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Quote from: Hlot on August 24, 2016, 06:25:01 PMYou need to make investing skill points in Appraise worth of it.My understanding of the new system is that the appraise skill is quite useful again. People investing massively in appraise will get much better prices than those who do not since it now raises or decreases the merchant cap directly. So each time you add a point the maximum amount you can get for selling items rises too even at the higher level. With the proper investment in points, all the stats boosting items and spells, and feats available, a character can make a lucrative profit well over the standard cap now. It is a significant skill again.
You need to make investing skill points in Appraise worth of it.
With a appraise skill of 16, stores in and around Vallaki have a capped price of 228.
So, just did a bit of testing about the new appraise. We tried with some appraise of 30, of 35 and of 48. The prices given to us were the exact same, even with big differences in appraise as 30 and 48.
The prices are adjusted by a percentage equal to the difference in the die rolls, subject to a 30% cap.
Quote from: Chabxxu on August 25, 2016, 10:59:49 PMSo, just did a bit of testing about the new appraise. We tried with some appraise of 30, of 35 and of 48. The prices given to us were the exact same, even with big differences in appraise as 30 and 48.OcR also affects it.As for prices, NwN has always capped the % item price adjustment at 30%. We kept that same cap but when it comes to the merchant's actual maximum buy price, appraise can have an impact up to 50% (so a difference of 50 between the PC's Appraise - OcR and the merchant's Appraise).I would suggest reading this to understand how Appraise works in vanilla NwN:http://nwn.wikia.com/wiki/AppraiseQuoteThe prices are adjusted by a percentage equal to the difference in the die rolls, subject to a 30% cap.
Remember it's your appraise - the vendor's appraise. Then it is a 1% bonus increase per skill point total reached. Dedicated merchants will reap fortunes.
Only item prices are capped at 30% over their base value.Merchant caps are not.Highly valuable items (items whose base value far exceed the merchant cap), sold at the right merchant will still yield more gold to the 40+ appraise char, than the one with 30, because the merchant cap for him is higher. Don't forget too that merchants appraise skills may reduce your own score. So more is always good.
Not sure I understand you Mab. Those two post pretty much contradic one another. You said appraise would up the cap, but then you said there was a maximum cap. So there is a maximum number of points in appraise that is useful.
Appraise will now impact the maximum cap, positively if the difference between the PC's appraise and the NPC's appraise is above 0 and negatively if below 0.
Unofficial Sale Price FormulaLet O be your outcast rating for the domainLet AP be your appraise scoreLet AM be the merchant's appraise scoreLet AD be the difference between appraise scoresLet VB be the item's base valueLet VA be the item's adjusted value (no cap)Let CB be the merchant's base price capLet CA be the merchants adjusted price capLet P be the final sale priceAD = AP - O - AMVA = VB + (VB * MIN(AD, 30) / 100)CA = CB + (CB * MIN(AD, 50) / 100)P = MIN(VA, CA)