Is it supposed to only be hostile to the summoners or actually to others to? I know chars have easily been able to walk by the monkeys.They should be hostile to all PCs
Is it supposed to only be hostile to the summoners or actually to others to? I know chars have easily been able to walk by the monkeys.They should be hostile to all PCs
Seriously, just remove the items already. They add absolutely nothing to the setting and the joke has gotten old already.
They're easily the most immersion shattering things I've witnessed on the server (there might be worse items, but I couldn't name any.)
I like a lot of the new items, but these two simply don't belong on an RP server and scream to be abused or used in lame not very IC "pranks".
Is it supposed to only be hostile to the summoners or actually to others to? I know chars have easily been able to walk by the monkeys.They should be hostile to all PCs
Neither the monkeys or fish have ever been hostile to any of my characters.
I've tried hard to find a good potential IC scene where pulling a giant herring from a barrel would make sense and I couldn't find one. My heartfelt suggestion would be to remove the items completely and avoid the temptation and the grief.
I've tried hard to find a good potential IC scene where pulling a giant herring from a barrel would make sense and I couldn't find one. My heartfelt suggestion would be to remove the items completely and avoid the temptation and the grief.
This. I have seen absolutely no real RP come from these items. It feels OOC, and breaks immersion alot.
curious what sort of immersion improvement these are supposed to help add to the server though.they are meant to be a cursed item (because the summoned creatures are also supposed to be hostile to the summoner) that can also be used as a distraction to escape enemies or avoid them
I still like the item, just don't like the people abusing it. They'll make for wonderfully malicious pranks.
curious what sort of immersion improvement these are supposed to help add to the server though.
Obviously, I misjudged the performance issues these can cause, so I will probably reduce them to 4-5 uses each.
Can we make the fish smaller in size?There's a smaller catfish, but it's higher up off of the ground. The catfish summoned by the kettle are supposed to be a monstrous version of this real-world animal:
Can we make the fish smaller in size?There's a smaller catfish, but it's higher up off of the ground. The catfish summoned by the kettle are supposed to be a monstrous version of this real-world animal:
[youtube=425,350]http://www.youtube.com/watch?v=m4a-ckzpD0I[/youtube]
The monstrous version is lower to the ground and thus can pass for a "walking catfish." They're also the same CR as the carnivorous apes.
In PnP the item summoned flying fish. While there's no model currently like a flying fish in NWN at the moment, the CEP stingrays are basically modified bat models and thus look more like they are flying than swimming. If you guys would prefer that, I can replace the catfish with a "flying fish" instead. They just seemed sillier than a walking catfish.
I'm in total agreement kalcibone, they denied my shifter application because "This is because the Shifter class is very easily abuseable in a manner that is detrimental to the setting atmosphere and you have displayed behaviour on characters such as Scox and with items such as Barrel of Monkeys suggesting that you would not use the Shifter class in a responsible manner." That was the only reason my app was denied, it was pretty well written.
I abused it like a Caliban would.
Yep, and to mess with the topsiders.
It's easy to break rule #1 with these- Impairing the role play of others. To see a dozen or two giant catfish flying around shatters the atmosphere.
The main issue I see is people using them then people claiming it was an OOC reason as well as causing bans BECAUSE the item did what it was made to, either it should be removed to stop said issues altogether or they should not complain because they WILL get people using it since it is a usable item. Joke item or not it has already caused many OOC issues, including temp bans & people attacking eachother OOC.
I actually think adding these two items to the server are the worst thing I've ever seen, and the fact that you guys didn't even test it to get it working properly before you put it in is dumb. It has already caused alot more grief than it will ever make up for in practical use. If you want these catfish add them as spawn to some areas, I've seen places in Hazlan and other spots that are desolate of any hostile npcs, and could use something like that. Furthermore adding in something so easily abusable with no OOC or IC warning what so ever, and then blaming us for finding out it's against the rules for putting them down, I mean the catfish are huge.Considering you were one of the people abusing it and did nothing to report the bugs/problems, I think you should consider yourself lucky that you were not banned as well.
Considering you were one of the people abusing it and did nothing to report the bugs/problems, I think you should consider yourself lucky that you were not banned as well.
The items were not working as intended, the item's description lays out clearly how they were supposed to work, and if you knew the summoned creatures weren't hostile like it says in the description, then you should have filed a bug report sooner so it would be fixed instead of continuing to use it.
So it comes off as rather hypocritical of you to complain about the item causing grief when you were one of the people causing that grief.
Let's not ridicule an earnest attempt to provide something for us all. I think the point has been made clear by now :)
I think we'll reflect on it dev-wise and see how we can take the concerns into account.
And I would personally love to see the script used in a different variant. Like a reckless necromancer tome or cursed object that summons lower level (smaller) bone bats or ghosts of which the owner has no direct control over. Or a similar thing with demons, magically animated objects or something else that fits the setting better. The script and item itself still have brilliant potential when the charges, spawns (and their size) and possibly the weight are reduced. I'd love to see the item script put to use in a way more contributing to the atmosphere of the server, rather than a prank item, as the script deserves to be used for more than that.
And I would personally love to see the script used in a different variant. Like a reckless necromancer tome or cursed object that summons lower level (smaller) bone bats or ghosts of which the owner has no direct control over. Or a similar thing with demons, magically animated objects or something else that fits the setting better.
...would personally love to see the script used in a different variant. Like a reckless necromancer tome or cursed object that summons lower level (smaller) bone bats or ghosts of which the owner has no direct control over. Or a similar thing with demons, magically animated objects or something else that fits the setting better....
I want the next summoning item to summon giant killer tomatoes. They'll fit right in with the airfish.
'Cept the djinni would thus be trapped in Ravenloft.. and probably more than a little pissed at you for doing so.
Amusing idea would be.. just make the one Necronomicon - then make it unique-power'd, able to summon something utterly badass (hostile to all), and then on the one use, it vanishes from the character's inventory, and jumps into another character's inventory instead, 'spreading its evil', as it were.
vanishes from the character's inventory, and jumps into another character's inventory instead
another character.
would be hilarious though poof book found its way magicly in ones inventory.
I'm not sure if this has been mentioned or not, but I guessed I might as well state it here.Possibly.
I've been wondering why the server seemed to need so many resets lately, more often than usual it seems.
Like, seriously bad lagg after being up for 24 hours without many people online, at all.
Does this have relation to these items and the fact their massive corpses do not seem to despawn at all? At least the monstrous catfish does not.
I'm not sure if this has been mentioned or not, but I guessed I might as well state it here.Possibly.
I've been wondering why the server seemed to need so many resets lately, more often than usual it seems.
Like, seriously bad lagg after being up for 24 hours without many people online, at all.
Does this have relation to these items and the fact their massive corpses do not seem to despawn at all? At least the monstrous catfish does not.
The items in question will be reduced to 4 charges each. The monsters will have properly hostile factions. The catfish will be replaced with something else (probably the "flying fish" from the PnP version of the item), and the items will be placed in a special loot table that only has a 1% chance of spawning.
Hopefully this will fix all the issues.
I'm not sure if this has been mentioned or not, but I guessed I might as well state it here.Possibly.
I've been wondering why the server seemed to need so many resets lately, more often than usual it seems.
Like, seriously bad lagg after being up for 24 hours without many people online, at all.
Does this have relation to these items and the fact their massive corpses do not seem to despawn at all? At least the monstrous catfish does not.
The items in question will be reduced to 4 charges each. The monsters will have properly hostile factions. The catfish will be replaced with something else (probably the "flying fish" from the PnP version of the item), and the items will be placed in a special loot table that only has a 1% chance of spawning.
Hopefully this will fix all the issues.
One last bug is that on death the monsters don't despawn. Will making them properly hostile correct this so they do disappear on death? I think the dead fish all over the place is one of the causes of lag.
No, it is a bug. At least I have seen Monstrous Catfish that weren't lootable at all.
Unless their humongous model hides their clickable area very well, which I find a bit of a far stretch as you can usually click the entire model.
No, it is a bug. At least I have seen Monstrous Catfish that weren't lootable at all.
Unless their humongous model hides their clickable area very well, which I find a bit of a far stretch as you can usually click the entire model.
I've only seen non-lootable catfish that don't despawn. I see it as a bug as well.
'Cept the djinni would thus be trapped in Ravenloft.. and probably more than a little pissed at you for doing so.
Amusing idea would be.. just make the one Necronomicon - then make it unique-power'd, able to summon something utterly badass (hostile to all), and then on the one use, it vanishes from the character's inventory, and jumps into another character's inventory instead, 'spreading its evil', as it were.
Box o' Balors. Go big or go home.
Box o' Balors. Go big or go home.
i see your balors and i raise you with uhm beholders.
Julia Colds' Box.
Um...
I mean... A box of Julia Colds.
Box o' Balors. Go big or go home.
i see your balors and i raise you with uhm beholders.
Gentlemen, gentlemen, gentlemen...
...
The Golden Ornate Diamond Encrusted Suitcase of TARRASQUES.
That's right. The magic suitcase of summoning tarrasques... not only that... the Tarrasques
(http://1d4chan.org/images/e/ed/Balloon_Tarrasque.png)
FLY.
You said to go big. dammit I went BIG.
Box o' Balors. Go big or go home.
i see your balors and i raise you with uhm beholders.
Gentlemen, gentlemen, gentlemen...
...
The Golden Ornate Diamond Encrusted Suitcase of TARRASQUES.
That's right. The magic suitcase of summoning tarrasques... not only that... the Tarrasques
(http://1d4chan.org/images/e/ed/Balloon_Tarrasque.png)
FLY.
You said to go big. dammit I went BIG.
LOL.... I nearly spat coffee all over my screen when I read this :P
Indeed it was the coffee.... Good thing I was able to hold it in :) :P
I think the idea of a Necronomicon-style undead-summoning book could work, but you'd have to keep it as expendable items.
That's not a problem. It's often said that truly evil tomes create lesser copies of themselves. Perhaps it's these lesser copies that people would find...
Hence the reason I tend to reproduce one day dunnn dun dunnnnnn
Hence the reason I tend to reproduce one day dunnn dun dunnnnnn
Via mitosis, I suppose?
Indeed it was the coffee.... Good thing I was able to hold it in :) :P
Caffeine is an awesome drug
Indeed it was the coffee.... Good thing I was able to hold it in :) :P
Caffeine is an awesome drug
Only if it's a racist kettle.
Some genius put three apes in the OOC room which promptly attacked me. I don't think I need to make any further comments.
Some genius put three apes in the OOC room which promptly attacked me. I don't think I need to make any further comments.
Some genius put three apes in the OOC room which promptly attacked me. I don't think I need to make any further comments.
FFS. This is why, every time someone makes a post about saying "Oh we're all mature people here, we won't abuse items," they are wrong. I am going to direct every single future post like that to this thread.
Some genius put three apes in the OOC room which promptly attacked me. I don't think I need to make any further comments.
FFS. This is why, every time someone makes a post about saying "Oh we're all mature people here, we won't abuse items," they are wrong. I am going to direct every single future post like that to this thread.
aww but people are mature here and dont abuse anything.
I'm just curious as i havent seen either of these items yet but what exactly was the point of adding these if i can ask a dev?They are supposed to aggro on the user to provide a scary "oh god!" Startling moment. But they dont do that.
I'm just curious as i havent seen either of these items yet but what exactly was the point of adding these if i can ask a dev?They are supposed to aggro on the user to provide a scary "oh god!" Startling moment. But they dont do that.
Instead they blithely stand around looking like idiots, that is until you attack one, then they all aggro. Which makes me believe Badelaire was doing some monkey ethnic cleansing before he got aggroed.
As of right now they're a troll detection tool since no matter where you put carnivorous apes and giant flying catfish in a horror simulator, they just dont fit if they stand around. So for now I think the safe bet for everyone is to sell/leave them behind until they work as intended.
I manned all the loose boats in d-loo with apes.I'm just curious as i havent seen either of these items yet but what exactly was the point of adding these if i can ask a dev?They are supposed to aggro on the user to provide a scary "oh god!" Startling moment. But they dont do that.
Instead they blithely stand around looking like idiots, that is until you attack one, then they all aggro. Which makes me believe Badelaire was doing some monkey ethnic cleansing before he got aggroed.
As of right now they're a troll detection tool since no matter where you put carnivorous apes and giant flying catfish in a horror simulator, they just dont fit if they stand around. So for now I think the safe bet for everyone is to sell/leave them behind until they work as intended.
I think I made pretty good use of the carnivorous apes when I bothered to carry a barrel around. >:[
If Badelaire was attacked by the apes then the item is working as intended.I'm just curious as i havent seen either of these items yet but what exactly was the point of adding these if i can ask a dev?They are supposed to aggro on the user to provide a scary "oh god!" Startling moment. But they dont do that.
Instead they blithely stand around looking like idiots, that is until you attack one, then they all aggro. Which makes me believe Badelaire was doing some monkey ethnic cleansing before he got aggroed.
As of right now they're a troll detection tool since no matter where you put carnivorous apes and giant flying catfish in a horror simulator, they just dont fit if they stand around. So for now I think the safe bet for everyone is to sell/leave them behind until they work as intended.
i have to aplaud blue after 8 pages he still has not succumbed to group pressure.
GJ blue 8)
So as of the latest update I summoned five catfish in various locales where I thought the land could use the clensing of'the river god'.The catfish factions have been changed to hostile so they should attack anyone hostile towards the hostile faction.
Out of all five fish, three merrily swam in the air endlessly. I like to think they achieved zen.
The fourth one went right to the aggroing...after it had been attacked. From what I saw the fish only attack people who have attacked a fish from last reset. Any subsequent summons seem to hate that one person. As seen in fish five who immediately airswam towards them.
Also odd in the behavior, fish four attacked anything near it, even those who didnt attack it. Fish five only attacked people who aided in the slaying of the fourth river god.
So as of the latest update I summoned five catfish in various locales where I thought the land could use the clensing of'the river god'.After doing some investigating, I've discovered that this is because the Nerull Cult's faction settings were not setup properly and were erroneously neutral/friendly towards the Hostile faction
Out of all five fish, three merrily swam in the air endlessly. I like to think they achieved zen.
The fourth one went right to the aggroing...after it had been attacked. From what I saw the fish only attack people who have attacked a fish from last reset. Any subsequent summons seem to hate that one person. As seen in fish five who immediately airswam towards them.
Also odd in the behavior, fish four attacked anything near it, even those who didnt attack it. Fish five only attacked people who aided in the slaying of the fourth river god.