Changelog - August 31st, 2021 Version BETA 2.25q "Risk."
Rule Changes:
Updated Section 1: Character Story & Creation
- Added the following rule: - Generally, paladins may not follow evil deities. However if the setting of origin explicitly supports such a concept, an application for an exception may be submitted to the DM Team for review.
This change is not retroactive, so existing characters do not need to submit an application. However, it applies to new characters as of now.
Updated Section 2: Character Progression
- Shortened and streamlined the character creation rules.
- Updated the prestige class and multiclassing rules to account for the recent changes. Please note the following changes:
- Monks can only multiclass with the following classes: Assassin, Blackguard, Divine Champion, Dwarven Defender, Shadowdancer, and Weapon Master.
- Paladins who multiclass can no longer progress as paladins and lose all paladin abilities, except when multiclassing with the following classes: Divine Champion, Dwarven Defender, and People's Champion.
- All prestige classes are available, except Harper Scout and Purple Dragon Knight. Dragon Disciple can only be taken by outlander characters (e.g. non-native) from settings that support it, whereas Hallowed Witch is only available to native characters.
- The following prestige classes require an application: Assassin, Blackguard, Dragon Disciple, Hallowed Witch, Pale Master, People’s Champion, Shadowdancer, and Shifter. The application form can be found on the forums.
Area, Item and NPC changes:
- Added a rental to the Dementlieuse Underworld.
- Fixed minor issues with the Keep of the Dyad.
- Fixed minor issues and optimized some areas.
Scripting and System changes:
- Unlocked several prestige classes so they no longer require applications.
- The relevel crystal countdown starts automatically when the PC reaches level 3 (this is retroactive).
- Updated the bleeding system to better provide a 6 second grace period after first being taken to 0 hit points.
- Fixed constitution buffs wearing off causing death while bleeding/stable.
- Reworked the aquatic system to be simpler and more reliable.
- Reworked the exhaustion system to be clearer.
- Restoration spells no longer remove the attack bonus penalty caused by exhaustion.
- Mind Blank spells no longer remove Feeblemind.
- Made it impossible to talk with NPCs while polymorphed.
- Damage shield spells can no longer be cast on Black Blade of Disasters.
- Fixed an issue with arcane spell failure applying on certain scrolls.
- Fixed an issue with Rallying Cry and Inspire Competence stacking with itself.
- Fixed minor issues and optimized scripts.