Ravenloft: Prisoners of the Mist
Public (OOC) => Tech discussion => Topic started by: Grieyls on June 27, 2010, 10:16:32 AM
-
Hey fellow developers and gaming gurus... Ahem, well I've been mucking about with NWN toolset and been have lots of fun building area's and what not. However I've run into a snag. Yes you guessed it, scripting... I'm a complete noob to it :P Anyhoo I was wondering if the Devs would be so kind as to help me out with one little scripting job that I have no idea on how to pull off. What I would like is a creature spawning script IE like the one on this illustrious server. That is a script that spawns critter after critter with increasing difficulty as time progresses. If you could give me some pointers... or better yet just hand that darn script over :mrgreen:
Pretty please, with sugar on top ;)
-
The script that controls this is very involving and just handing it over wouldn't help you much I'm afraid. It'll take a very long time introducing you to how to set it up in your module.
-
Thanks no probs but I think I just found a work around... Encounter trigger... Squee! Set to continious spawn with a delayed timer works just like a treat :mrgreen:
-
Boo Ya! I found a waypoint system that does spawning even better... anyhoo, onto another issue...
What I would like to do is have a rest system script much like the one used on this server... How about's it? Any pointers?... I have a Allow Rest trigger but I'm befudlled on how to get it to work :?
-
Try nwvault or the bioware forums instead - while there are a few people here who knows scripting well chances are there are already finished systems like that on the vault.