
Post by: BahamutZ3RO on January 08, 2013, 10:03:15 PM
Box o' Balors. Go big or go home.
Title: Re: Kettle of Fish, Barrel of Monkeys.
Post by: dutchy on January 08, 2013, 10:12:33 PM
Box o' Balors. Go big or go home.

i see your balors and i raise you with uhm beholders.

Title: Re: Kettle of Fish, Barrel of Monkeys.
Post by: Snowflame on January 09, 2013, 12:03:27 AM
Box o' Balors. Go big or go home.

i see your balors and i raise you with uhm beholders.



Gentlemen, gentlemen, gentlemen...


...

The Golden Ornate Diamond Encrusted Suitcase of TARRASQUES.

That's right. The magic suitcase of summoning tarrasques... not only that... the Tarrasques

(http://1d4chan.org/images/e/ed/Balloon_Tarrasque.png)

FLY.

You said to go big. dammit I went BIG.
Title: Re: Kettle of Fish, Barrel of Monkeys.
Post by: Amon-Si on January 09, 2013, 12:16:37 AM
Julia Colds' Box.
Um...
I mean... A box of Julia Colds.
Title: Re: Kettle of Fish, Barrel of Monkeys.
Post by: Bardboy on January 09, 2013, 12:34:34 AM
Julia Colds' Box.
Um...
I mean... A box of Julia Colds.

Why go for the lesser of two evils.. go straight for the EO in a can.
Title: Re: Kettle of Fish, Barrel of Monkeys.
Post by: Zhernebog on January 09, 2013, 01:11:25 AM
So to sum up the thread:
Everyone: monkeys and fish r bad. Please remove due to grifing.
Management: Its k. I made them not for griefing now.
Everyone: k.

Also I hate mobile posting
Title: Re: Kettle of Fish, Barrel of Monkeys.
Post by: RedwizardD on January 09, 2013, 02:17:47 AM
The suggestion for cursed books to summon hostile ghosts and other things still sounds like it would be a good use of these scripts.
Title: Re: Kettle of Fish, Barrel of Monkeys.
Post by: Major Tom on January 09, 2013, 02:28:34 AM
Still think that if it's anything to do with ghosts and demons, then an alignment hit would be in order (since normally, Ravenloft invokes a DP check for such things - which I imagine people would find too steep a punishment).
Title: Re: Kettle of Fish, Barrel of Monkeys.
Post by: Honoun on January 09, 2013, 02:43:07 AM
Box o' Balors. Go big or go home.

i see your balors and i raise you with uhm beholders.



Gentlemen, gentlemen, gentlemen...


...

The Golden Ornate Diamond Encrusted Suitcase of TARRASQUES.

That's right. The magic suitcase of summoning tarrasques... not only that... the Tarrasques

(http://1d4chan.org/images/e/ed/Balloon_Tarrasque.png)

FLY.

You said to go big. dammit I went BIG.


LOL.... I nearly spat coffee all over my screen when I read this :P
Title: Re: Kettle of Fish, Barrel of Monkeys.
Post by: Major Tom on January 09, 2013, 02:45:18 AM
It's funny 'cause there's a Tarrasque model on the Vaults.. >_> Also, would it be sensible to thusly script its Bite attack to swallow the characters, and teleport them to an area called 'The Belly of the Beast', where they take constant acid damage?
Title: Re: Kettle of Fish, Barrel of Monkeys.
Post by: Honoun on January 09, 2013, 02:47:57 AM
I just love it how when a topic has been discussed to its conclusion all remaining posts decend into sillyness  :mrgreen:
Title: Re: Kettle of Fish, Barrel of Monkeys.
Post by: Major Tom on January 09, 2013, 02:57:13 AM
Well, some monsters do have swallow'ing special attacks. Giant frogs, for example. You take crushing damage and possibly poison.
Title: Re: Kettle of Fish, Barrel of Monkeys.
Post by: Snowflame on January 09, 2013, 03:04:51 AM
Box o' Balors. Go big or go home.

i see your balors and i raise you with uhm beholders.



Gentlemen, gentlemen, gentlemen...


...

The Golden Ornate Diamond Encrusted Suitcase of TARRASQUES.

That's right. The magic suitcase of summoning tarrasques... not only that... the Tarrasques

(http://1d4chan.org/images/e/ed/Balloon_Tarrasque.png)

FLY.

You said to go big. dammit I went BIG.


LOL.... I nearly spat coffee all over my screen when I read this :P

Oh no not the coffee!
Title: Re: Kettle of Fish, Barrel of Monkeys.
Post by: Honoun on January 09, 2013, 03:09:10 AM
Indeed it was the coffee.... Good thing I was able to hold it in :) :P
Title: Re: Kettle of Fish, Barrel of Monkeys.
Post by: Snowflame on January 09, 2013, 04:18:21 AM
Indeed it was the coffee.... Good thing I was able to hold it in :) :P

Caffeine is an awesome drug
Title: Re: Kettle of Fish, Barrel of Monkeys.
Post by: APorg on January 09, 2013, 07:12:10 AM
I think the idea of a Necronomicon-style undead-summoning book could work, but you'd have to keep it as expendable items.

That's not a problem. It's often said that truly evil tomes create lesser copies of themselves. Perhaps it's these lesser copies that people would find...
Title: Re: Kettle of Fish, Barrel of Monkeys.
Post by: dutchy on January 09, 2013, 08:56:02 AM
I think the idea of a Necronomicon-style undead-summoning book could work, but you'd have to keep it as expendable items.

That's not a problem. It's often said that truly evil tomes create lesser copies of themselves. Perhaps it's these lesser copies that people would find...

Hence the reason I tend to reproduce one day dunnn dun dunnnnnn
Title: Re: Kettle of Fish, Barrel of Monkeys.
Post by: APorg on January 09, 2013, 09:06:05 AM
Hence the reason I tend to reproduce one day dunnn dun dunnnnnn

Via mitosis, I suppose?
Title: Re: Kettle of Fish, Barrel of Monkeys.
Post by: dutchy on January 09, 2013, 11:25:11 AM
Hence the reason I tend to reproduce one day dunnn dun dunnnnnn

Via mitosis, I suppose?

Yeah one day i will drink to much rum and poof more of me
Title: Re: Kettle of Fish, Barrel of Monkeys.
Post by: What does the scanner see on January 10, 2013, 06:58:45 PM
Indeed it was the coffee.... Good thing I was able to hold it in :) :P

Caffeine is an awesome drug

"caffeine is a hell of a drug." -Not Rick James-
Title: Re: Kettle of Fish, Barrel of Monkeys.
Post by: Fierna on January 10, 2013, 07:05:27 PM
Indeed it was the coffee.... Good thing I was able to hold it in :) :P

Caffeine is an awesome drug

Chocolate is better than Coffee. Just sayin' :)
Title: Re: Kettle of Fish, Barrel of Monkeys.
Post by: Ovidiu_Lacusta on January 10, 2013, 07:09:03 PM
Chocolate (Ganache) IN my coffee is better than either alone.

Also, atmospheric type summoning items might include more useless things like Ravens, Bats... mink?

Title: Re: Kettle of Fish, Barrel of Monkeys.
Post by: dutchy on January 10, 2013, 08:36:04 PM
i do wonder if the kettle is calling the barrel black.
Title: Re: Kettle of Fish, Barrel of Monkeys.
Post by: APorg on January 10, 2013, 08:43:02 PM
Only if it's a racist kettle.
Title: Re: Kettle of Fish, Barrel of Monkeys.
Post by: Fierna on January 10, 2013, 11:03:19 PM
Only if it's a racist kettle.

That made me laugh so hard tea almost came out of my nose. :P
Title: Re: Kettle of Fish, Barrel of Monkeys.
Post by: Zhernebog on January 16, 2013, 03:24:07 AM
So is it safe to use these items for the intended purpose(Getting banned), or should we continue to sell them for fear of getting banned?
Title: Re: Kettle of Fish, Barrel of Monkeys.
Post by: HellsPanda on January 16, 2013, 03:25:33 AM
Using them for their intended purpose, and in a sensible manner wont get you banned
Title: Re: Kettle of Fish, Barrel of Monkeys.
Post by: Badelaire on January 16, 2013, 08:02:17 AM
Some genius put three apes in the OOC room which promptly attacked me. I don't think I need to make any further comments.
Title: Re: Kettle of Fish, Barrel of Monkeys.
Post by: LackofCertainty on January 16, 2013, 09:58:43 PM
Some genius put three apes in the OOC room which promptly attacked me. I don't think I need to make any further comments.

It annoys me that a few people are still griefing with them, because the item seems nifty to me otherwise. (I like the idea of hostile summons)
Title: Re: Kettle of Fish, Barrel of Monkeys.
Post by: Bluebomber4evr on January 18, 2013, 04:04:54 PM
Hmm, maybe we can put a check in the script that makes it unusable in non-PvP zones.
Title: Re: Kettle of Fish, Barrel of Monkeys.
Post by: Norture on January 18, 2013, 05:53:39 PM
Some genius put three apes in the OOC room which promptly attacked me. I don't think I need to make any further comments.

FFS. This is why, every time someone makes a post about saying "Oh we're all mature people here, we won't abuse items," they are wrong. I am going to direct every single future post like that to this thread.
Title: Re: Kettle of Fish, Barrel of Monkeys.
Post by: What does the scanner see on January 18, 2013, 09:51:46 PM
These are really starting to seem like more trouble than they are worth.
Title: Re: Kettle of Fish, Barrel of Monkeys.
Post by: dutchy on January 18, 2013, 10:25:41 PM
Some genius put three apes in the OOC room which promptly attacked me. I don't think I need to make any further comments.

FFS. This is why, every time someone makes a post about saying "Oh we're all mature people here, we won't abuse items," they are wrong. I am going to direct every single future post like that to this thread.

aww but people are mature here and dont abuse anything.   
Title: Re: Kettle of Fish, Barrel of Monkeys.
Post by: Honoun on January 19, 2013, 05:31:50 AM
Some genius put three apes in the OOC room which promptly attacked me. I don't think I need to make any further comments.

FFS. This is why, every time someone makes a post about saying "Oh we're all mature people here, we won't abuse items," they are wrong. I am going to direct every single future post like that to this thread.

aww but people are mature here and dont abuse anything.   

I have to say I saw those three Apes and they weren't hostile to me at the time so I'm not sure whats up with that?
Title: Re: Kettle of Fish, Barrel of Monkeys.
Post by: Ryltar/ Robert Archer on January 19, 2013, 09:37:51 AM
I'm just curious as i havent seen either of these items yet but what exactly was the point of adding these if i can ask a dev?
Title: Re: Kettle of Fish, Barrel of Monkeys.
Post by: Zhernebog on January 19, 2013, 09:48:43 AM
I'm just curious as i havent seen either of these items yet but what exactly was the point of adding these if i can ask a dev?
They are supposed to aggro on the user to provide a scary "oh god!" Startling moment. But they dont do that.
Instead they blithely stand around looking like idiots, that is until you attack one, then they all aggro. Which makes me believe Badelaire was doing some monkey ethnic cleansing before he got aggroed.

As of right now they're a troll detection tool since no matter where you put carnivorous apes and giant flying catfish in a horror simulator, they just dont fit if they stand around. So for now I think the safe bet for everyone is to sell/leave them behind until they work as intended.
Title: Re: Kettle of Fish, Barrel of Monkeys.
Post by: BahamutZ3RO on January 19, 2013, 11:29:16 AM
I'm just curious as i havent seen either of these items yet but what exactly was the point of adding these if i can ask a dev?
They are supposed to aggro on the user to provide a scary "oh god!" Startling moment. But they dont do that.
Instead they blithely stand around looking like idiots, that is until you attack one, then they all aggro. Which makes me believe Badelaire was doing some monkey ethnic cleansing before he got aggroed.

As of right now they're a troll detection tool since no matter where you put carnivorous apes and giant flying catfish in a horror simulator, they just dont fit if they stand around. So for now I think the safe bet for everyone is to sell/leave them behind until they work as intended.

I think I made pretty good use of the carnivorous apes when I bothered to carry a barrel around. >:[
Title: Re: Kettle of Fish, Barrel of Monkeys.
Post by: Zhernebog on January 19, 2013, 11:48:44 AM
I'm just curious as i havent seen either of these items yet but what exactly was the point of adding these if i can ask a dev?
They are supposed to aggro on the user to provide a scary "oh god!" Startling moment. But they dont do that.
Instead they blithely stand around looking like idiots, that is until you attack one, then they all aggro. Which makes me believe Badelaire was doing some monkey ethnic cleansing before he got aggroed.

As of right now they're a troll detection tool since no matter where you put carnivorous apes and giant flying catfish in a horror simulator, they just dont fit if they stand around. So for now I think the safe bet for everyone is to sell/leave them behind until they work as intended.

I think I made pretty good use of the carnivorous apes when I bothered to carry a barrel around. >:[
I manned all the loose boats in d-loo with apes.
I thought that could not be topped for good decisions, then I heard about Junior. And I knew my pirate crew was old news hahah.
Title: Re: Kettle of Fish, Barrel of Monkeys.
Post by: Bluebomber4evr on January 19, 2013, 03:19:54 PM
I'm just curious as i havent seen either of these items yet but what exactly was the point of adding these if i can ask a dev?
They are supposed to aggro on the user to provide a scary "oh god!" Startling moment. But they dont do that.
Instead they blithely stand around looking like idiots, that is until you attack one, then they all aggro. Which makes me believe Badelaire was doing some monkey ethnic cleansing before he got aggroed.

As of right now they're a troll detection tool since no matter where you put carnivorous apes and giant flying catfish in a horror simulator, they just dont fit if they stand around. So for now I think the safe bet for everyone is to sell/leave them behind until they work as intended.
If Badelaire was attacked by the apes then the item is working as intended.

People summoning them in the OOC area was unforseen, but would have been possible even with Guiseppe's Doll, which has the essentially the same script and the same basic idea, and that item has been in the module for years. It was just rare, and now these items are a lot harder to find.

I think it should be possible to block them from being used in non-PVP areas, which will keep it from being a further issue.
Title: Re: Kettle of Fish, Barrel of Monkeys.
Post by: dutchy on January 19, 2013, 06:35:20 PM
i have to aplaud blue after 8 pages he still has not succumbed to group pressure.

GJ blue  8)

Title: Re: Kettle of Fish, Barrel of Monkeys.
Post by: What does the scanner see on January 20, 2013, 01:03:15 AM
i have to aplaud blue after 8 pages he still has not succumbed to group pressure.

GJ blue  8)



A lesson for the youths of the world.
Title: Re: Kettle of Fish, Barrel of Monkeys.
Post by: Zhernebog on January 22, 2013, 01:26:07 PM
So as of the latest update I summoned five catfish in various locales where I thought the land could use the clensing of'the river god'.
Out of all five fish, three merrily swam in the air endlessly. I like to think they achieved zen.

The fourth one went right to the aggroing...after it had been attacked. From what I saw the fish only attack people who have attacked a fish from last reset. Any subsequent summons seem to hate that one person. As seen in fish five who immediately airswam towards them.
Also odd in the behavior, fish four attacked anything near it, even those who didnt attack it. Fish five only attacked people who aided in the slaying of the fourth river god.
Title: Re: Kettle of Fish, Barrel of Monkeys.
Post by: dutchy on January 22, 2013, 01:57:23 PM
my momma always said.

with a kettle of fish or a barrel of monkeys you never know what you gonna get.
Title: Re: Kettle of Fish, Barrel of Monkeys.
Post by: Bluebomber4evr on January 22, 2013, 02:56:36 PM
So as of the latest update I summoned five catfish in various locales where I thought the land could use the clensing of'the river god'.
Out of all five fish, three merrily swam in the air endlessly. I like to think they achieved zen.

The fourth one went right to the aggroing...after it had been attacked. From what I saw the fish only attack people who have attacked a fish from last reset. Any subsequent summons seem to hate that one person. As seen in fish five who immediately airswam towards them.
Also odd in the behavior, fish four attacked anything near it, even those who didnt attack it. Fish five only attacked people who aided in the slaying of the fourth river god.
The catfish factions have been changed to hostile so they should attack anyone hostile towards the hostile faction.

The script will be changed to summon something different soon anyway
Title: Re: Kettle of Fish, Barrel of Monkeys.
Post by: Bluebomber4evr on January 24, 2013, 05:32:40 PM
So as of the latest update I summoned five catfish in various locales where I thought the land could use the clensing of'the river god'.
Out of all five fish, three merrily swam in the air endlessly. I like to think they achieved zen.

The fourth one went right to the aggroing...after it had been attacked. From what I saw the fish only attack people who have attacked a fish from last reset. Any subsequent summons seem to hate that one person. As seen in fish five who immediately airswam towards them.
Also odd in the behavior, fish four attacked anything near it, even those who didnt attack it. Fish five only attacked people who aided in the slaying of the fourth river god.
After doing some investigating, I've discovered that this is because the Nerull Cult's faction settings were not setup properly and were erroneously neutral/friendly towards the Hostile faction