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Author Topic: Changelog  (Read 279850 times)

Zarathustra217

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Re: Changelog
« Reply #800 on: April 06, 2021, 03:32:17 AM »
Changelog - April 5th, 2021 Version BETA 2.25e title "Madhouse."

Area, Item and NPC changes:
 
- Added new exterior areas to Dementlieu.

- Minor balance adjustments to Village of Barovia dungeons.

- Minor bug fixes and optimizations.

Scripting and System changes:

- Overhauled the database.

- Fixed the abandoned well in the Western Outskirts.

- Fixed a bug with intrusion zones that made PCs equip items.

- Removed most restrictions on crafted placeables placement.

- Fixed a minor bug with the Deep Dwarf template.

- Made the Hide in Plain Sight cooldown apply to Shifters' kobold shape.

- Minor bug fixes.

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Changelog - April 15th, 2021 Version BETA 2.25f "Jailhouse Rock."
« Reply #801 on: April 15, 2021, 07:57:47 PM »
Changelog - April 15th, 2021 Version BETA 2.25f "Jailhouse Rock."

Area, Item and NPC changes:
 
- Fixed issues and expanded the Gendarmerie's Jail.

- Minor modifications to areas.

Scripting and System changes:

- Fixed an issue with saving throw bonuses for subraces.

- Fixed a bug that would randomly destroy items.

- Fixed bugs and an exploit with the Gate spell.

- Fixed issues with Hide in Plain Sight.

- Fixed issues with Swim like a Fish/Water Breathing not carrying over in wild shape.

- Fixed an exploit with subdual mode.

- Minor bug fixes.

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Changelog - May 13th, 2021 Version BETA 2.25g "Class."
« Reply #802 on: May 13, 2021, 07:39:54 PM »
Changelog - May 13th, 2021 Version BETA 2.25g "Class."

Hak update:

- Added War Mage as a base class.

- Overhauled the Shifter class to bring it closer to Master of Many Forms.

- Cloaks longer hide wings; adjusted NPC perception accordingly.

- Changed the appearance of the shifter's wyrmling forms.

- Added Cat's Grace to the Hexblade spell list.

- Updated the appearance of Lawgiver items.

- Fixed errors in the Katar and Musket's descriptions.

- Merged with Beamdog's newest patch.

Area, Item and NPC changes:
 
- Made adjustments to the layout of the Lady's Rest basement and unlocked it.

- Renamed the storage warehouse in Dementlieu.

- Extended the Dementlieuse coastal areas.

- Added blank canvases and books to merchants.

- Rebalanced the cost of helmets sold in Ragdar's Foundry.

- Fixed some transitions facing the wrong way.

- Minor fixes, optimizations and updates to areas.

Scripting and System changes:

- Added commands to save and clear rental placeables (@rental help for details).

- Increased the frequency of concentration checks for Black Blades of Disaster.

- Made several feat powers carry over to Polymorph/Shapechange.

- Fixed an issue with varnishes not working on flintlocks.

- Attempted to fix an issue where random items would sometimes get destroyed.

- Energy Drain can no longer target the cleric.

- Fixed a bug that would let druids equip some metal items.

- Fixed an issue with monks being able to multiclass into some classes.

- Made it impossible to interrupt a NPC while they're doing an action.

- Fixed issues with the flame snakes' poison.

- Made characters' size persist over resets.

- Minor fixes and optimizations.

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Changelog - May 23rd, 2021 Version BETA 2.25h "Delivery Service."
« Reply #803 on: May 23, 2021, 09:44:53 AM »
Changelog - May 23rd, 2021 Version BETA 2.25h "Delivery Service."

Area, Item and NPC changes:
 
- Added delivery quests between Dementlieu and Edrigan.

- Added Warmage items to the treasuries.

- Rebalanced the cost of several items in the treasuries.

- Added a new rental to the Vallaki area.

- Decreased the placeables limit of smaller rentals.

- Minor fixes, optimizations and updates to areas.

Scripting and System changes:

- Hexblade Curse will no longer trigger OCR checks.

- Fixed bugs with the new rental commands (@rental help for details).

- Fixed an issue with the storage warehouse in Port-à-Lucine.

- Temporarily disabled dye dummies and mirrors lighting.

- Attempted to fix an issue where random items would sometimes get destroyed.

- Minor fixes and optimizations.

EO

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Changelog - June 3rd, 2021 Version BETA 2.25i "Beguiler."
« Reply #804 on: June 03, 2021, 08:09:57 PM »
Changelog - June 3rd, 2021 Version BETA 2.25i "Beguiler."

Hak changes:

- Added new base class: Beguiler.

- Added new Warmage spells: Lesser Orbs and Orbs.

- Gave Half-Elves Skill Affinity (Influence) (+2 Influence).

- Removed Endurance from Dwarven Defender and Arcane Archer.

- Fixed a bug with Scintillating Sphere.

- Fixed minor bugs.

Area, Item and NPC changes:
 
- Updated Barovian and Dementlieuse areas to reflect in-game events.

- Added Beguiler support to scrolls and certain items.

- Resized the Mutinied Sailor's basement to fix a bug.

- Toned down the disease checks in the Dementlieuse Black Market.

- Minor fixes, optimizations and updates to areas.

Scripting and System changes:

- Fixed issues with rentals.

- Fixed an exploit with Rage.

- Fixed issues with the Voodan's spell slots.

- Fixed the Dwarven Defender's Defensive Stance.

- Fixed an issue with bartering in Ethereal Jaunt.

- Minor fixes and optimizations.

EO

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Changelog - June 16th, 2021 Version BETA 2.25j "Thieves Beware."
« Reply #805 on: June 16, 2021, 09:21:28 PM »
Changelog - June 16th, 2021 Version BETA 2.25j "Thieves Beware."

Area, Item and NPC changes:
 
- Added Beguiler and Hexblade items to the treasuries.

- Unlocked the appearance of several monk items.

- Updated the Laws of Vallaki and Barovia.

- Updated the appearance of certain oozes' remains.

- Added a trash barrel in Ragdar's Foundry.

- Fixed minor issues with the treasuries.

- Minor optimizations and fixes.

Scripting and System changes:

- Fixed the @rental clear function.

- Fixed the Vermin Trainer feat.

- Optimized the Beguiler's Cloaked Casting ability.

- Fixed a bug with the appearance mirror.

- Minor fixes and optimizations.

EO

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Changelog - June 22nd, 2021 Version BETA 2.25k "Light."
« Reply #806 on: June 22, 2021, 09:30:39 PM »
Changelog - June 22nd, 2021 Version BETA 2.25k "Light."

Area, Item and NPC changes:
 
- Updated to reflect in-game events in Dementlieu.

- Guards can now collect wages from the Bounty & Commissions Office.

- Increased the spawn rate of night time Mist encounters.

- Added a trash barrel in the Krezk Output's tailor.

- Fixed the armor type of the Magician's Leathers.

- Minor optimizations and fixes.

Scripting and System changes:

- Added lighting to the dye dummies and appearance mirror.

- Fixed a bug with the scrying cooldown timer.

- Fixed the Hexblade's Hound of Doom.

- Fallen paladin blackguards now get Create Greater Undead at level 1.

- Optimized arcane spell failure scripts.

- Minor fixes and optimizations.

EO

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Changelog - July 10th, 2021 Version BETA 2.25l "Gambling."
« Reply #807 on: July 10, 2021, 04:32:43 PM »
Changelog - July 10th, 2021 Version BETA 2.25l "Gambling."

Area, Item and NPC changes:
 
- Fixed the Chains of the Warmage.

- Minor optimizations and fixes.

Scripting and System changes:

- Skill and saving throw bonus from custom feats no longer count towards the cap.

- Added @quickbar commands to save/restore quickbars (@quickbar help for info).

- Added the possibility to roll multiple die simultaneously (eg. [5d6].

- Added @area hostile/unhostile to hostile/unhostile visible characters in area.

- Duration of Hawk's Vision and Cougar Vision changed to Turns/Level.

- Disabled exhaustion debug information messages.

- Added an earlier exhaustion feedback message.

- Fixed accessories triggering NPC hostility.

- Fixed an issue that made Voracious not persist over resets.

- Fixed issues with water breathing.

- Fixed issues with the Cloak of Arachnida.

- Fixed an issue with Drow saving throw bonuses.

- Fixed several exploits linked to the New Character Event.

- Minor fixes and optimizations.

EO

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Changelog - July 20th, 2021 Version BETA 2.25m "Sappy."
« Reply #808 on: July 20, 2021, 07:59:10 PM »
Changelog - July 20th, 2021 Version BETA 2.25m "Sappy."

Area, Item and NPC changes:
 
- Added Dread Treant Sap to Shadowmire Treants.

- Minor optimizations and fixes.

Scripting and System changes:

- Temporarily disabled the @quickbar commands to investigate stability issues.

- Capped the number of die that can be cast simultaneously to 50.

- Disabled a NCE function that ported people to the Mist Camp upon raise.

- Fixed an issue that sometimes resulted in negative DCs when bashing.

- Fixed an issue with Turn Spirit not counting the Voodan level.

- Minor fixes and optimizations.

EO

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Changelog - August 4th, 2021 Version BETA 2.25n "Defense."
« Reply #809 on: August 04, 2021, 05:37:21 PM »
Changelog - August 4th, 2021 Version BETA 2.25n "Defense."

Hak:

- Increased the Tower Shield's base AC from 3 to 4.

- Added the Battle Caster feat.

- Added hostile/unhostile toggle feats in the radial menu.

- Removed the warmage's level 16 Armored Mage and Heavy Armor Proficiency.

- Gave voodan an extra cantrip spell slot at all levels.

- Added Blast of Sand, Grease and Mestil's Acid Sheathe to the warmage's spell list.

- Rebalanced the following spells: Lucent Lance, Sound Lance and Faerie Fire.

- Added support to the following monk weapons: bagh nakh, cutting wheel, nunchaku, quarterstaff, sai, shuriken, war fan.

- Added feat and crafting support for war fans and cutting wheels.

- Entangle, Immobile and Paralyze effects no longer automatically set Dexterity to 3.

- Fixed the animation of Defensive Stance.

- Rebalanced the bagh nakh, cutting wheel and war fan.

- Updated the Castle Exterior, Rural tileset.

- Fixed several minor issues.

Area, Item and NPC changes:
 
- Revamped Midway Haven.

- Added iron to the Abandoned Mine in Dementlieu.

- Fixed Chains of the Warmage.

- Removed the Root of Yggdrasil from the Degannwy store.

- Updated Edelweiss' unique properties.

- Fixed minor issues and optimized some areas.

Scripting and System changes:

- Gris-Gris now self-destroy when expired.

- VFX Clothing (eg. tricornes, bandanas, etc.) no longer carries over when polymorphed.

- Fixed a minor bug with scrying and respawn when burnt/mutilated.

- Fixed minor issues and optimized some areas.

EO

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Changelog - August 12th, 2021 Version BETA 2.25o "Shady dealings."
« Reply #810 on: August 12, 2021, 09:25:13 PM »
Changelog - August 12th, 2021 Version BETA 2.25o "Shady dealings."

Area, Item and NPC changes:
 
- Added a bank and storage to the Black Market in Dementlieu.

- Decreased the number of saps dropped by Shadowmire Treants.

- Fixed minor issues and optimized some areas.

Scripting and System changes:

- Fixed an issue with Barovian settlement gates at night.

- Updated the Bone Golem's paralysis howl.

- Fixed minor issues with the vampire's coffin script.

- Fixed issues with the Dwarven Defender's stance.

- Fixed an issue with Automatic Still Spell not always applying.

- Fixed issues with the shifter's kobold shape HIPS.

- Fixed issues with Ram's Might not always working.

- Optimized the @rental save command.

EO

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Changelog - August 22nd, 2021 Version BETA 2.25p "Hubs."
« Reply #811 on: August 22, 2021, 03:41:52 PM »
Changelog - August 22nd, 2021 Version BETA 2.25p "Hubs."

Area, Item and NPC changes:
 
- Overhauled and expanded the Mist Camp.

- Added several areas and facilities to the Dementlieu Underworld.

- Added crafting dummies to the Dementlieu Black Market and Muhar.

- Fixed the issue with the Midway Haven inn rooms.

- Fixed minor issues and optimized some areas.

Scripting and System changes:

- Fixed issues with bashing unlocked doors/containers.

- Fixed an issue with the bedroll.

- Fixed an issue with Automatic Still Spell not always applying.

- Fixed an issue with Turn Spirit not taking level into account.

- Fixed issues and optimized banking scripts.

EO

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Changelog - August 31st, 2021 Version BETA 2.25q "Risk."
« Reply #812 on: August 31, 2021, 12:58:58 PM »
Changelog - August 31st, 2021 Version BETA 2.25q "Risk."

Rule Changes:

Updated Section 1: Character Story & Creation

- Added the following rule: - Generally, paladins may not follow evil deities. However if the setting of origin explicitly supports such a concept, an application for an exception may be submitted to the DM Team for review.

This change is not retroactive, so existing characters do not need to submit an application. However, it applies to new characters as of now.

Updated Section 2: Character Progression

- Shortened and streamlined the character creation rules.

- Updated the prestige class and multiclassing rules to account for the recent changes. Please note the following changes:

- Monks can only multiclass with the following classes: Assassin, Blackguard, Divine Champion, Dwarven Defender, Shadowdancer, and Weapon Master.

- Paladins who multiclass can no longer progress as paladins and lose all paladin abilities, except when multiclassing with the following classes: Divine Champion, Dwarven Defender, and People's Champion.

- All prestige classes are available, except Harper Scout and Purple Dragon Knight. Dragon Disciple can only be taken by outlander characters (e.g. non-native) from settings that support it, whereas Hallowed Witch is only available to native characters.

- The following prestige classes require an application: Assassin, Blackguard, Dragon Disciple, Hallowed Witch, Pale Master, People’s Champion, Shadowdancer, and Shifter. The application form can be found on the forums.

Area, Item and NPC changes:
 
- Added a rental to the Dementlieuse Underworld.

- Fixed minor issues with the Keep of the Dyad.

- Fixed minor issues and optimized some areas.

Scripting and System changes:

- Unlocked several prestige classes so they no longer require applications.

- The relevel crystal countdown starts automatically when the PC reaches level 3 (this is retroactive).

- Updated the bleeding system to better provide a 6 second grace period after first being taken to 0 hit points.

- Fixed constitution buffs wearing off causing death while bleeding/stable.

- Reworked the aquatic system to be simpler and more reliable.

- Reworked the exhaustion system to be clearer.

- Restoration spells no longer remove the attack bonus penalty caused by exhaustion.

- Mind Blank spells no longer remove Feeblemind.

- Made it impossible to talk with NPCs while polymorphed.

- Damage shield spells can no longer be cast on Black Blade of Disasters.

- Fixed an issue with arcane spell failure applying on certain scrolls.

- Fixed an issue with Rallying Cry and Inspire Competence stacking with itself.

- Fixed minor issues and optimized scripts.

EO

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Changelog - September 11th, 2021 Version BETA 2.25r "Curfew."
« Reply #813 on: September 11, 2021, 12:52:07 PM »
Changelog - September 11th, 2021 Version BETA 2.25r "Curfew."

Area, Item and NPC changes:
 
- Updated the Laws of Vallaki in the Western Outskirts.

- Added an attic and a basement to the Hospice rental.

- Fixed an exploit with the Forest Fane.

- Fixed typos and minor issues in several areas.

Scripting and System changes:

- Fixed an exploit allowing weapon masters to have multiple weapons of choice.

- Fixed an issue with the vestibule dungeon not spawning monsters properly.

- Made several script optimizations and fixes.