Can we post the ideas here?
Spiders poison, depending on CR of spider.: Lesser/concentrated poison.Gods, yes please. :twisted: :spider:
Eye of newt? Wing of bat? They're like... classics or something. :lol:You think thats classic how about some fat from unbaptized children for flying potions, not only do you get to fly but you can get your very own DP to go with the drop.
would makeing wine really be worth the effort of a few coins?
would makeing wine really be worth the effort of a few coins?
Roleplay potential.
Acid Leech (throwable single target) = A large glob from a pudding a green slime and a grave ooze (3 of each), dc 12 to destroy a weapon, Reflex saveNo one really sad anything lol, So everyone fine with these items have I made the dare I say it perfect item with no fault? or are you lot just lazy? lol
Sundering Fire (bomb) = Ashes from a major demon miner and lesser along with a demon heart, 3d10 fire bomb which lowers your str due to massive burns.
dc 14 for str drop, fortitude save
Sapping Electric (bomb) = Will o wisp, Will o deep dust (3 of each), 2d10 electric bomb which lowers intelligence and dex due to the exterme shock slowly your limbs and your mind in agnoising pain. dc 12 for dex and int drop, fortitude save
Crippling Sonics (bomb) = The voice box of a mobat,doombat,carrion bat along with the essance of slow shadows (2 of each), 1d10 sonic bomb which deafens and blinds until you rest dc 16 reflex save
Stone Net (Throwable) = Two gargoly hides, You are intengaled in a heavy substance created by a gargolys skin it binds and slows to the point at which you cannot move, Also it feel like getting hit with a rock wall throwing you off your feet. 50% chance of Slow,15% of knockdown , 10% chance of stun DC 20 for dicp to avoid the slow or knockdown. DC 16 Will save to avoid being stunned, It also should wiegh about 5 pounds due to it being a net practily.
Just a few ideas let me know whatcha think!
slimes are in various locations...
Dvergeheim caves, variable caves, the giant square in the sewers, a few other locations that are somewhat hidden... etc
also you can get fiery mandibles from the scarabs
Budly if they wanted to explore they wouldn't ask.Spoiler: show
Just throwing that out there.
Ah no lol thats just an idea xD
Just an idea on something that alchemy might make other than just varnishes:
An elemental resist of temporary duration that was for one specific type of element only, based on the component.
An example for acids would be
Lesser: perhaps comparable to the energy resist spell but acid resist only
Medium: comparable to energy protection but again only for acid
Greater: comparable to Energy Buffer, acid only
An alternative might be
Lesser /5 acid resist of a determined duration
Medium /10 acid resist of a determined duration
Greater /20 acid resist of a determined duration
These could be made during the secondary phase of alchemy by mixing the distillation from the first phase with a source of grease such as lard or goose fat, which could be bought like resin is, (Vistani baby fat is probably right out due to the prohibitive cost in curses and dps) to yield a salve which could be applied to the skin.
Shadows: I still favour the idea of darkness being created from them, but negative energy varnishes is also a great possibility.
Shadows: I still favour the idea of darkness being created from them, but negative energy varnishes is also a great possibility.
I'm not certain how the varnishes are coded exactly, but can they be made to be a varnish with a minor negative energy damage on weapons/ammo but cause dark when thrown?
Shadows: I still favour the idea of darkness being created from them, but negative energy varnishes is also a great possibility.
I'm not certain how the varnishes are coded exactly, but can they be made to be a varnish with a minor negative energy damage on weapons/ammo but cause dark when thrown?
Probably yes: On-hit darkness.
But that would certainly be powerful.
Shadows: I still favour the idea of darkness being created from them, but negative energy varnishes is also a great possibility.
I'm not certain how the varnishes are coded exactly, but can they be made to be a varnish with a minor negative energy damage on weapons/ammo but cause dark when thrown?
Probably yes: On-hit darkness.
But that would certainly be powerful.
I'd think 'On Hit' Spells/Effects via Alchemy Reagents would be a bit over the top, perhaps in time (Craft Level/Time for such effects to be discussed/inplemented) it is possible, but as Alchemy is a fair young Craft by standards, simplicity is best.
To keep it to the basics IE: xdx amount of Elemental/Energy Damage, low form of spell.
Unless it's been removed recently, you can buy Bottled Black in a store.
I honestly don't see there being a reason why something similar can't be made via alchemy.
I am curious as there is an alchemist in Dementilieu, I wonder if it would be possible to create black powder and other chemistry and rennesance alchemy creations? and for some of the ingredients to be available in Port-a-lucine.
I am curious as there is an alchemist in Dementilieu, I wonder if it would be possible to create black powder and other chemistry and rennesance alchemy creations? and for some of the ingredients to be available in Port-a-lucine.
Had Craals (or what they're spelt) been mentioned in alchemy droppings? They're like ice elementals on Baratak, as the fire minions, killed one and no drop. (And then I died with a second one :) )
Fire Imp: Lesser Scorching Varnish.
Fire Snake: Lesser Scorching Varnish.
Hell Hound: Lesser Scorching Varnish.
Nessian Hell Hound: Strong Scorching Varnish.
Dust Devils: Strong Scorching Varnish.
Greater Fire Snake: Strong Scorching Varnish.
Greater Dust Devils: Greater Scorching Varnish.
More to follow up...
...also...Kolgrímur: Bestest scorching varnish.
...also...Kolgrímur: Bestest scorching varnish.
Bestest you say? :devil:
...also...Kolgrímur: Bestest scorching varnish.
Bestest you say? :devil:
Yes...don't look at me like that.
Anyway...I feel like we need more places that offer a good dose of ingredients for magical varnishes, lesser and strong, but mostly strong. The only place that offers such is the alhoon lair as of now, making it incredibly farmed.
...maybe dust devils and greater dust devils could be used for magical varnishes. They could leave behind some sort of essence maybe, such as a little gem.