You have been taken by the Mists

Author Topic: Barovia - Krofburg  (Read 44711 times)

Arawn

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Re: Barovia - Krofburg
« Reply #75 on: January 25, 2017, 08:22:51 PM »
Rumors of a commotion in Krofburg. The lord's steward's hand chopped off in the central square, another man dead trying to interfere, and a young woman, the daughter of a dead man, now Steward in his place. Most believe the Burgomaster has just finally finished his descent into mad self-pity.
Hir yw'r dydd a hir yw'r nos, a hir yw aros Arawn.

emptyanima

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Re: Barovia - Krofburg
« Reply #76 on: January 30, 2017, 02:01:28 PM »
[A notice is pinned to the front door of the Bellegarde Consortium.]


Maharella

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Re: Barovia - Krofburg
« Reply #77 on: February 11, 2017, 04:30:58 PM »

Iridni Ren

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Re: Barovia - Krofburg
« Reply #78 on: February 18, 2017, 01:47:54 PM »
An armored woman bearing relief supplies for Krofburg trudges slowly into town and makes her way to the Temple of Dawn. There she unwraps something she has swaddled in her cloak to reveal that healing is not all she brings: she has a nearly frozen body found in the cold of Mount Ghakis.

A few might recognize the armor wearer as the same meek Outlander taunted and spat upon during the early morning beatings in the Citadel.

My windows cracked, but they can be replaced.
Your arm will tire throwing stones my way.

Arawn

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Re: Barovia - Krofburg
« Reply #79 on: February 21, 2017, 08:30:11 PM »
Word comes from Krofburg, eager, whispered breathlessly from mouth to ear, ear to mouth. The word says that silver has been found, silver beyond imagining, silver beyond possibility. Word says that the Burgomaster will grant a claim to those who wish to work it, and that Bellegarde is hiring men to push their own shafts deeper into the mountain than ever before. From across Barovia, men and women leave their families hurriedly, carrying little more than the shirts on their backs, marching towards Krofburg, towards a gleaming future. And as word spreads, they come from farther afield: Borca, Invidia, Kartakass, then Hazlan, Nova Vaasa, Mordent, Richemulot, even distant and snowy Lamordia. Great eyes are fastened on Krofburg now. The small half-ruined hamlet is suddenly the subject of conversations and considerations that only a day before would have been entirely unthinkable.
Hir yw'r dydd a hir yw'r nos, a hir yw aros Arawn.

Arawn

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Re: Barovia - Krofburg
« Reply #80 on: February 22, 2017, 11:19:43 AM »
Word spreads around Krofburg that a woman in the black and red armor of the Von Zaroviches was seen entering the Burgomaster's Residence. Shortly afterwards, the Burgomaster's minstrel was seen slipping out of the House in the early dawn, one eye livid with bruises and her eyes haunted.
Hir yw'r dydd a hir yw'r nos, a hir yw aros Arawn.

wildflame

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Re: Barovia - Krofburg
« Reply #81 on: March 10, 2017, 12:31:44 AM »
The night's events left corpses behind, at least two prospectors are dead and the remains of a woman have been burned in the Rift, scorched lace caught on stone flaps like an ominous flag.
One of the local guards forms an undignified heap as she's slumped on a table in the Wandering Billy, the smell of tsuika like a barrier about her.

Arawn

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Re: Barovia - Krofburg
« Reply #82 on: March 11, 2017, 11:12:12 PM »
Rumors swirl around the court session held in the Burgomaster's hall. They say the Burgomaster himself was, as usual, a no-show, and his Steward Constanta Lazarescu sat in his place. Much of what occurred was routine, but there were complaints by the caliban of Caliban Hill that they were being mistreated by one guard in particular. The Red Vardo alleged terrible conditions in the Bellegarde mine, and rumor says they even suggested that men were puking blood and dying. Though it does not seem to have dulled the enthusiasm of those who come seeking their fortunes, the rumor seems to be persistent, even though some insist that they know a man who overheard the Lieutenant telling his witness what to say.
Hir yw'r dydd a hir yw'r nos, a hir yw aros Arawn.

Song of Danta

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Re: Barovia - Krofburg
« Reply #83 on: March 24, 2017, 04:22:56 AM »
Whilst checking snares set on the slopes above Krofburg, a huntsman is delivered an unpleasant gift by his hound: it is a worn hide boot containing a detached human leg that appears to have been hacked off at the knee. The skin is bruised and the bone is utterly crushed. More curious is the bangle slipped around the ankle: it is made from adamantine, and contains a lock of golden hair on the inner rim, sealed with resin. The huntsman brings his find back to Krofburg, often bragging at the Wandering Billy. Locals are curious to get a glimpse of the treasure, but it doesn't occur to anyone to discover the fate of the leg's owner. Yet.


Spoiler: show
// If your character has heard the rumors and you want to find the 'mountain pirate', let me know via PM or tells and I'll log him in! Rumor approved by Chaos.

Song of Danta

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Re: Barovia - Krofburg
« Reply #84 on: March 28, 2017, 08:35:37 PM »
In the dead of the night, something was heard dragging its way across the frosty ground at a glacial pace. It moved through the prospectors' camp and towards the main part of town. At the break of dawn, the trail made is visible in the snow. It leads to the food cellar behind the Wandering Billy. Those who come near would hear a bestial moaning.


Spoiler: show
// Once again, just let me know if you want to check it out!
« Last Edit: March 28, 2017, 08:39:34 PM by Gavin Mace »

Song of Danta

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Re: Barovia - Krofburg
« Reply #85 on: March 29, 2017, 04:07:44 AM »
A badly wounded man, clad in torn leathers and missing his leg from the knee-down, was carried out of the food cellar by one of the local militiamen. He was brought to the garda hut, and has not emerged since, though for a time, an awful wailing noise came from the building.

Deadbeat

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Re: Barovia - Krofburg
« Reply #86 on: April 13, 2017, 03:22:31 PM »
     Amongst the throngs of new faces that have flocked to the city of tents about the Village of Krofburg, a rather odd sight might be found. The most recent newcomer to the area, a bloodless man with a cadaverous face and a neatly kept mane of silver, has drawn both jeers and and more subtle, whispered insults as he takes a place as the new bartender for the popular establishment; the Miner's Merriment.

     Not a day after his arrival the word has gone out that the tented tavern has undergone a recruitment explosion. Dancers, minstrels, and nymphs of all types are being called upon to flock to the place, in return they are promised steady work and fair wages.



Spoiler: show
((If your character would seek employment, drop me a line on the forums or Discord and we can figure out a time that works for a meet up.))

Pav

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Re: Barovia - Krofburg
« Reply #87 on: August 14, 2017, 05:34:22 PM »
The screams of dying men echo over the valleys of the mountains, carrying all the way into the mountain hamlet of Krofburg.

A short distance out on the mountain road, toward the north, the great doors to the Bellegarde's mines stand ajar - one of its agent, and two of its miners lying dead in the snow, a nimbus of warm crimson gathering underneath, soaking into the snow and shriveled mountain grass...

What horrors lie within...?


Spoiler: Death... • show
« Last Edit: August 14, 2017, 05:55:14 PM by Pav »

Netrial

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Re: Barovia - Krofburg
« Reply #88 on: October 07, 2017, 08:24:41 PM »
Rumors swirl of a minstrel that has been holding performances at the Wandering Billy and the Miner's Merriment nightly. Gossip is that she's been employed by the Stewardess' minstrel for the town and miners, though she has yet to make a large performance.
(Amber-)Marie Eurus, Sil Twilblin

Iridni Ren

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Re: Barovia - Krofburg
« Reply #89 on: October 31, 2017, 12:13:08 AM »
A small group of travellers returning from a supply run to Krofburg discuss among themselves the macabre sights they witnessed during their journey:

* A human skull and intestines littering the road

* Enormous claw marks on the landscape

* The glint of something--a large beast?--looking down at them from one of the peaks

* Slain crag cats, their furs left untaken

* A sign warning any who would aid the Bellegarde Consortium to do so at peril of life and limb.

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Your arm will tire throwing stones my way.

Ternce

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Re: Barovia - Krofburg
« Reply #90 on: November 03, 2017, 06:38:16 AM »
In the aftermath of the great quake and the ensuing avalanche that beset the bonanza in the Ghakis range, an itenerant priest in faded red garb has been spreading a message of hope amongst the displaced and the downtrodden.  Seen as an opportunist in the wake of calamity by many of the more skeptical residents, the priest names himself Friar Sand, and has taken to preaching primarily to the laborers of the tent city with great fervor despite the mixed results from his sermons.


Little Lotte

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Re: Barovia - Krofburg
« Reply #91 on: November 09, 2017, 02:29:46 PM »
Only days after the great quake another priest shows up. Sister Loredana Vaduva of the Morninglord faith has come to help Vicar Sima in his time of need, tending to the downtrodden and instilling hope in those who otherwise had none.

PlatointheCave

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Re: Barovia - Krofburg
« Reply #92 on: November 11, 2017, 12:51:33 AM »
Throughout the day a bespectacled gnome is seen going to and from the Bellegarde building in Krofburg. Occasionally she arrives in the company of others and frequently she is carrying folded notes. On arrival she is often out of breath and as the day wears on exhaustion is clearly etched on her features.

Ilu Asu

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Re: Barovia - Krofburg
« Reply #93 on: November 11, 2017, 05:24:42 AM »
A  glimpse of a foreign hooded figure is seen only for a moment outside of the consortium's office building long after regular business hours.

DM Erebus

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Re: Barovia - Krofburg
« Reply #94 on: November 13, 2017, 04:00:10 PM »
Colourful advertisements for The Tent City's least-reputable drinking establishment can sometimes be found litter the road, crushed underfoot or burnt for the meager warmth they provide.

Ilu Asu

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Re: Barovia - Krofburg
« Reply #95 on: November 13, 2017, 10:41:10 PM »
A small caliban is seen handing a large bag of coins to Mariu at the One-Legged Dancer, enough for at least a few months stay.

PlatointheCave

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Re: Barovia - Krofburg
« Reply #96 on: November 23, 2017, 03:55:10 PM »
Early morning seven oxen are brought into the City of Tent's marketplace, accompanied by a red headed gnome, plated Borcan, dour man and finely dressed woman. Each ox is laden with iron ore. After a brief exchange with the owner of the smithy, the ore is unloaded and both the smith and the dour man can be seen smelting ingots until late into the day. The gnome is later seen following a Vos man into a black tent.

Olywynn

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Re: Barovia - Krofburg
« Reply #97 on: November 24, 2017, 05:12:39 PM »
A new arrival has appeared in the One Legged Dancer:  a horrid creature that refers to itself as "Grubo".  His presence is noted by his boisterous and bull-headed personality, but more interesting is just how horrifically deformed he is.  In fact, his face seems barely human, seeming more goblin-like than man.  Known to cause the occasional ruckus, the creature seems to be looking for work.

PlatointheCave

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Re: Barovia - Krofburg
« Reply #98 on: December 03, 2017, 04:50:24 AM »
Following a series of tremors, the Ghakis Mines are hurriedly evacuated in the dead of night. A coppery haired gnome is seen affixing a notice to the mine's sign the following day:

Quote
MINES CLOSED TEMPORARILY

Pagliacci

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Re: Barovia - Krofburg
« Reply #99 on: December 03, 2017, 07:53:12 AM »
Rumor states there's going to be a smelters shut down and some kind of gathering of the workers inside the One Legged Dancer.