Ravenloft: Prisoners of the Mist

Suggestions, Feedback & Bug Reports (OOC) => Module Feedback and Suggestions => Topic started by: INSTINCT92 on April 16, 2011, 03:05:41 AM

Title: Just an idea..
Post by: INSTINCT92 on April 16, 2011, 03:05:41 AM
I don't know why it does, and I am aware the DM' know of the issue with people coming through a transition and glitching riiiiiiight to the other end of the area. Sometimes its fine. But two places for instance people end up stuck on a ledge or behind the vallaki wall with no way out, or at the bak of the citadel which is also no way out.

And DM's being only human (Don't slay me..) can't be on all the time nore help instantly, or for a while if they are running an event for a group.

Would it be possible. to put in one way transitions up in these places as a 'escape' route from being suck via glitch. Just an idea.
Title: Re: Just an idea..
Post by: Strigoi on April 16, 2011, 03:19:56 AM
there is a way you can get down IF its an outdoors area. place your back against the edge of the cliff or wall your stuck on, and make a campfire. you should get pushed off when the campfire is placed.

Title: Re: Just an idea..
Post by: INSTINCT92 on April 16, 2011, 08:32:33 AM
Good to know! :D
Title: Re: Just an idea..
Post by: WildPirate13 on April 16, 2011, 05:41:32 PM
It will work most times.
Title: Re: Just an idea..
Post by: dark_majico on April 16, 2011, 05:59:34 PM
I don't know why it does, and I am aware the DM' know of the issue with people coming through a transition and glitching riiiiiiight to the other end of the area. Sometimes its fine. But two places for instance people end up stuck on a ledge or behind the vallaki wall with no way out, or at the bak of the citadel which is also no way out.

And DM's being only human (Don't slay me..) can't be on all the time nore help instantly, or for a while if they are running an event for a group.

Would it be possible. to put in one way transitions up in these places as a 'escape' route from being suck via glitch. Just an idea.

In all my years of playing nevberwinter nights, which is at least 4, this has happend to me once. lol
Title: Re: Just an idea..
Post by: Saruven on April 17, 2011, 05:01:47 AM
If indoors and a wizard/sorcerer, I've been able to use a summoned familiar to push me through objects when I've gotten stuck.
Title: Re: Just an idea..
Post by: INSTINCT92 on April 17, 2011, 09:12:47 AM
I don't know why it does, and I am aware the DM' know of the issue with people coming through a transition and glitching riiiiiiight to the other end of the area. Sometimes its fine. But two places for instance people end up stuck on a ledge or behind the vallaki wall with no way out, or at the bak of the citadel which is also no way out.

And DM's being only human (Don't slay me..) can't be on all the time nore help instantly, or for a while if they are running an event for a group.

Would it be possible. to put in one way transitions up in these places as a 'escape' route from being suck via glitch. Just an idea.

In all my years of playing nevberwinter nights, which is at least 4, this has happend to me once. lol



This has happened to me, atleast 5 times. I've oly been here for about... 6 maybe 7 months
Title: Re: Just an idea..
Post by: Glade on April 17, 2011, 02:52:29 PM
If indoors and a wizard/sorcerer, I've been able to use a summoned familiar to push me through objects when I've gotten stuck.

I've tried that too. It does work.