Author Topic: Changelog  (Read 377692 times)

EO

  • Assistant Head DM/Developer
  • Head DMs
  • Dark Power
  • ******
  • Posts: 23082
  • The one and only, the one everyone wants to be!
Changelog - May 14th, 2024 Version BETA 2.30j "Sssssss"
« Reply #900 on: May 14, 2024, 08:16:20 PM »
Changelog - May 14th, 2024 Version BETA 2.30j "Sssssss"

Area, Item and NPC changes:

- Moved the trading table further away from Petre.

- Added reliable mistway entrances to Tejeda.

- Toned down the treasury values on Tejeda.

- Added trash cans to several areas.

- Fixed issues with the Blighted Laboratory in Hazlan.

- Fixed an issue with certain ferry captains ignoring OCR.

- Fixed minor issues and typos.

Scripting and System changes:

- Added a new template: Yuan-Ti Tainted One (details on the forums).

- LFRP mode now turns the character's name rose-tinted for easier identification.

- Clicking on a player in LFRP/streaming mode in the player list provides information on their status.

- Fixed issues introduced last update with VFX equipment.

- Added -4 penalty to flintlocks when firing in melee range (negated with Point Blank Shot).

- Creatures will no longer zero in on invisible or stealthed characters constantly.

- Added missing Point Blank Shot damage bonus to flintlocks.

- Added Augment Summoning support to Planar Ally.

- Equipping and unequipping items now recalculates OCR.

- Fixed minor issues and optimized scripts.

EO

  • Assistant Head DM/Developer
  • Head DMs
  • Dark Power
  • ******
  • Posts: 23082
  • The one and only, the one everyone wants to be!
Changelog - May 22nd, 2024 Version BETA 2.30k "AOO"
« Reply #901 on: May 22, 2024, 08:22:08 PM »
Changelog - May 22nd, 2024 Version BETA 2.30k "AOO"

Crafting changes:

- Fixed ingredient errors in the Cooling and Base threads recipes.

Area, Item and NPC changes:

- Added a ring uniform for the Théâtre de la Cathédrale to the faction armory.

- Bundles of paper now generate one piece of paper at a time.

- Added OCR checks to several NPCs who were missing them.

- Raised the OCR hostility threshold of Dementlieuse ship captains and sailors.

- Slightly moved Petre in the Vistani Camp.

- Added a one-way transition out of the Aboleth dungeon.

- The ferry to and from Naillat no longer costs gold.

- Added missing descriptions to several NPCs.

- Added an on-death emote and VFX to Malthor.

- Fixed minor issues and typos.

Scripting and System changes:

- Added @mode ## command to trigger different modes, including disabling Attacks of Opportunities. Type @mode help for details.

- Added @archive/@unarchive to archive and unarchive characters (renames to zzzArchive... and disables them).

- Added a 20 feet distance limit to Defensive Stance before it breaks.

- Added the official list of languages to the language system.

- @language help now lists languages from the PC's setting, in addition to Ravenloft and Standard D&D languages.

- Adding a language not in the official list now prompts a confirmation message and displays the list of languages.

- Removed references to spellbooks from Dementlieuse's spellcasting OCR reactions.

- Made it possible to cancel a remake after a reset or crash.

- Fixed an issue with height OCR messages firing when equipping/unequipping items.

- Fixed incorrect damage type damage bonus being granted from Dead Eye.

- Fixed minor issues and optimized scripts.

EO

  • Assistant Head DM/Developer
  • Head DMs
  • Dark Power
  • ******
  • Posts: 23082
  • The one and only, the one everyone wants to be!
Changelog - May 27th, 2024 Version BETA 2.30l "LFDM"
« Reply #902 on: May 27, 2024, 09:50:05 PM »
Changelog - May 27th, 2024 Version BETA 2.30l "LFDM"

Area, Item and NPC changes:

- Fixed minor issues and typos.

Scripting and System changes:

- Added @LFDM mode to broadcast persistent requests to the DM team. Consult the forums for details.

- Added feedback messages when activating/deactivating Attack of Opportunity mode (@mode 12).

- Crafting XP gains are now displayed.

- Made equipping and unequipping shields recalculate Parry.

- Fixed an issue with remakes and archiving not properly renaming the character.

- Fixed minor issues and optimized scripts.

EO

  • Assistant Head DM/Developer
  • Head DMs
  • Dark Power
  • ******
  • Posts: 23082
  • The one and only, the one everyone wants to be!
Changelog - June 7th, 2024 Version BETA 2.30m "Access"
« Reply #903 on: June 07, 2024, 10:20:34 PM »
Changelog - June 7th, 2024 Version BETA 2.30m "Access"

Area, Item and NPC changes:

- Added a dialog option to the Vistani Captains to directly board caravans.

- Added True Seeing to all creatures in the final Lake of Sounds encounter.

- Fixed an issue where characters would sometimes block access to Vistani Vardo.

- Fixed a bug in the Lake of Sounds area which could make it impossible to leave.

- Fixed minor issues and typos.

Scripting and System changes:

- Unarmed Strike feats apply to creature weapons when polymorphed.

- Weapon spells affect creature weapons (if applicable) if the character has no weapon or gloves equipped.

- Standardized the types of weapons weapon spells affect.

- Attempted to fix Attack of Opportunity toggling working inconsistently (@mode 12).

- Fixed an error with the Wondrous Mirror causing Too Many Instructions errors.

- Fixed some @rental commands, which could not target the character.

- Fixed minor issues and optimized scripts.

EO

  • Assistant Head DM/Developer
  • Head DMs
  • Dark Power
  • ******
  • Posts: 23082
  • The one and only, the one everyone wants to be!
Changelog - June 17th, 2024 Version BETA 2.30n "Stuck"
« Reply #904 on: June 17, 2024, 08:20:13 PM »
Changelog - June 17th, 2024 Version BETA 2.30n "Stuck"

Area, Item and NPC changes:

- Added unique descriptions to Tejeda NPCs.

- Made substantial backend changes to area transitions (report any unexpected behaviour).

- Removed the light property from Morninglordian uniforms and added it to the Lightcarrier Spear.

- Changed the damage output of the Wall of Ra in Har'Akir to better reflect canon sources.

- Disabled the use of subdual mode on animal familiars and companions to fix an exploit.

- Added a ladder to exit a problematic section of Quartier Marchand.

- Fixed minor issues and typos.

Scripting and System changes:

- Added @unstuck command to port out of inaccessible areas. Type @unstuck help for detail.

- Clicking on the compass (bottom-right corner of the screen) now displays the current year.

- Clicking on the compass with a Pocket Watch or Lamordian Clock in your inventory displays the current minute.

- Made several back-end optimizations to spells.

- Disabled friendly fire for pistols and muskets.

- Fixed weapon buff spells no longer working on magic staves and gauntlets.

- Fixed an issue with the NPC stealth and detect commands not working.

- Alchemist's Flasks and Holy Water now can affect gauntlets.

- The Wall of Ra should no longer dispel Ethereal Jaunt.

- Added immunity to positive damage to player spirits.

- Fixed minor issues and optimized scripts.

EO

  • Assistant Head DM/Developer
  • Head DMs
  • Dark Power
  • ******
  • Posts: 23082
  • The one and only, the one everyone wants to be!
Changelog - July 3rd, 2024 Version BETA 2.30o "..."
« Reply #905 on: July 03, 2024, 09:00:33 PM »
Changelog - July 3rd, 2024 Version BETA 2.30o "..."

Rule changes:

- Added spying subsection to Section 5: Player vs Player rules.

Area, Item and NPC changes:

- Updated the appearance of Tigan's Rest, Angler's Dive, The Broken Bell and The Drowned Rat.

- Fixed a trap pathing bug in the Temple of Thoth.

- Fixed minor issues and typos.

Scripting and System changes:

- Added a visual indicator that someone is typing, displayed as ... under your name when hovering the mouse over the character or tabbing. To stop broadcasting your typing status, disable it in the rest menu.

- Added @afk command to indicate you are AFK. This will be displayed under your name when hovering the mouse over your character or tabbing.

- Added color restrictions to Forest Gnomes (not retroactively enforced).

- Added new animations to @emote or @summon emote commands. @emote list for full list.

- The @label command now allows changing the label.

- Fixed minor height range issues with Forest Gnomes.

- Fixed more issues with @mode 12 (Attack of Opportunity).

- Fixed a bug with gold no longer counting as tiny for the purpose of sleight of hand.

- Fixed a bug miscalculating the character's caster level.

- Fixed a bug where Ethereal Jaunt would break when it shouldn't.

- Fixed incorrect area-wide disease check DCs.

- Fixed elemental weapon buff spells affecting the ranged weapon instead of the ammunition.

- Fixed a bug with no Attack of Opportunity mode.

- Fixed minor issues and optimized scripts.

EO

  • Assistant Head DM/Developer
  • Head DMs
  • Dark Power
  • ******
  • Posts: 23082
  • The one and only, the one everyone wants to be!
Changelog - July 18th, 2024 Version BETA 2.30p "Gambling"
« Reply #906 on: July 18, 2024, 08:09:40 PM »
Changelog - July 18th, 2024 Version BETA 2.30p "Gambling"

Area, Item and NPC changes:

- Added a large curing knife for leatherworking to leatherworking shops.

- Updated the appearance of the Prancing Nymph.

- Fixed an exploit in Tejeda.

- Fixed minor issues with the recently overhauled areas.

- Fixed minor issues and typos.

Scripting and System changes:

- Added Dead Man Walking support to the Bone Golem's howl fear check.

- Clicking on the Influence skill in the character sheet prints out the character's outcast rating.

- Clicking on the Parry skill in the character sheet prints out the character's Parry AC.

- Fixed Healing Hands healing the incorrect amount of hit points.

- Fixed Sleight of Hand not working when picking up gold.

- Fixed streaming and LFRP characters showing up as disguised to DMs.

- Fixed Arcane Spell Failure calculation errors.

- Fixed an issue that prevented casting some spells while invisible.

- Fixed an issue that made it impossible to toggle typing feedback back once disabled.

- Fixed minor issues and optimized scripts.

EO

  • Assistant Head DM/Developer
  • Head DMs
  • Dark Power
  • ******
  • Posts: 23082
  • The one and only, the one everyone wants to be!
Changelog - August 21st, 2024 Version BETA 2.30q "Skills"
« Reply #907 on: August 21, 2024, 10:40:10 PM »
Changelog - August 21st, 2024 Version BETA 2.30q "Skills"

Crafting changes:

- Added option to craft melee wooden weapons without a metal component.

- Fixed a bug, which prevented crafting melee weapons with Astral Driftmetal.

- Fixed several minor issues with crafted melee wooden weapons retroactively.

- Fixed an issue with the Large Curing Knife.

Area, Item and NPC changes:

- Moved Shop III in Vallaki closer to the Old Svalich Road.

- Added the Wagon Wheel to the list of crafted items that can be traded in the Trading Hall.

- Fixed doors auto-locking in the Prancing Nymph.

- Fixed minor issues and typos.

Scripting and System changes:

- Clicking on a skill in the character sheet prints out the number of base ranks and modifier.

- Restrictions on bartering and dropping items in the OOC Lounge now only affect new characters.

- Fixed some PCs having an incorrect number of languages following a relevel.

- Fixed the damage output of Incendiary Cloud to match the spell description's.

- Fixed a bug which allowed characters with a negative Lore modifier to identify all items.

- Fixed the way Arcane Spell Failure is calculated.

- Fixed an exploit with the new caravan boarding conversation option.

- Bundles of Paper can no longer be used on other characters.

- Fixed the bonus to stealth skills given by Urban Stealth.

- Fixed a bug, which sometimes prevented casting or using abilities when invisible.

- Fixed issues with Wall of Perilous Flame.

- Fixed minor issues and optimized scripts.

EO

  • Assistant Head DM/Developer
  • Head DMs
  • Dark Power
  • ******
  • Posts: 23082
  • The one and only, the one everyone wants to be!
Changelog – September 2nd, 2024 Version BETA 2.30r "Gate"
« Reply #908 on: September 03, 2024, 07:59:39 AM »
Changelog – September 2nd, 2024 Version BETA 2.30r "Gate"

Crafting changes:

- Added Astral Driftmetal support to the Miner's Bag.

Area, Item and NPC changes:

- Added memorials in the Keep of the Dyad to reflect recent events.

- Added an interrogation room to the Vallaki City Jail.

- Updated the Refuge of the Fifth Light Mausoleum to reflect recent events.

- Fixed an exploit with Akiri Slaves.

- Fixed minor issues and typos.

Scripting and System changes:

- Logging back on a character with a remake pending sends the remake code to the player again.

- Added '@lfdm show' command to see current active LFDM request.

- Added a reminder when logging in if a player has a pending LFDM request.

- Barovian NPCs react more favorably to spellcasting from divine casters who share their deity.

- Raised drow and umbragen OcR in Dementlieu to better reflect their standing.

- Examining a mark prints the name and description to the combat log.

- Added support for the @howl command to all monstrous templates.

- Fixed a recent issue which made stealth penalties not apply.

- Fixed an issue with flintlocks not missing on a natural 1 roll.

- Fixed an issue with Call of the Beast not being available under specific circumstances.

- Fixed an issue, which prevented the use of @summon on multiple summons.

- Removed "fake" Spell Resistance checks from spells which should not have had them.

- Fixed minor issues and optimized several scripts.

EO

  • Assistant Head DM/Developer
  • Head DMs
  • Dark Power
  • ******
  • Posts: 23082
  • The one and only, the one everyone wants to be!
Changelog - September 6th, 2024 Version BETA 2.30s "Dismiss"
« Reply #909 on: September 06, 2024, 12:40:16 PM »
Changelog - September 6th, 2024 Version BETA 2.30s "Dismiss"

Area, Item and NPC changes:

- Fixed an exploit with the Secret Basement in Barovia.

- Added missing door to the OOC Lounge in the OOC Main Hall.

- Fixed minor issues and typos.

Scripting and System changes:

- Added @summon/npc/familiar/companion 'dismiss' command to unsummon them.

- Added overlooked items to the list of items that break when bashing containers.

- Fixed bugs introduced last update with Parry AC.

- Fixed Lunatic not applying on the first night of the month.

- Reverted some recent changes to how color names are processed.

- Fixed minor issues and optimized several scripts.

EO

  • Assistant Head DM/Developer
  • Head DMs
  • Dark Power
  • ******
  • Posts: 23082
  • The one and only, the one everyone wants to be!
Changelog - September 9th, 2024 Version BETA 2.30t "Colorful"
« Reply #910 on: September 09, 2024, 10:04:12 PM »
Changelog - September 9th, 2024 Version BETA 2.30t "Colorful"

Area, Item and NPC changes:

- None.

Scripting and System changes:

- Added support for Eneko to Voracious.

- Removed Dwarven Weapon Proficiency from Ishikorobokuru.

- Made several backend changes to improve stability.

- Fixed an error, which made all armors appear as "something".

- Fixed an issue with Lightsleeper, which made it ineffective.

- Fixed LFRP and streaming mode colors.

- Fixed minor issues and optimized several scripts.

EO

  • Assistant Head DM/Developer
  • Head DMs
  • Dark Power
  • ******
  • Posts: 23082
  • The one and only, the one everyone wants to be!
Changelog - October 15th, 2024 Version BETA 2.31a "Hak"
« Reply #911 on: October 15, 2024, 09:01:12 AM »
Changelog - October 15th, 2024 Version BETA 2.31a "Hak"

Hak Changes:

- Added the Tattooed Monk and Avenger Knight prestige classes.

- Rebalanced Combat Vigor, Combat Speed, and Combat Hardiness.

- Removed outcast rating and glowing eyes from level 20 monks.

- Fixed forest gnomes' hitbox size to be easier to select.

- Added new spell: Undetectable Alignment.

- Added 18 new animations. Type @emote 43 to 61 to use them. (Thanks to Palmweaver)

- Made crafted traps function like standard traps while retaining their current effects.

- Increased the item value of several stacking items to be consistent with non-stacking items.

- Updated the appearance of the druid's badger and dire boar shapes and companions.

- Added 2 new falchion appearances (6-1 and 6-2).

- Added 5 new heads (Female Elf: 50/Female Human: 228 & 229/Male Elf: 45 & 46/Male Human: 241/Half-Orc: 161, 162 & 163).

- Added Augment Healing to the list of feats bards can take.

- Added spell targeting to the Black Powder Avenger's grenades.

- Added a wereserpent monstrous template and creature appearance.

- Fixed an issue preventing the use of Cleaning Kits on flintlocks directly.

- Fixed an issue that made it impossible for certain dwarven subraces to pick Weapon Focus (Dwarven Waraxe).

- Clarified in Point Blank Shot's description that it also negates the -4 AB penalty when casting ranged spells in melee.

- Weapon Focus (Spear) now works with small spears.

- Fixed Devour Magic to allow targeting the caster.

- Added missing spell targeting and metamagic to Shadow Conjuration, Greater Shadow Conjuration, and Shades.

- Updated the descriptions of Shillelagh and Bowater to indicate that the bonus damage is piercing damage.

- Removed the ability to Empower Tenser's Transformation since it did nothing.

- Fixed Shockwave's spell targeting shape.

- Added darker variant tiles to the Gothic Interior tileset.

- Added an effect icon to display exhaustion levels.

- Fixed the Male Mystic voiceset.

- Fixed line-of-sight problems with several chairs and benches.

- Fixed an issue with several VFX's not working properly in Gothic Interior tileset areas.

- Added loading screens to the Gothic Interior tileset.

- Added several new books.

- Fixed minor issues and optimized haks.

Area, Item, and NPC Changes:

- Overhauled Sithicus and added dozens of new areas.

- Updated the appearance of the Théâtre de la Cathédrale.

- Added a persistent noticeboard to the Théâtre de la Cathédrale.

- Added holdable religious books to religious stores.

- Decreased the respawn rate of several high-level dungeons.

- Added locks to Tejeda’s outer gates.

- Added crafting dummies to Nordenvall Village's bazaar.

- Made it possible for guards and gendarmes to control prisoners.

- Fixed several food item types stacking.

- Made minor layout adjustments to the Miner’s Merriment.

- Fixed typos and minor issues.

Scripting and System Changes:

- Added @radius command to approximate radius size. Type @radius help for details.

- Made yelling break stealth and temporarily decrease Move Silently.

- The Examine function now prints backgrounds when used on self.

- Fixed an issue with stealth penalties not properly stacking.

- Fixed a bug that would disable characters if they remade three times in a row.

- Fixed the remake code not showing up when relogging while having a pending remake.

- Removed the distance restriction when using Opening Tap.

- Made it possible to dispel the Light spell.

- Fixed weight not updating when unequipping items or using crafting containers inside bags.

- Fixed a bug that affected the cost of spawning placeables in rentals.

- Fleeing characters should now always stop running once the fear effect ends.

- Made it impossible to accidentally manually add the Common language.

- Fixed a bug that made it possible for spirits to die under rare circumstances.

- Fixed Voracious Dispelling not properly dispelling areas of effect.

- Fixed minor issues and optimized several scripts.

EO

  • Assistant Head DM/Developer
  • Head DMs
  • Dark Power
  • ******
  • Posts: 23082
  • The one and only, the one everyone wants to be!
Changelog - October 18th, 2024 Version BETA 2.31b "Nuitari"
« Reply #912 on: October 18, 2024, 09:33:53 PM »
Changelog - October 18th, 2024 Version BETA 2.31b "Nuitari"

Area, Item, and NPC Changes:

- Fixed several issues and exploits in the new Sithicus areas.

- Added low level arcane scrolls to the Red Academy store.

- Added holdable religious books to religious stores.

- Added Greater Dispel Magic to Ghostly Priests and Acolytes.

- Removed references to burning corpses from their description.

- Fixed typos and minor issues.

Scripting and System Changes:

- Fixed a bug where a door locked on one side would not be locked on the other.

- Greyhawk druids and rangers are no longer required to have a patron deity.

- Forgotten Realms rangers are no longer required to have a nature deity.

- Made major backend optimizations to the carpentry kit to improve performance.

- Fixed the order in which new emotes appear on @emote list.

- Fixed an issue which could prevent people from casting domain spells.

- Attempted to make it possible to dispel Continual Flame.

- Fixed an error with the Tainted One's poison ability.

- Using @lfdm without any text will no longer confirm a message was sent.

- Fixed minor issues and optimized several scripts.

EO

  • Assistant Head DM/Developer
  • Head DMs
  • Dark Power
  • ******
  • Posts: 23082
  • The one and only, the one everyone wants to be!
Changelog - October 28th, 2024 Version BETA 2.31c "Scrolls"
« Reply #913 on: October 28, 2024, 09:52:22 PM »
Changelog - October 28th, 2024 Version BETA 2.31c "Scrolls"

Area, Item, and NPC Changes:

- Added level 0 to 5 scrolls to Hazlan and the University de Port-à-Lucine.

- Removed remaining level 7 scrolls from all stores to correct an oversight.

- Added food rations to the Markovian Vistani.

- Increased the threshold at which Thieves' Highway NPCs react to outcasts.

- Fixed several bugs in Sithicus.

- Toned down the number of dispelling spells in the Abandoned Church Basement dungeon.

- Fixed typos and minor issues.

Scripting and System Changes:

- Increased the duration of the ballroom rental from 1 to 3 days.

- Removed Weapon Proficiency (Dwarf) from Athasian Dwarves.

- Fixed issues with Opening Tap not working reliably.

- Bestow Curse should no longer break Ethereal Jaunt.

- Made further optimizations and added failsafes to reduce the number of crashes.

- Fixed minor issues and optimized several scripts.
« Last Edit: October 28, 2024, 10:04:12 PM by EO »

Soren / Zarathustra217

  • Lead Director, Patient Zero
  • Administrator
  • Dark Power
  • *
  • Posts: 13006
Changelog - October 31st, 2024 Version BETA 2.31d "Renewal"
« Reply #914 on: October 31, 2024, 06:58:40 AM »
Changelog - October 31st, 2024 Version BETA 2.31d "Renewal"

Area, Item, and NPC Changes:

- Configured the module for the Play-A-New-Character event.

Scripting and System Changes:

- Disabled transfer messages for stores.