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Author Topic: EE Bug: Gun loading feats not working  (Read 1037 times)

Morning woods

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EE Bug: Gun loading feats not working
« on: May 11, 2018, 01:01:08 AM »

Delven's Maneuver
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Quote
Type of Feat: General
Prerequisite: Dex 12+, Weapon Focus (musket) or Weapon Focus (flintlock).
Specifics: Renowned pistoleer Renee Delven was the first to popularize this intricate maneuver, which allows for the loading of a bullet a mere second before firing. When firing a firearm for which the character has the weapon focus feat, he no longer needs to load a bullet manually. As long as there is at least one bullet in the bullets slot, it will be loaded automatically when the character shoots. The character still needs to load gunpowder manually.
Use: Automatic.


Gearling's Superposed Loading Technique
Spoiler: show
Quote
Type of Feat: General
Prerequisite: Dex 14+, Delven's Maneuver, Weapon Focus (musket) or Weapon Focus (flintlock).
Specifics: This intricate technique, first developed by the Gearling family for testing purposes, allows one to load both bullet and gunpowder at the same time in a matter of seconds. When firing a firearm for which the character has the weapon focus feat, he no longer needs to load bullets and gunpowder manually. As long as there is at least one bullet in the bullets slot and gunpowder in the character's inventory, they will be loaded automatically when he fires his weapon.
Use: Automatic.


These two feats don't seem to be functioning. Upon attempting to fire a musket or flintlock with lead bullets and gunpowder in your inventory you will be prompted with a yellow text message stating "Out of Ammo!". No bullet or gunpowder is consumed at all, but the weapon also doesn't fire.

EO

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Re: EE Bug: Gun loading feats not working
« Reply #1 on: May 11, 2018, 06:52:39 PM »
Just to be sure, were the bullets in your bullets slot?

Morning woods

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Re: EE Bug: Gun loading feats not working
« Reply #2 on: May 11, 2018, 11:28:12 PM »
Yes the bullets were in the bullet slot.

EO

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Re: EE Bug: Gun loading feats not working
« Reply #3 on: May 12, 2018, 09:31:18 PM »
Alright, I found the issue. Will have it fixed in my next update.