I'm not sure if this has been discussed before, or even if this is a good idea in the slightest, but it's a thought that occurred to me that I'd like to explore - especially since I've seen similar systems implemented on other servers before.
On a server such as this, in which player-vs-player conflicts are many any myriad, would it be a worthwhile idea to implement a system in which those who allow their characters to be permanently closured in the course of a story get some kind of reward for doing so? For instance, that they could apply to have the next character they make start at a higher level based on the level of the closured character, the strength of their application, and the circumstances of their closure and the how much of an RP-impact their character and its death had. This is obviously a subjective matter of opinion, but so is everything else that requires an application (or any sort of staff intervention).
I'm not going to get into dictating when or why people should closure their characters, or throw any judgments around if they don't, for whatever reason, but I do think that it might be a positive push to reward those that are willing to take risks and accept the extremest of consequences. The people that do this tend to generate a lot of truly quality RP with far-reaching consequences, and invest a lot of time and effort into their character in doing so.
To be clear, I am NOT suggesting that whenever a character is closured, the next character that the player makes should automatically get a boost of some kind, whether in starting levels or something else. I AM suggesting that when a character is permanently closured in the course of a story, they should have the opportunity to APPLY for such a boost, which can be approved or disapproved depending on a variety of IC and OOC factors depending on the staff's discretion in the same way that PrCs and other applications are handled.
I have a lot of respect for the players that are out there constantly pushing the limits and swallowing the consequences of their actions, or letting go of long-existing characters in favor of fresh blood. I know from personal experience that it's hard to do, and while I'm not suggesting this for my sake (as my closured character is already long, long gone), I do think it might be a nice idea for the future.
I don't know what sort of bonus would be fitting for this sort of thing, though starting level seems the easiest, or even if this would be a good idea (not sure if it would sow bad blood for those who closure their characters and don't get any bonus based on their application?), but it's an idea. And just to reiterate in case this is taken the wrong way, I am not suggesting we judge or punish those that keep their characters around for the long term!
Curious to know thoughts on this. Good idea? Bad idea? Too much hassle? Unfair? Discussed before? What "perks" would be acceptable and worthwhile? Etc.