Author Topic: Barovia - Village of Barovia  (Read 18042 times)

Syl

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Re: Barovia - Village of Barovia
« Reply #125 on: July 22, 2014, 12:42:44 PM »
Talk moves around of a red headed girl in odd clothes frequently asking around the streets of the village about the recent vampyre attacks that have happened offering gold or food for anything that might help

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Little Lotte

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Re: Barovia - Village of Barovia
« Reply #126 on: December 05, 2014, 02:15:05 AM »
[Just as the sun set, last night, an Akiri woman was seen leading a mustached man through the streets of the run down village and right into the temple of the Blessed Succor. Neither one of them were seen until the next morning when the woman would head out at dawn to greet the sun and then promptly return inside of the church.]

poisonivy2

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Re: Barovia - Village of Barovia
« Reply #127 on: December 15, 2014, 08:40:55 AM »
Several animals have been slaughtered in a farm not far from the Village. Some of the animals have been partially eaten, but some were just killed. The marks on the animals and the brutally of the attack suggests a large beast, with claws and sharp teeth, but an empty bottle of a renowed dementlieuse wine found along with the carcasses create doubt about what could have done that.


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Re: Barovia - Village of Barovia
« Reply #128 on: December 21, 2014, 01:48:41 PM »
A notice nailed to the bridge leading to the villiage:
"Doctor Luoh has taken temporary residence within this city. Should you seek healing of injuries that are untreatable by the cultists and are not of the Ezra Faith, seek him out at the blood of the vine, first floor, first room on the left.

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Arawn

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Re: Barovia - Village of Barovia
« Reply #129 on: May 24, 2015, 11:09:48 PM »
Those forced to visit the dreary village of Barovia can hear the talk of the townsfolk speak on a robbery that took place in the dead of night within Bildrath's Mercantile. Among the items stolen from the old merchant were a pair of priceless emerald necklaces, several silver chalices, fancy brooches, silver ingots mined from the bygone days when the Wagner Silver Mines worked, and numerous other items of value.
Hir yw'r dydd a hir yw'r nos, a hir yw aros Arawn.

--GlamRock--

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Re: Barovia - Village of Barovia
« Reply #130 on: June 20, 2015, 05:28:30 AM »
Some free to take skillfully crated silk clothes, with some patches of worg pelts, start appearing at the local tailoring shop. Worgs have also reduced in numbers. A silent man walks the wood and the village.
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--GlamRock--

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Re: Barovia - Village of Barovia
« Reply #131 on: June 22, 2015, 08:40:20 AM »
*in a very bad handwritten style, on a tree by the gates of the Village of Barovia*

Falkovnian, your things ready.
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--GlamRock--

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Re: Barovia - Village of Barovia
« Reply #132 on: June 26, 2015, 11:23:58 AM »
More silk clothes are found in the shop of the local tailor. Apparently for free.
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--GlamRock--

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Re: Barovia - Village of Barovia
« Reply #133 on: June 27, 2015, 12:42:12 PM »
By the crossroad with Tser Pool a small camp has appeared recently. Notices claim of a recruitiment for some F.F.F. and someone called Arden. And then, as it happens, the camp can be seen no more.
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Mcskinns

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Re: Barovia - Village of Barovia
« Reply #134 on: August 08, 2015, 02:01:02 AM »
A young blonde woman is seen frequenting the graveyard behind the temple.  Each time carrying with her a collection of freshly picked spring flowers.  She spends a good while kneeling before an unmarked grave, occasionally weeping.  She leaves the flowers and a small note behind, departing briefly before sunset. 



Spoiler: show
[the note reads]
Quote
My Dearest Love, It seems like a lifetime we have been apart, and I nearly rejoined you this day.  The past few years have been difficult.  I fear all too soon I will fail in my promise to find a way home, and it grows ever more difficult to not simply ignore the call of life and spend eternity with you in the mists.



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Mereyn

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Re: Barovia - Village of Barovia
« Reply #135 on: November 29, 2015, 07:38:26 AM »
Recently a greencloaked figure, roughly the height of a child if not slightly taller, has been sighted around the dreary settlement.
Rumour suggests that they entered the woods to look for the stone circle, after paying a visit to the haunted house of Mad Mary.
Whatever intent the figure has, they seem to be scanning the entire town and outlying environs.

Olywynn

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Re: Barovia - Village of Barovia
« Reply #136 on: May 28, 2016, 05:57:13 PM »
[A local priest has gone missing from the Morninglord Temple Grounds.  The only evidence of his disappearance was drying blood in the temple's mortuary...]

Bastellus

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Re: Barovia - Village of Barovia
« Reply #137 on: February 04, 2017, 04:23:02 AM »
The first law of Barovia broken, spat upon! Day breaks, and Count Strahd's own taxes have been stolen, pillaged from the village of Barovia by perfidious hands! The village guard mill in force, searching, and dark visitors come to ask questions; tall, with cruelty in their tone and bearing.

A carriage rolls into the village the next day, and the Burgomeister herself rises to meet the visiting Count Strahd von Zarovich, welcoming him into her estate - a very grim-looking Count.

Iridni Ren

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Re: Barovia - Village of Barovia
« Reply #138 on: March 14, 2017, 08:38:21 AM »
A very young woman arrives in the village, passes into the graveyard, and disappears from sight--although throughout the night the sounds of battle and enraged undead echo from beneath the ground.

The next morning the woman reappears, her armor covered in gore, her face in tears. She washes and changes into a simple frock to spend the entire day praying and ministering to the sick in the hospice, healing many.

At sunset the cycle begins again. It does not appear that the woman--who wears a Wayfarer Kinship amulet--ever sleeps.
« Last Edit: March 14, 2017, 08:41:16 AM by Iridni Ren »

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CosmicRay

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Re: Barovia - Village of Barovia
« Reply #139 on: June 19, 2017, 02:13:41 PM »
In the dead of night, something stirs in the woods and marshes surrounding the Village of Barovia. Glimpses of a figure, stick-thin and ragged. A man lurching between the twisted trees through banks of swirling mist, dragging a rusted felling axe behind him.
A single word breaks the silence of those nights. A howling lament filled with inhuman rage:
'Mina'