No, I am not encouraging that at all. I am encouraging congregations of all PCs to roleplay elsewhere, indoors, with reduced RP XP going to higher levels in certain instances.
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I'm actually coming around to the belief that only low levels should get RP XP at all. New characters and new players need the incentive to roleplay/network and could use the extra gift of RP XP. Everyone else should be roleplaying anyways.
Populations respond to incentives and penalties. If you say "the only way to get xp is to dungeon" then you will see more people spending more time dungeoning. If you make RP XP a viable way to level without dungeoning, you will have fewer people who feel the need to dungeon in order to do things.
Please, no. Honestly not all of us like to dungeon. I abhor dungeons as many of you know, no matter who well built they are, it is like pulling teeth to get me to go to one. I have to prep mentally and get all kinds of worked up and even then it's because I want xp. I don't mind leveling slowly with RP. It's the journey, not the destination, but also my destinations aren't found in dungeons, ether. I am still suffering from a migraine I picked up last night for dungeoning. RP XP should be available to anyone who RPs.
The difference is the tone. If it were truly a penalty, you'd be suffering for your continued roleplaying. Since it's not that at all, you (and many others) are just not happy that you aren't get free XP for essentially doing nothing. I don't have much sympathy for that.
This is a little insulting to those of us who are story tellers rather than dungeon grinders. I don't think I am essentially doing nothing, nor should anyone feel that the choice to RP over grind is looked down upon.
I like the suggestion, Aprog. It will draw people to the places that are largely ignored or abandoned. There should be a night life in the various taverns, and if we were drawn to the city to honor curfew, that would create many rp opportunities to merit the increase of XP. Incentives go a long way and this is a minor bump.
Another thing I had wondered, when I was first new the guy who showed me around said that RP XP increases due to the number of people participating in RP, up to 8 players. So, is that true or was that changed? I seem to remember feeling like it was easier to progress in groups that way.