Author Topic: Disarm versus Feral Ghouls and some other enemies  (Read 1186 times)

sotbiii

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Disarm versus Feral Ghouls and some other enemies
« on: May 15, 2018, 11:21:24 AM »
Some of the ghouls in Ghastia use weapons but when you hit them with disarm, nothing happens.
You get the message *hit* (instead or *resisted*) but the weapons doesn't come off.
I tested this with summoned Tyrantfog zombies as well and the result was the same.

There's probably some mechanical reason behind it and I don't know if it can be fixed but I thought I should mention it.

McNastea

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Re: Disarm versus Feral Ghouls and some other enemies
« Reply #1 on: May 15, 2018, 03:35:27 PM »
I could be wrong but I think some creature models simply have weapons equipped even if they don't actually have a weapon equipped.
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Re: Disarm versus Feral Ghouls and some other enemies
« Reply #2 on: May 15, 2018, 04:22:56 PM »
I could be wrong but I think some creature models simply have weapons equipped even if they don't actually have a weapon equipped.

From the NWN Wiki re tyrantfog zombies:

"Damage: 1d6+3 bludgeoning damage; criticals: 20/x2 (mace)"

"This creature has creature weapons that inflict 1d6+1 piercing-slashing damage and cause zombie creep on-hit, but these are never used as this creature cannot be disarmed."

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Re: Disarm versus Feral Ghouls and some other enemies
« Reply #3 on: July 28, 2018, 11:18:29 PM »
I'll fix the issue with Ghoul Lords at least; I think those are the problematic ones in Ghastria.

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Re: Disarm versus Feral Ghouls and some other enemies
« Reply #4 on: August 03, 2018, 10:07:46 PM »
This should now be fixed.