Heya,
Trying to "live" in the village without actually looting the areas around, and it drains the coffers terribly fast.
The area around the village is filled with resources, plentyful, but there's a lack of revenue if one character wishes to stay there for a longer time, for living and not for action seeking.
A warehouse clerk accepting supplies like crates, weapons, any crafted stuff would be pretty neat. I know it is a low income, but better than anything, especially If I merely wish to play a humble craftsman there.
And other acceptable jobs there as well, like we have fisherman and farmer in Vallaki, the village could use one also.
I am pretty sure on the long run it might help for player to stick around that area much more.
Also an ox stable, where one can sell the vallaki oxen after deliveries had been done? Actually, ox deliveries is rather difficult as the ogres make minced meat from the puny oxen in no time. Risking that route twice, one that way, one back totally not worth it. Maybe, push the ogres a little further away from the path so it can be traveled more easily?