Ravenloft: Prisoners of the Mist

Suggestions, Feedback & Bug Reports (OOC) => Module Feedback and Suggestions => Topic started by: Dire Corby on July 12, 2012, 02:32:30 PM

Title: Enchanting & XP - The Basics?
Post by: Dire Corby on July 12, 2012, 02:32:30 PM
I'm not really sure how to look this up....

What is the current minimum level to contribute xp for an enchanted item?  Is it allowed to ask approximately how much of a level, or levels, folks will lose?  Is the xp cost the same for weapons and armor? 

I know that xp is not the focus of the server, but it is nice to have a bit of knowledge on this subject oocly when making a decision on something that really impacts a PC.

The minimum level is my main question.
Title: Re: Enchanting & XP - The Basics?
Post by: HellsPanda on July 12, 2012, 02:44:48 PM
Level  14
Title: Re: Enchanting & XP - The Basics?
Post by: Mayvind on July 12, 2012, 04:32:06 PM
XP lost depend on What you enchanted, but is always drop 1 level :)
Title: Re: Enchanting & XP - The Basics?
Post by: Romar Notten on July 12, 2012, 04:51:27 PM
The experience cost for weapons and armor are different.
Title: Re: Enchanting & XP - The Basics?
Post by: Dire Corby on July 12, 2012, 04:57:54 PM
Awesome thank u all for the info!  :)
Title: Re: Enchanting & XP - The Basics?
Post by: MadMage99 on July 12, 2012, 10:03:26 PM
You do not always drop a level. I just had my main's bow enchanted. he is level 17, was close to 18. bow enchanted, didn't loosea level. went back to the begining of 17 tho as far as I can tell by rest messages.

And you can always check by placing the item into the enchanter. it tells you the exact cost.
Title: Re: Enchanting & XP - The Basics?
Post by: Troukk on July 13, 2012, 02:40:02 PM
Can you enchant bows or crossbows at +2 or +3 to be actually able to hit anything? It's kinda annoying 'cause of the fact that GMW doesn't work on ranged weapons.
Title: Re: Enchanting & XP - The Basics?
Post by: HellsPanda on July 13, 2012, 05:19:03 PM
bows are enchanted into pure +3 weapons
Title: Re: Enchanting & XP - The Basics?
Post by: Uranos on February 23, 2013, 05:24:12 AM
Quote
Enchanting

Arcane Device[Rod(by wizard7+ / sorcerer7+ / bard9+)]
Enchanted Item(1x Essence, 1x Crafted Equipment, Nx XP(from 14+ person in circle))

I got a question related to this from one topic.

If I am a lets say 15 lv wizard, will the XP cost come from me or do I actually need another char next to me to do it?

If so, do both chars have to be 14+ or just one?

Is there a list of what kind of enchantments I can get on which type of item?

Thanks.

Title: Re: Enchanting & XP - The Basics?
Post by: Telkar on February 23, 2013, 06:17:41 AM
There is a circle in the enchanting area. Whoever is in the circle gets drained of XP, be it the enchanter or someone else. The enchanter can drain himself by standing in the circle while using the rod (haven't tried it, but I just assume this). Only the person in the circle needs to be lvl 14+.

No list of enchantments that I know of, but it can be discovered IG.
Title: Re: Enchanting & XP - The Basics?
Post by: HellsPanda on February 23, 2013, 09:00:57 AM
The wizard/sorc needs to be 7+, the victim of the enchanting needs to be 14+
Title: Re: Enchanting & XP - The Basics?
Post by: ManticoreRO on February 23, 2013, 09:04:11 AM
  When you say lvl 14, does it take into consideration the ECL or the normal level?
Title: Re: Enchanting & XP - The Basics?
Post by: APorg on February 23, 2013, 10:21:26 AM
The enchanter can drain himself by standing in the circle while using the rod (haven't tried it, but I just assume this).

Indeed, I have done this.
Title: Re: Enchanting & XP - The Basics?
Post by: Uranos on February 23, 2013, 10:36:39 AM
Ok! So the only thing I need is the list of what can one actually make before selling a soul.

Btw, is forfarian (hope I'm spelling it correct) claymore available in crafting? :D
Title: Re: Enchanting & XP - The Basics?
Post by: APorg on February 23, 2013, 11:30:17 AM
  When you say lvl 14, does it take into consideration the ECL or the normal level?

Not sure... probably normal level but I've never tested.
Title: Re: Enchanting & XP - The Basics?
Post by: APorg on February 23, 2013, 11:31:34 AM
Ok! So the only thing I need is the list of what can one actually make before selling a soul.

Btw, is forfarian (hope I'm spelling it correct) claymore available in crafting? :D

All crafted weapons, shields, helms armour and boots can be enchanted, I believe.
Title: Re: Enchanting & XP - The Basics?
Post by: Kaspar on February 23, 2013, 06:36:09 PM
Ok! So the only thing I need is the list of what can one actually make before selling a soul.

Btw, is forfarian (hope I'm spelling it correct) claymore available in crafting? :D

All crafted weapons, shields, helms armour and boots can be enchanted, I believe.

That's the one with bludgeoning potential right? I'm afraid it isn't. Only the greatsword with 1d8 damage.
Title: Re: Enchanting & XP - The Basics?
Post by: Avatar6666 on February 23, 2013, 07:19:41 PM
Bastard sword does enchant just fine and so does full plate.
Title: Re: Enchanting & XP - The Basics?
Post by: HellsPanda on February 24, 2013, 06:57:01 AM
Normal level only for ECL races. As ECL here only decreases your incoming xp
Title: Re: Enchanting & XP - The Basics?
Post by: Nemien Callishan on February 24, 2013, 11:36:02 AM
The enchanter can drain himself by standing in the circle while using the rod (haven't tried it, but I just assume this).

Indeed, I have done this.

That's good to know. I've been looking for a way to slow down the levelling process. One level every eight or nine months is just too much to handle :p.