Author Topic: Changelog  (Read 315294 times)

EO

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Changelog – August 8th, 2022 Version BETA 2.28c "Brass"
« Reply #850 on: August 08, 2022, 10:22:33 PM »
Changelog – August 8th, 2022 Version BETA 2.28c "Brass"

Area, Item and NPC changes:

- Added a bank to the Nordenvall Fane area.

- Removed disarm from several unarmed creatures.

- Fixed an issue with bagh-nahks templates in merchant inventories.

- Fixed minor issues.

Crafting changes:

- Added three new metals to the crafting system.

- Removed the adamantine bonus vs constructs from weapons and ammunition.

- Increased the damage output of adamantine and green steel thrown weapons and ammunition.

- Removed the fire vulnerabilities from all crafted armor linings.

- Fixed a bug that made shuriken and throwing axes of different metals stack.

- Increased the amount of Balls of Yeti Wool by one on all yetis.

- Crafted shuriken and throwing axes are now produced in stacks of 99 instead of 50.

- Corrected lingering errors on plain silk, cotton and linen armor linings.

- Corrected the extra enchantment bonus for dire rhinoceros lining.

Scripting and System changes:

- Fixed an error with night mist spawns.

- Fixed a bug that made Lightning Rage stack with Channeled Rage.

- Fixed errors that generated “too many instructions” messages.

- Fixed minor issues.

EO

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Changelog - August 24th, 2022 Version BETA 2.28d "Common"
« Reply #851 on: August 24, 2022, 10:50:33 PM »
Changelog - August 24th, 2022 Version BETA 2.28d "Common"

Rule changes:

- PCs can no longer be from alternate versions of supported settings (eg. no Earth for Gothic Earth).

Area, Item and NPC changes:

- NPC healers now cast Restoration instead of Greater Restoration.

- Added the option to cast restoration to more healer NPCs.

- Adjusted braziers to burn paper.

- Fixed an issue with the Dancing Crane's rooms.

- Fixed minor issues with areas and creatures.

Scripting and System changes:

- Added Half-Vistani as a playable Gothic Earth subrace.

- Gothic Earth characters now know Common automatically.

- Disabled problematic pelvis and hand model appearances.

- Optimized the alternate character detection system.

- Fixed warlock invocations not replenishing when using metamagic.

- Added missing VFX's to Eldritch Blast invocations.

- Made minor adjustments to Athasian Half-Elf properties.

- Fixed the direction "yells" show up as coming from.

- Fixed an issue with Darkness being countered by spell immunities.

- Fixed a minor issue with Sleight of Hand.

- Fixed further problems with Call of the Beast.

- Fixed minor issues.

Crafting changes:

- Added support for new crafting materials to crafting containers.

- Fixed an issue with Darksteel whips.

- Fixed a bug with whip models.
« Last Edit: August 24, 2022, 10:58:47 PM by EO »

EO

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Changelog – September 8th, 2022 Version BETA 2.28e "Misty"
« Reply #852 on: September 08, 2022, 08:04:45 PM »
Changelog – September 8th, 2022 Version BETA 2.28e "Misty"

Area, Item and NPC changes:

- Added new dungeon in The Mists.

- Added crafting support for outcast races near Vallaki.

- Fixed and optimized areas.

Scripting and System changes:

- Disabled the stacking of area of effect spells.

- Fixed issues with rental placeables moving after resets (will only apply after a rental is saved).

- Fixed a targeting problems with Scalding Gust.

- Added further "light" checks on Enervating Shadow.

- Fixed a bug that would sometimes let people circumvent the choking fog.

- Fixed an issue with the wrong RP XP message being sent when transitioning.

- Fixed several minor issues.

Crafting changes:

- Adjusted the tailoring recipes for bolts of fabric and clothings.

- Added enchanting support to war fans and cutting wheels.

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Changelog - September 11th, 2022 Version BETA 2.28f "Bountiful"
« Reply #853 on: September 11, 2022, 10:21:53 PM »
Changelog - September 11th, 2022 Version BETA 2.28f "Bountiful"

Area, Item and NPC changes:

- Fixed a bug preventing the new Mists dungeon from being reached.

Scripting and System changes:

- Extended the duration of Use Poison to 10 turns.

- Crafting containers can be used on the ground (filling/emptying).

- Save Character now saves the character's location.

- Fixed a lingering issue with Scalding Gust.

- Fixed several minor issues.

Crafting changes:

- Fixed issues with brass arrow heads and bolt tips.

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Changelog - September 22nd, 2022 Version BETA 2.28g "Fog"
« Reply #854 on: September 22, 2022, 09:24:49 PM »
Changelog - September 22nd, 2022 Version BETA 2.28g "Fog"

Area, Item and NPC changes:

- The Vistani Elixir no longer functions between dusk and dawn to pass the choking fog.

- Rebalanced/updated several dungeons, especially around the Village of Barovia.

- Moved the Red Vardo Trader lockpicks to the faction armoury.

- Added missing crafting ingredients to yeti.

- Added the ability to restore level drain to Ilie Lucaciu.

- Added a failsafe to the Red Academy gate.

- Fixed minor issues.

Scripting and System changes:

- Restored minor roleplay progression to Western Barovia for high levels.

- Implemented the effects of Nuitari to saving throws in Sithicus.

- Fixed a minor issue with the Nimble feat.

- Fixed an exploit with stacking of Divine Power and Tenser’s Transformation.

- Fixed Edlritch Chain damage.

- Mummy Wrappings can now be stored in the Seamster’s Bag.

- Fixed lingering issues with poison items.

- Fixed a bug that could trap people in OOC areas when trying to leave the Lounge.

- Fixed minor issues.

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Changelog - October 5th, 2022 Version BETA 2.28h "Touch"
« Reply #855 on: October 05, 2022, 08:04:45 PM »
Changelog - October 5th, 2022 Version BETA 2.28h "Touch"

Area, Item and NPC changes:

- Expanded access to The Masked Grove.

- Added a trash barrel to the Trading House in Vallaki.

- Fixed minor issues.

Scripting and System changes:

- Added Point Blank Shot and Weapon Finesse support to touch attack spells.

- Fixed a bug with the Vistani Elixir dispelling when resting.

- Fixed lingering issues with persistent placeables in rentals.

- Fixed a bug that would occur when emptying crafting containers.

- Fixed minor issues and implemented optimizations.

Crafting changes:

- Lowered the smithing level requirement for gilding from 30 to 20.

- Fixed a gold exploit with some crafting ingredients.

EO

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Changelog - October 13th, 2022 Version BETA 2.28i "Naillat"
« Reply #856 on: October 13, 2022, 08:42:20 PM »
Changelog - October 13th, 2022 Version BETA 2.28i "Naillat"

Area, Item and NPC changes:

- Added a new dungeon in Dementlieu.

- Added a bookstore to the Red Academy.

- Updated the appearance of several NPCs.

- Fixed minor issues and optimized areas.

Scripting and System changes:

- Fixed issues with crafting stations and containers.

- Fixed a visual bug with the Heavy Miner's Pick.

- Fixed an issue with traps affecting ethereal characters.

- Fixed several bugs with the rental system.

- Fixed a bug that'd make the Vistani elixir free.

- Allowed for renaming enchanted leather bags.

- Fixed minor issues and implemented optimizations.

EO

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Changelog - October 22nd, 2022 Version BETA 2.28j "Edict"
« Reply #857 on: October 23, 2022, 09:14:43 PM »
Changelog - October 23rd, 2022 Version BETA 2.28j "Edict"

Area, Item and NPC changes:

- Added the laws of Hazlan in-game.

- Made minor balance adjustments to mist creatures.

- Fixed minor issues and implemented optimizations.

Scripting and System changes:

- Fixed an issue with Devour Magic.

- Fixed more issues with rentals.

- Added preliminary support for the New Character Event.

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Changelog - October 29th, 2022 Version BETA 2.28k "Lizuca"
« Reply #858 on: October 29, 2022, 10:38:42 AM »
Changelog - October 29th, 2022 Version BETA 2.28k "Lizuca"

Area, Item and NPC changes:

- Lizuca will now leave at night during NCE.

- Fixed an issue with Port-à-Lucine's tattoo artist.

- Removed Turn Undead from huecuva's.

- Fixed typos.

Scripting and System changes:

- Fixed a bug which allowed Half-Vistani to rest during Moon Madness.

- Fixed minor issues and typos.

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Changelog – November 7th, 2022 Version BETA 2.28l "Break a leg!"
« Reply #859 on: November 07, 2022, 06:16:24 AM »
Changelog – November 7th, 2022 Version BETA 2.28l "Break a leg!"

Area, Item and NPC changes:

- Added rental support to the Hazlan theater.

- Added rental support to Théâtre de la Cathédrale.

- Fixed an issue with the Drain's door conversation.

- Fixed minor issues and typos.

Scripting and System changes:

- Fixed a Parry AC error which occurred with Plot items.

- Fixed minor issues and made optimizations.

EO

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Changelog – November 19th, 2022 Version BETA 2.28m "Humanity"
« Reply #860 on: November 19, 2022, 09:30:10 AM »
Changelog – November 19th, 2022 Version BETA 2.28m "Humanity"

Rules:

- Implemented a poll to probe the community's stance towards the live streaming of roleplay (@survey to activate).

Area, Item and NPC changes:

- Added a new domain: Markovia.

- Revamped the Blood o' the Vine.

- Increased Radu's perception radius.

- Added a path circumventing the Lady's Rest to allow direct access to the sewers.

- Increased the spawn rate of silver in the Silver Mines.

- Updated the Vistani Elixir's system to use a potion item.

- Fixed cosmetic issues with gendarme uniforms.

- Fixed minor issues in dungeons.

- Fixed minor issues and typos.

Scripting and System changes:

- Fixed a potential exploit with the Death Knight's weapon.

- Fixed an error causing too many instructions errors.
« Last Edit: November 19, 2022, 09:50:19 AM by EO »

EO

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Changelog - November 29th, 2022 Version BETA 2.28o "Notices"
« Reply #861 on: November 29, 2022, 09:09:56 AM »
Changelog - November 29th, 2022 Version BETA 2.28o "Notices"

Crafting:

- Implemented missing herbalism recipes for Markovian herbs.

- Removed Wyvern and Aberrant Wyvern Scales from the treasuries.

Area, Item and NPC changes:

- Added a bazaar and updated the Artisans Hall in Nordenvall Fane.

- Added noticeboards to the Port-à-Lucine terraces and Vallaki City Hall.

- Fixed an issue with the Blood o' the Vine's common room.

- Removed large bones from sea zombie inventories.

- Flipped the orientation of piranhas to face the right direction.

- Fixed minor issues and typos, and optimized areas.

Scripting and System changes:

- Implemented a new persistent dynamic noticeboard system.

- Added a window to type text when writing with a quill.

- Made Combat Casting lower the exhaustion penalty for casting in combat.

- Fixed a bug causing "Too Many Instructions" errors in Markovia.

- Fixed other minor issues and implemented optimizations.
« Last Edit: November 29, 2022, 07:56:24 PM by EO »