Ravenloft: Prisoners of the Mist

Suggestions, Feedback & Bug Reports (OOC) => Module Feedback and Suggestions => Topic started by: Zedrik on December 09, 2010, 05:16:50 PM

Title: Pack Ox and Mines
Post by: Zedrik on December 09, 2010, 05:16:50 PM
So the ox system has been tweaked to make it quite a bit better than when i first tried it out.
But one thing still bugs me.
I can't actually take the ox into a mine.
Which... really defeat the purpose of me wanting an ox in the first place.
To haul ore.
Is this intentional?
Title: Re: Pack Ox and Mines
Post by: EO on December 09, 2010, 06:23:29 PM
Yes. It's to prevent soloing, and also, realistically, you'd be hard-pressed to drag an ox (an animal) deep into a dark mine, especially one infested with monsters.
Title: Re: Pack Ox and Mines
Post by: Zedrik on December 09, 2010, 06:39:18 PM
Yes. It's to prevent soloing, and also, realistically, you'd be hard-pressed to drag an ox (an animal) deep into a dark mine, especially one infested with monsters.

Can we have mining ponies then?
Title: Re: Pack Ox and Mines
Post by: Anarcoplayba on December 09, 2010, 07:40:03 PM
<noob> oooooh... so that ox is useful to carry weight? </noob>
Title: Re: Pack Ox and Mines
Post by: Zedrik on December 09, 2010, 10:10:17 PM
<noob> oooooh... so that ox is useful to carry weight? </noob>

It's something of a concession to crafters since the exhaustion system pretty much screwed us over. (Especially smiths.)
It's come a long way, but it's just not quite there yet.